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Commit Graph

143 Commits

Author SHA1 Message Date
smoogipoo
a3fcc0b60c Back to using SortedLists 2017-12-21 19:40:41 +09:00
smoogipoo
f9e34dfa3d Assume that control points are already sequentially-ordered
Fixes up deserializing.
2017-12-06 16:24:09 +09:00
smoogipoo
b97cab4f29 Make ManiaFramedReplayInputHandler properly account for special keys
These are interleaved into the playfield, so we have to use the playfield's columns' actions.
2017-11-28 15:27:20 +09:00
smoogipoo
15f69dff81 Make mania hit explosions not stick around when rewinding
Fixes #1461.
2017-11-04 00:57:17 +09:00
Dean Herbert
5d5ea5fb2e Fix all remaining db structure issues 2017-10-19 14:05:11 +09:00
TocoToucan
887aa7496b Rework EF Core usage in model classes 2017-10-06 00:23:26 +03:00
TocoToucan
6a4198d0d6 Initial EF Core commit 2017-10-04 22:52:12 +03:00
Dean Herbert
6d3d485565 And then everything became one 2017-09-19 16:06:58 +09:00
smoogipooo
093d82ac45 Set depths from playfield add methods instead of DrawableHitObject 2017-09-13 16:17:01 +09:00
Dan Balasescu
ee8ec31c6e Merge branch 'master' into judgement-revamp 2017-09-12 18:57:37 +09:00
Dean Herbert
86de4fa2e2 Apply CI fixes 2017-09-12 18:36:19 +09:00
Dean Herbert
b21c080121 Make mania readable again 2017-09-12 18:22:02 +09:00
Dean Herbert
f32d444d68 Remove generics from Playfield (fixes catch) 2017-09-12 18:19:28 +09:00
Dean Herbert
1194e46ef1 Merge remote-tracking branch 'upstream/master' into judgement-revamp 2017-09-12 17:46:21 +09:00
smoogipooo
a22dd80b23 Expire HitExplosions. 2017-09-12 16:20:15 +09:00
smoogipooo
8737a1b1a5 Implement osu!mania auto replay generation. 2017-09-12 15:52:32 +09:00
Dean Herbert
d66fb307dc Fix wrong licence header 2017-09-11 19:14:37 +09:00
smoogipooo
df0a31bf2a Add judgement text displays to osu!mania 2017-09-11 17:56:02 +09:00
smoogipooo
54aff432fe Fix CI error 2017-09-11 15:43:23 +09:00
Dan Balasescu
6ecd530d7b Add missing license header 2017-09-11 15:24:28 +09:00
smoogipooo
e8efdcf188 Make tick explosions white and lower scale. 2017-09-11 14:37:34 +09:00
Dean Herbert
5ce76d8023 Merge remote-tracking branch 'upstream/master' into judgement-revamp 2017-09-11 14:36:51 +09:00
smoogipooo
3026675f35 Add explosions. 2017-09-11 13:44:39 +09:00
smoogipooo
10f0d1f20d Pass down OnJudgement to columns. 2017-09-11 12:57:10 +09:00
smoogipooo
42dc4d9b1c Rework mania playfield to be more sane with masking/nesting. 2017-09-11 10:46:54 +09:00
smoogipooo
b085208d24 Remove unused code 2017-09-07 16:15:33 +09:00
smoogipooo
ef9b87e8c7 Make column lights not increase in brightness when successfully pressed 2017-09-07 16:15:25 +09:00
smoogipooo
0cc443e618 Remove all generic judgements. 2017-09-06 18:05:51 +09:00
smoogipooo
115e5c95af Make ScrollingPlayfield.Reversed protected; make ManiaPlayfield 'invertible'. 2017-08-23 20:50:03 +09:00
smoogipooo
d8dfcc614a Make mania work with key bindings 2017-08-23 13:42:16 +09:00
smoogipooo
0e41fc8842 Add mania bindings. 2017-08-23 12:49:50 +09:00
smoogipooo
909cae5861 CI fixes. 2017-08-22 14:21:28 +09:00
smoogipooo
9a7c9e9af0 Disable reversing for now - this needs to be re-implemented in a later PR. 2017-08-22 14:17:57 +09:00
smoogipooo
cd3c825bd2 Fix mania playfield not working. 2017-08-22 14:07:46 +09:00
smoogipooo
88151eff3f Fix dofficulty calculators not working and make mania set the correct key count for non-mania specific maps. 2017-08-22 14:07:39 +09:00
smoogipooo
4eec59f669 Only set the number of availableColumns once, at ManiaRulesetContainer level.
# Conflicts:
#	osu.Game.Rulesets.Mania/Beatmaps/ManiaBeatmapConverter.cs
#	osu.Game.Rulesets.Mania/UI/ManiaRulesetContainer.cs
#	osu.Game/Rulesets/UI/RulesetContainer.cs
2017-08-22 14:07:37 +09:00
Dean Herbert
16e96888ab Update KeyCounterCollection to support action-based buttons 2017-08-21 12:39:22 +09:00
Dean Herbert
723e27353c HitRenderer -> RulesetContainer 2017-08-09 13:28:29 +09:00
Dean Herbert
7c0e7ebcd0 Give HitRenderer a reference to Ruleset
Used to get correct bindings for a mode (ActionMappingInputManager).
2017-08-09 13:05:52 +09:00
smoogipooo
c5ce86b9f3 Add reversing capability to ScrollingPlayfield. 2017-08-08 12:59:50 +09:00
smoogipooo
12f9793fec Fix mania bar lines not working. 2017-08-07 17:46:22 +09:00
smoogipooo
f3c05fe232 CI fixes. 2017-08-07 17:34:57 +09:00
smoogipooo
933740664c SpeedAdjustedHitRenderer -> ScrollingHitRenderer for consistent naming. 2017-08-07 16:43:54 +09:00
smoogipooo
a3efca9c35 Reduce implementation overhead in actually positioning hitobjects and making them scroll. 2017-08-07 16:02:38 +09:00
smoogipooo
c6447e40f9 Reduce implementation overhead for nested playfields (e.g. playfield + columns). 2017-08-07 14:56:26 +09:00
smoogipooo
b1d25ed388 Implement ScrollingPlayfield, now containing ScrollingHitObjectContainer (prev. SpeedAdjustmentCollection).
Also removing a lot of mania code relating to gravity mod for now.
2017-08-04 23:07:08 +09:00
smoogipooo
0f901c99a0 Implement SpeedAdjustedPlayfield and a new HitRenderer derivation. 2017-08-04 20:11:18 +09:30
Dean Herbert
64f2e2dc32 Use Colour instead of ColourInfo 2017-07-23 13:06:16 +02:00
Thomas Müller
e68675f970 Rename EasingTypes to Easing 2017-07-22 20:53:53 +02:00
Thomas Müller
598b3f051e Address CI concerns and update framework 2017-07-22 11:15:45 +02:00