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Commit Graph

58648 Commits

Author SHA1 Message Date
ekrctb
f8a5ce0cd2 Use stable sort for catch hyperdash generation 2023-02-02 22:32:33 +09:00
Dean Herbert
9dadd39a2c
Merge pull request #22472 from Joehuu/fix-badge-header-container-naming
Fix incorrect naming of badge header container
2023-02-01 14:40:34 +09:00
Joseph Madamba
1a152452f1 Fix incorrect naming of badge header container 2023-01-31 15:16:29 -08:00
Dean Herbert
7d1b5751fd
Merge pull request #22467 from Cootz/issue#22345
Fix migration putting game files in root of disk if no other files exist
2023-01-31 18:41:34 +09:00
Dean Herbert
4cc4bd05bd
Merge pull request #22464 from bdach/conflicting-filenames-in-skin-alt
Fix skin texture store attempting to read image data from samples
2023-01-31 17:27:22 +09:00
Dean Herbert
5d22f3d879 Improve inline comment 2023-01-31 17:17:21 +09:00
Dean Herbert
3d8b35184f Update framework 2023-01-31 16:24:06 +09:00
Cootz
b18652b25f CreateSubDirectory removed. Fixes the empty root issue 2023-01-31 10:14:21 +03:00
Dean Herbert
b19d43f012 Merge branch 'master' into conflicting-filenames-in-skin-alt 2023-01-31 16:06:28 +09:00
Cootz
54d5d4e7c6 Fix for the issue 2023-01-31 07:06:26 +03:00
Bartłomiej Dach
b1cbe20cd8
Adjust markdown text flow to framework-side changes 2023-01-30 20:48:52 +01:00
Bartłomiej Dach
c5e1f54185
Fix sample store creation mutating shared resource store 2023-01-30 20:48:52 +01:00
Bartłomiej Dach
a8f828d203
Add another failing test case 2023-01-30 20:48:52 +01:00
Bartłomiej Dach
55a045b2b2
Adjust beatmap skin resources test to facilitate loading many 2023-01-30 20:48:52 +01:00
Bartłomiej Dach
a14481acca
Merge pull request #22440 from peppy/argon-hit-lighting-v2
Adjust argon hit lighting further
2023-01-30 19:34:58 +01:00
Dean Herbert
bbeb62ea47
Merge pull request #22450 from frenzibyte/fix-queue-mode-tests
Fix intermittent failure in multiplayer queue mode tests
2023-01-29 10:59:33 +09:00
Salman Ahmed
20f4061e30 Move ongoing operation wait step to proper place 2023-01-29 00:24:15 +03:00
Bartłomiej Dach
9bdb78791f
Add failing test case 2023-01-28 20:02:25 +01:00
Bartłomiej Dach
a126c72a4f
Adjust skin resources test to facilitate loading many 2023-01-28 20:02:25 +01:00
Bartłomiej Dach
d38316bf4f
Merge pull request #22429 from peppy/fix-health-display-anchor-point
Fix default health bar having a very weird anchor point in the skin editor
2023-01-28 10:33:59 +01:00
Dean Herbert
2b55e05b10 Adjust argon hit lighting further 2023-01-27 13:31:21 +09:00
Bartłomiej Dach
9bdd43d1b2
Merge pull request #22406 from peppy/fix-storyboard-filename
Fix beatmaps with multiple `osb` files potentially reading the storyboard from the wrong one
2023-01-26 20:32:16 +01:00
Bartłomiej Dach
c4dce30de5
Merge pull request #22412 from peppy/argon-kiai
Add very basic kiai flash to argon hit circles
2023-01-26 19:13:58 +01:00
Dean Herbert
9677a8e3b3
Merge pull request #21560 from OliBomby/stream-tool-2
Make PathControlPointVisualiser generic
2023-01-26 17:13:52 +09:00
Dean Herbert
7344d34d5b Move where class specs to next line 2023-01-26 17:12:41 +09:00
Dean Herbert
e5d4979bc3 Fix default health bar having a very weird anchor point in the skin editor 2023-01-26 16:56:37 +09:00
Dean Herbert
e6f17b9a5e
Merge pull request #21504 from Feodor0090/skin-fonts
Allow to change font of text elements
2023-01-26 16:44:14 +09:00
Dean Herbert
13937cf555
