Dean Herbert
f8fe22df8f
Merge pull request #11344 from Susko3/master
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Fix file and share associations on Android
2021-01-02 22:44:12 +09:00
Dean Herbert
33d8d60717
Merge pull request #11401 from peppy/fix-signalr-reconnect
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Allow signalr to retry connecting when connection is closed without an exception
2021-01-02 21:50:29 +09:00
Bartłomiej Dach
9ab1091281
Merge branch 'master' into fix-signalr-reconnect
2021-01-02 13:18:02 +01:00
Bartłomiej Dach
8d8e6d7bba
Merge pull request #11404 from bdach/bump-inspectcode
2021-01-02 13:17:34 +01:00
Bartłomiej Dach
924af58f5b
Replace using static with explicit nested reference
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This seems to be an inspectcode bug, as the code is correct and
compiles, but let's just work around it for now.
2021-01-02 12:25:59 +01:00
Bartłomiej Dach
18ac97ca56
Disable "merge sequential patterns" suggestions
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As they were considered to be detrimental to code readability.
2021-01-02 12:21:53 +01:00
Bartłomiej Dach
66bd847b45
Bump InspectCode tool to 2020.3.2
2021-01-02 11:53:06 +01:00
Dean Herbert
72a6ca7755
Allow signalr to retry connecting when connection is closed without an exception
2021-01-02 16:47:00 +09:00
Dean Herbert
a96478e799
Merge pull request #11399 from bdach/dependency-updates
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Update dependencies
2021-01-02 14:27:52 +09:00
Bartłomiej Dach
fa73d0172e
Keep SignalR at last working version on iOS
2021-01-02 00:11:24 +01:00
Bartłomiej Dach
cecb05f83e
Merge branch 'dependabot/nuget/Microsoft.CodeAnalysis.BannedApiAnalyzers-3.3.2' into dependency-updates
2021-01-02 00:10:52 +01:00
Bartłomiej Dach
30cebe7579
Merge branch 'dependabot/nuget/Microsoft.AspNetCore.SignalR.Client-3.1.10' into dependency-updates
2021-01-01 21:25:10 +01:00
Bartłomiej Dach
c3b59a84bc
Merge branch 'dependabot/nuget/Microsoft.NET.Test.Sdk-16.8.3' into dependency-updates
2021-01-01 21:23:38 +01:00
Bartłomiej Dach
22264f2ffe
Merge branch 'dependabot/nuget/Microsoft.AspNetCore.SignalR.Protocols.NewtonsoftJson-3.1.10' into dependency-updates
2021-01-01 21:22:38 +01:00
dependabot-preview[bot]
6cd838fd4b
Bump Microsoft.CodeAnalysis.BannedApiAnalyzers from 3.3.1 to 3.3.2
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Bumps [Microsoft.CodeAnalysis.BannedApiAnalyzers](https://github.com/dotnet/roslyn-analyzers ) from 3.3.1 to 3.3.2.
- [Release notes](https://github.com/dotnet/roslyn-analyzers/releases )
- [Changelog](https://github.com/dotnet/roslyn-analyzers/blob/master/PostReleaseActivities.md )
- [Commits](https://github.com/dotnet/roslyn-analyzers/compare/v3.3.1...v3.3.2 )
Signed-off-by: dependabot-preview[bot] <support@dependabot.com>
2021-01-01 17:55:04 +00:00
dependabot-preview[bot]
652b0ccd8f
Bump Microsoft.AspNetCore.SignalR.Client from 3.1.9 to 3.1.10
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Bumps [Microsoft.AspNetCore.SignalR.Client](https://github.com/aspnet/AspNetCore ) from 3.1.9 to 3.1.10.
- [Release notes](https://github.com/aspnet/AspNetCore/releases )
- [Commits](https://github.com/aspnet/AspNetCore/compare/v3.1.9...v3.1.10 )
Signed-off-by: dependabot-preview[bot] <support@dependabot.com>
2021-01-01 17:54:11 +00:00
dependabot-preview[bot]
0fd2e368c1
Bump Microsoft.NET.Test.Sdk from 16.8.0 to 16.8.3
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Bumps [Microsoft.NET.Test.Sdk](https://github.com/microsoft/vstest ) from 16.8.0 to 16.8.3.
- [Release notes](https://github.com/microsoft/vstest/releases )
- [Commits](https://github.com/microsoft/vstest/compare/v16.8.0...v16.8.3 )
Signed-off-by: dependabot-preview[bot] <support@dependabot.com>
2021-01-01 17:53:41 +00:00
dependabot-preview[bot]
7441cfd94e
Bump Microsoft.AspNetCore.SignalR.Protocols.NewtonsoftJson
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Bumps [Microsoft.AspNetCore.SignalR.Protocols.NewtonsoftJson](https://github.com/aspnet/AspNetCore ) from 3.1.9 to 3.1.10.
