+ update all its references
Add missing accessibility modifier in ClickableText test case and fix disposal
It is dangerous to use this as it doesn't correctly handle contexts and can cause issues that will never actually arise in normal execution. # Conflicts: # osu.Game/Database/SingletonContextFactory.cs
It could potentially never fade in on quick presses.
Also fixes some typos and reduces spelling suggestions to hints.
# Conflicts: # osu.Game/Screens/Select/FilterControl.cs