Merge branch 'master' into stream-tool-2 2023-01-26 16:08:20 +09:00
Dean Herbert
64e7f6f138 Add more documentation around the implementation of FontAdjustableSkinComponent 2023-01-26 16:05:07 +09:00
Dean Herbert
d63719a602 Move and rename the base component class 2023-01-26 16:04:56 +09:00
Dean Herbert
48885d40cc
Merge branch 'master' into skin-fonts 2023-01-26 15:52:54 +09:00
Dean Herbert
de1d473d29 Fix kiai flash being visible and incorrectly sized during hit animation 2023-01-26 15:24:10 +09:00
Dean Herbert
7cc4fd4efc Use the exact method stable uses for generating storyboard filenames 2023-01-26 15:09:36 +09:00
Dean Herbert
044234b1ba
Merge pull request #22409 from EVAST9919/triangles-og-masking
Implement Masking property for `Triangles` background
2023-01-26 14:46:59 +09:00
Dan Balasescu
9ed0b8ccfa
Merge pull request #22375 from peppy/osu-ruleset-touch-support
Add empty space tap-streaming support for osu! ruleset on touchscreen devices
2023-01-26 08:12:12 +09:00
Dan Balasescu
5f4dd19b49
Merge pull request #22389 from peppy/mania-long-note-wang
Add basic support for stupidly long hold note skin textures
2023-01-26 07:41:27 +09:00
Bartłomiej Dach
73f53328cf
Merge branch 'master' into argon-kiai 2023-01-25 22:21:26 +01:00
Bartłomiej Dach
004f20d739
Merge pull request #22404 from peppy/argon-hit-lighting-peppy-take
Add support for disabling "hit lighting" with osu! argon skin
2023-01-25 22:19:59 +01:00
Bartłomiej Dach
3daa9e6295
Merge branch 'master' into argon-hit-lighting-peppy-take 2023-01-25 21:44:43 +01:00
Bartłomiej Dach
65c3303bbe
Merge pull request #22391 from peppy/fix-disappearing-argon-circles-editor
Fix argon hit circles occasionally going missing during editor seeking
2023-01-25 21:42:32 +01:00
Bartłomiej Dach
34aa8b872e
Mention stable weirdness next to constant 2023-01-25 19:02:38 +01:00
Bartłomiej Dach
fd495e87f7
Fix GetAsync() not limiting texture dimensions 2023-01-25 19:02:35 +01:00
Dean Herbert
48d68b0f4f Add very basic kiai flash to argon hit circles 2023-01-25 18:59:26 +09:00
Andrei Zavatski
1485a6e006 Make masking false by default 2023-01-25 12:54:30 +03:00
Dean Herbert
78cfe2f547 Fix hit circle kiai test scene not always working as expected 2023-01-25 18:46:52 +09:00
Andrei Zavatski
d09d6f31d7 Implement Masking property for TrianglesBackground 2023-01-25 12:20:51 +03:00
Dean Herbert
efe57f29e0
Merge pull request #22382 from JDECOMBE/beatmapSelectionBlur
Add ability to disable background blur at song select
2023-01-25 17:34:35 +09:00
Dean Herbert
67e9de43be
Merge pull request #22386 from EVAST9919/triangles-og-shhader
Use `TriangleBorder` shader in `Triangles` background
2023-01-25 17:25:18 +09:00
Dean Herbert
d15f8c2f3a Fix beatmaps with multiple osb files potentially reading the storyboard from the wrong one
In stable, the storyboard filename is fixed. In lazer, we were always
looking for the first `.osb` in the database. In the case a beatmap
archive housed more than one `.osb` files, this may load the incorrect
one.

Using `GetDisplayString` here feels like it could potentially go wrong
in the future, so I'm open to hard-coding this locally (or using string
manipulation to remove the ` [creator_name]` portion of the beatmap's
filename). Open to opinions on that.

Fixes storyboard playback in https://osu.ppy.sh/beatmapsets/1913687#osu/3947758
2023-01-25 17:11:15 +09:00
Dean Herbert
5c888e0c68
Merge branch 'master' into beatmapSelectionBlur 2023-01-25 16:37:19 +09:00