- [Release notes](https://github.com/aspnet/AspNetCore/releases )
- [Commits](https://github.com/aspnet/AspNetCore/compare/v3.1.9...v3.1.10 )
Signed-off-by: dependabot-preview[bot] <support@dependabot.com>
2021-01-01 17:53:29 +00:00
Dean Herbert
faed776112
Merge pull request #11382 from mcendu/move-health-meter
2020-12-31 22:39:49 +09:00
Susko3
79755e1826
Merge branch 'master' into master
2020-12-31 14:36:16 +01:00
Bartłomiej Dach
1e02f450a6
Merge branch 'master' into move-health-meter
2020-12-31 13:59:37 +01:00
mcendu
17abe90c27
move SkinnableHealthDisplay
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Similar components are in osu.Game.Screens.Play.HUD while this is not
2020-12-31 20:23:13 +08:00
Dean Herbert
ec75efe124
Merge pull request #11379 from peppy/fix-perform-from-menu-nullref
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Fix PerformFromMenuRunner failing if CurrentScreen is null
2020-12-31 19:10:21 +09:00
Bartłomiej Dach
1b1447eb35
Merge branch 'master' into fix-perform-from-menu-nullref
2020-12-31 10:33:05 +01:00
Bartłomiej Dach
00c6703c51
Inline complete method as well
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For better guarantees that `finalAction` is actually called on the same
screen that `checkCanComplete()` was (uses result of one
`getCurrentScreen()` call throughout instead of calling multiple times).
2020-12-31 10:27:42 +01:00
Dean Herbert
f9196ae976
Fix PerformFromMenuRunner failing if CurrentScreen is null
2020-12-31 16:36:20 +09:00
Dean Herbert
6ebb267c66
Merge pull request #11346 from bdach/fix-changelog-regression
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Fix changelog header staying dimmed after build show
2020-12-31 16:15:25 +09:00
Susko3
8e7877a2a7
Merge branch 'master' into master
2020-12-30 23:36:39 +01:00
Susko3
9b40334830
Merge pull request #1 from Susko3/fix-android-file-associations
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Remove duplicate application/octet-stream
2020-12-30 23:35:36 +01:00
Susko3
eb64e6bf4d
Remove duplicate application/octet-stream
2020-12-30 23:35:07 +01:00
Dean Herbert
a45f9b63b9
Merge pull request #11373 from peppy/move-out-thread-safety
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Move thread safety / locking logic from MultiplayerRoom
2020-12-30 23:27:36 +09:00
Dean Herbert
497d644a19
Move thread safety / locking logic from MultiplayerRoom
2020-12-30 20:24:50 +09:00
Dean Herbert
6596e3c5e8
Merge branch 'master' into fix-changelog-regression
2020-12-30 01:34:18 +09:00
Dean Herbert
575a00dd7d
Merge pull request #11359 from peppy/fix-error-spam-on-disconnection
2020-12-30 01:33:02 +09:00
Dean Herbert
3920dac8af
Merge branch 'master' into fix-error-spam-on-disconnection
2020-12-30 00:55:37 +09:00
Dean Herbert
3552034ffe
Update framework
2020-12-30 00:55:27 +09:00
Bartłomiej Dach
4561911150
Merge pull request #11358 from peppy/remove-multiplayer-selection-poller
2020-12-29 13:27:33 +01:00
Bartłomiej Dach
05f212eb3c
Merge branch 'master' into remove-multiplayer-selection-poller
2020-12-29 12:51:33 +01:00
Bartłomiej Dach
f2163a471a
Trim missed reference to deleted member
2020-12-29 11:53:42 +01:00
Bartłomiej Dach
33891aae12
Merge pull request #11361 from peppy/improve-failing-api-ux
2020-12-29 11:41:08 +01:00
Bartłomiej Dach
4a85ee1374
Merge branch 'master' into improve-failing-api-ux
2020-12-29 11:01:36 +01:00
Bartłomiej Dach
361d215ab4
Reword notification messages to match new logic
2020-12-29 10:56:59 +01:00
Bartłomiej Dach
5d23199233
Trim redundant IsLoggedIn checks
2020-12-29 10:56:29 +01:00
Bartłomiej Dach
ecb07ecca7
Merge pull request #11362 from peppy/remove-unused-lock-object
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Remove unused lock object
2020-12-29 10:15:42 +01:00
Dean Herbert
6bbd0ecfac
Remove unused lock object
2020-12-29 17:39:00 +09:00
Dean Herbert
906a9b79b5
Show an error when forcefully exiting online play due to API failure
2020-12-29 16:47:36 +09:00
Dean Herbert
4d04e0dee7
Disallow entering the playlists/multiplayer screens if API is failing
2020-12-29 16:25:51 +09:00
Dean Herbert
03b78d1c4b
Handle SocketExceptions and HttpRequestExceptions more silently
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These can occur when a network connection is completely unavailable (ie.
host resolution failures are occurring). Currently these would appear as
important errors which spammed the notification overlay every retry
forever, while no network connection is available.
I also took this opportunity to remove a lot of `bool` passing which was
no longer in use (previously the fail count / retry process was
different to what we have today).
2020-12-29 16:22:11 +09:00
Dean Herbert
2cb84c5111
Fix error message being shown to user on multiplayer disconnection when not in room
2020-12-29 15:19:52 +09:00
Dean Herbert
45c578b857
Remove selection polling from multiplayer
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Looks like this was just copy-paste without any thought into whether it
should exist. It really shouldn't exist.
This is a thing for the playlists system because the *whole system*
there relies on polling the web API to get updated information. In the
case of mutliplayer, we hand off all communications to the realtime
server at the point of joining the rooms.
The argument that this was there to do faster polling on the selection
isn't valid since the polling times were the same for both cases.
Closes #11348 .
2020-12-29 15:10:09 +09:00