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Commit Graph

774 Commits

Author SHA1 Message Date
smoogipoo
8910781bcd Move listing polling component to LoungeSubScreen 2021-08-13 17:39:09 +09:00
smoogipoo
83703e4283 Add colour provider to online play dependencies 2021-08-12 20:08:14 +09:00
Dan Balasescu
60e988aac3
Merge branch 'master' into multiplayer-kick-support 2021-08-12 11:46:56 +09:00
Dean Herbert
e8ad0fba75 Add required server methods for kicking users 2021-08-11 17:20:41 +09:00
Dean Herbert
ea6e441dec Simplify method of marking players as playing in test scenes 2021-08-09 19:21:22 +09:00
Dean Herbert
551929cf5a Simplify method of marking players as playing in test scenes 2021-08-09 19:18:13 +09:00
Dean Herbert
1e5d9003d3 Add the ability for tests to alter the room and user states which during testing 2021-08-09 16:58:36 +09:00
Dean Herbert
75426f84f1 Fire initial match user states in TestMultiplayerClient 2021-08-03 23:42:37 +09:00
Dean Herbert
9bfb0f1294 Add basic team vs handling to TestMultiplayerClient
Not sure this is the best place to do so... I can foresee this class
getting much larger than we want it to.
2021-08-03 23:42:37 +09:00
Dean Herbert
70da58323a Drop MatchRuleset terminology completely 2021-08-03 15:45:17 +09:00
Dean Herbert
9d1e95caf0 Add flow for sending match ruleset specific messages to the server 2021-08-02 18:47:26 +09:00
Dean Herbert
888954747c Rename class, add commenting and avoid firing requests to create rooms for testing purposes 2021-07-26 15:47:13 +09:00
Dean Herbert
971a67c669 Add failing test coverage for misordered rooms 2021-07-26 13:46:55 +09:00
Dean Herbert
50a2abbe7f
Merge pull request #12683 from frenzibyte/legacy-beatmap-combo-offset
Apply combo offsets "colour hax" only on beatmap skins
2021-07-23 14:30:18 +09:00
Dean Herbert
b65e607941 Add test covering mod displays with too many mods 2021-07-21 16:43:41 +09:00
Salman Ahmed
554652b033 Merge branch 'refactor-combo-colour-retrieval' into legacy-beatmap-combo-offset 2021-07-20 10:11:52 +03:00
Dean Herbert
6cc81c24b4
Merge pull request #13785 from ekrctb/dependency-providing-container
Add a convenient way to provide ad-hoc dependency to children in visual test
2021-07-20 14:18:17 +09:00
smoogipoo
d6aa15e5d7 Remove local APIRoom from test multiplayer client 2021-07-19 20:19:23 +09:00
smoogipoo
a5a0f12e19 Also copy password in test room manager 2021-07-19 20:07:56 +09:00
smoogipoo
26d0eea485 Set HasPassword correctly in the response room 2021-07-19 20:03:32 +09:00
smoogipoo
8c0daa89a0 Make test multiplayer client validate password 2021-07-19 20:03:27 +09:00
smoogipoo
063f14da98 Update test room manager to not return passwords 2021-07-19 20:03:27 +09:00
ekrctb
87c39909c6 Simplify DependencyProvidingContainer
Using an array of tuple for dependencies instead of using children.
2021-07-19 14:37:19 +09:00
Dean Herbert
64cf9b702e Fix incorrec nesting of manual input manager test containers 2021-07-17 17:26:11 +09:00
Dean Herbert
d609839ff6 Fix test not working due to popover container being too global 2021-07-17 15:04:00 +09:00
Dean Herbert
5a2667ae89 Merge branch 'master' into add-password-support 2021-07-13 14:27:59 +09:00
Dan Balasescu
351a46b379
Merge pull request #13823 from ekrctb/catch-editor-tests
Add some tests for catch editor blueprints
2021-07-13 08:27:41 +09:00
Dean Herbert
947460c3c5 Add test flow for joining passworded rooms via UI 2021-07-12 18:25:04 +09:00
Dean Herbert
9f9d7f9125 Add remaining pieces of password flow (for osu-web join request) 2021-07-12 18:22:52 +09:00
Dean Herbert
84b0a3290c Add multiplayer lounge test coverage 2021-07-12 15:49:19 +09:00
Dean Herbert
5148069efe Update signatures in line with no-overload methods (unsupported by signalr) 2021-07-12 15:49:19 +09:00
Salman Ahmed
f21ea3b790 Update player test scene Ruleset bindable from creation method 2021-07-11 03:46:19 +03:00
Dean Herbert
9f7c6adb58 Fix test failures due to logger pollution
As seen at
https://github.com/ppy/osu/pull/13831/checks?check_run_id=3025050307. I
can't confirm that this will fix the issue but it looks like the only
plausible reason. I have confirmed that the logging is not coming from
the local (first logging is guaranteed to be after `SetupForRun`).
2021-07-09 12:15:30 +09:00
ekrctb
4ac7d629d7 Expose current placement blueprint 2021-07-08 16:36:41 +09:00
ekrctb
8da1335e5f Add catch placement blueprint visual test scenes (without tests) 2021-07-08 15:51:46 +09:00
ekrctb
bd4b3f5268 Add catch selection blueprint visual test scene (without tests) 2021-07-08 15:42:29 +09:00
PercyDan54
e1c646b9b2
Remove redundant arguments 2021-07-05 23:52:39 +08:00
ekrctb
d3bb4ddbee Add an ad-hoc way to provide dependency to children 2021-07-05 19:05:49 +09:00
Dean Herbert
74c63e15be Mark score failed on fail and exit 2021-07-01 17:48:09 +09:00
Dean Herbert
5bc970af0d Make TestPlayer inherit from SoloPlayer for more flexibility in testing 2021-07-01 16:55:33 +09:00
smoogipoo
8e04d73b67 Merge branch 'rework-multiplayer-test-scenes' into spectator-start-at-end-2 2021-06-29 17:06:57 +09:00
smoogipoo
bcdf36e77b Merge branch 'master' into spectator-start-at-end-2 2021-06-29 15:53:58 +09:00
smoogipoo
c93c615f5e Also fix up interface names 2021-06-25 20:15:30 +09:00
smoogipoo
1ed61b9b98 Fix up dependencies class names 2021-06-25 20:11:38 +09:00
smoogipoo
a27a647ae7 Rename RoomDependencies -> OnlinePlayDependencies 2021-06-25 18:07:47 +09:00
smoogipoo
04279e7f5c Add some xmldocs 2021-06-25 18:02:53 +09:00
smoogipoo
c0d2b41d4c Move SpectatorClient into multiplayer dependencies 2021-06-25 17:55:16 +09:00
smoogipoo
7aefbe3da1 Move UserLookupCache inside dependencies 2021-06-25 17:37:02 +09:00
smoogipoo
81a812e216 Rework MultiplayerTestScene to make use of OnlinePlayTestScene 2021-06-25 15:00:10 +09:00
smoogipoo
aa5d22d04a Remove "test container", make everything go through OnlinePlayTestScene 2021-06-25 13:02:19 +09:00