Add back support for importing beatmaps/skins/replays on iOS via "Files" app
IBeatmapInfo.Length
Avoid humanizer regex compilation overhead when opening song select for the first time
DragDrop
Fix column colours not being correctly applied on Triangles skin with Dual Stages mod active
Move `OrderByTotalScore()` to an extension method
Fix osu!mania hold notes sometimes looking incorrect after rewind
Add setting to limit distance snapping to current time
Attempt to fix rare NaN fps display
KeyCounterController
The only thing I can see which could cause this is reading from the `drawClock.ElapsedFrameTime` after the `isSpike` read causing a div-by-zero. Reading the values once at the start should avoid this.
Doesn't change what it needs to test conceptually
Optimise mania density calculation during beatmap conversion
Fix score migration not migrating all scores properly
GetMaxAchievableCombo
OrderByTotalScore()
Fix reimporting old lazer scores undoing standardised score recalculation
Truncate online play drawable room name text
Login and registration localisation
IsCounting
Counting logic has been moved to the `Trigger`
Content
No real use case, cleaning up the diff
Fix song select rewind logic not handling deleted beatmaps
Update CFS to NET6.0