smoogipoo
d7c09e7dbd
Merge remote-tracking branch 'origin/master' into fix-new-inspections
...
# Conflicts:
# osu.Game.Rulesets.Catch/Judgements/CatchDropletJudgement.cs
# osu.Game.Rulesets.Catch/Judgements/CatchJudgement.cs
# osu.Game.Rulesets.Mania/Scoring/ManiaScoreProcessor.cs
# osu.Game.Rulesets.Osu/Replays/OsuAutoGenerator.cs
# osu.Game.Rulesets.Osu/UI/Cursor/CursorTrail.cs
# osu.Game.Tests/Visual/SongSelect/TestCaseBeatmapScoresContainer.cs
# osu.Game/Graphics/OsuFont.cs
# osu.Game/Online/API/Requests/Responses/APILegacyScoreInfo.cs
# osu.Game/Overlays/Profile/Header/BadgeContainer.cs
# osu.Game/Overlays/Profile/ProfileHeader.cs
# osu.Game/Screens/Select/PlaySongSelect.cs
# osu.Game/Skinning/LegacySkinDecoder.cs
2019-05-07 13:20:17 +09:00
smoogipoo
414d555484
Fix possible exit from non-current screen
2019-04-22 19:24:57 +09:00
Dean Herbert
612db31c38
Apply newline additions
2019-04-01 12:16:32 +09:00
Dean Herbert
acbcca4462
Merge branch 'master' into multi-background-stack
2019-03-20 19:11:27 +09:00
Dean Herbert
f0114d776d
Use interface to access API
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Allows for better testability.
2019-03-13 12:58:18 +09:00
David Zhao
63b9fa58ef
Cleanup
2019-03-11 19:52:28 +09:00
David Zhao
6a1e600099
Create new OsuScreenStack for use in Multiplayer
2019-03-11 19:48:07 +09:00
David Zhao
aeae6143c1
Remove unnecessary variable
2019-03-11 17:47:03 +09:00
David Zhao
0b64af5e02
Put multiplayer background inside a parallax container
2019-03-11 16:51:43 +09:00
David Zhao
2df57c3a29
Give Multiplayer its own background stack
2019-03-11 11:08:04 +09:00
Dean Herbert
367bc53a06
Revert some more instances of 'e' variable names
2019-02-22 20:15:25 +09:00
smoogipoo
d8c55bc729
Adjust namespaces
2019-02-21 19:05:52 +09:00
smoogipoo
bca347427f
Update with framework bindable changes
2019-02-21 18:56:34 +09:00
smoogipoo
134840f118
Fix nullref
2019-02-16 11:18:17 +09:00
Dean Herbert
d5cce850a8
Revert some unnecessary complications in logo logic
2019-02-12 13:29:41 +09:00
Dean Herbert
272584eb79
Improve file layouts
2019-02-12 13:02:33 +09:00
Dean Herbert
78b47f9fe3
Fix starting matches not working
2019-02-12 11:19:42 +09:00
Dean Herbert
88ffc78103
Restructure
2019-02-11 19:11:34 +09:00
Dean Herbert
e2e615cc5c
Merge branch 'master' into leased-bindables-dont-work
2019-02-11 16:30:12 +09:00
Dean Herbert
a30d3739cf
Merge remote-tracking branch 'upstream/master' into cmc-rooms
2019-02-08 18:45:39 +09:00
Dan Balasescu
959b1ac845
Fix potential nullref when exiting multiplayer ( #4227 )
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Fixes https://github.com/ppy/osu/issues/3954
2019-02-08 17:28:00 +09:00
smoogipoo
6fe1f57236
Fix crash when start button is repeatedly pressed
2019-02-08 15:39:11 +09:00
smoogipoo
99a7ccc01a
Slight cleanup in multiplayer
2019-02-08 15:38:05 +09:00
smoogipoo
42cd55e0d7
Move current room to multiplayer
2019-02-08 14:57:51 +09:00
smoogipoo
7f13e3c5f7
Directly resolve the filter bindable
2019-02-08 13:02:17 +09:00
smoogipoo
990bd44ca2
Combine roommanager and roompollingcomponent
2019-02-08 13:01:10 +09:00
smoogipoo
aac371ba6e
Use CMC for all of multiplayer
2019-02-05 19:00:08 +09:00
smoogipoo
d9537017c8
Use CMC in the Multiplayer screen
2019-02-05 16:03:05 +09:00
smoogipoo
37c1f5a824
Split polling logic from RoomManager, now a container
2019-02-05 15:38:19 +09:00
Dean Herbert
e01f342ab0
wip
2019-02-02 17:11:25 +09:00
Dean Herbert
ca5c8d37d1
Use leased bindables
2019-02-01 16:44:06 +09:00
Dean Herbert
b48bb5b792
Move parallax logic out of BackgroundScreenStack
2019-01-31 18:10:33 +09:00
smoogipoo
255b4a30e0
Allow logo to be null
2019-01-31 13:50:37 +09:00
smoogipoo
58d744e5dc
Remove manual overlay/toolbar logic from multiplayer
2019-01-31 13:38:21 +09:00
smoogipoo
5e78f51e24
Fix multiplayer crashing when exiting from lounge
2019-01-30 23:56:03 +09:00
smoogipoo
91302ea0bc
Merge remote-tracking branch 'origin/master' into iscreen
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# Conflicts:
# osu.Game/Screens/Multi/Match/MatchSubScreen.cs
# osu.Game/Screens/Multi/Multiplayer.cs
# osu.Game/Screens/Multi/MultiplayerSubScreen.cs
# osu.Game/Screens/OsuScreen.cs
# osu.Game/osu.Game.csproj
# osu.sln
2019-01-29 21:21:36 +09:00
smoogipoo
7b1c1f3728
Move toolbar showing and overlay activation to OsuGame
...
Now exposed through IOsuScreen.
2019-01-28 15:42:06 +09:00
smoogipoo
117703374e
Fix logo animations
2019-01-25 21:02:35 +09:00
smoogipoo
e2891ab1e9
Fix anchors + origins
2019-01-25 20:47:31 +09:00
smoogipoo
95e6785968
Make Multiplayer not an OsuScreen
2019-01-25 20:25:55 +09:00
Dean Herbert
787d4da153
Combine constant
2019-01-25 14:10:59 +09:00
ProgrammaticNajel
4cae9bae83
Merge branch 'master' into fix-multiplayer-parallax-overflow
2019-01-24 20:41:10 +08:00
smoogipoo
8ea7ec6445
Convert everything to use IScreen
2019-01-24 19:47:44 +09:00
ProgrammaticNajel
9fcefa7d69
Typo fix
2019-01-24 18:18:32 +08:00
ProgrammaticNajel
e4084b7d5d
Add overflow padding in other multiplayer screen components
...
Added overflow padding in room selection screen (Header, Room Info, Leaderboards, and Room Chat)
2019-01-24 17:40:48 +08:00
Dean Herbert
8617aaa2a7
Update licence header (and remove year)
2019-01-24 17:43:03 +09:00
ProgrammaticNajel
7ac20c3545
Add overflow padding to account for parallax shifting
...
Added overflow padding in the Multiplayer screen, and adjusting content (LoungeSubScreen, FilterControl, Header, "Create Room" button) to account for this padding.
2019-01-24 16:11:24 +08:00
Dean Herbert
31baf0086f
Optional idle tracker
2018-12-27 20:17:27 +09:00
Dean Herbert
1ce33cb6da
Adjust polling rate based on current screen and idle state
2018-12-27 20:06:07 +09:00
smoogipoo
bd0576537e
Forcefully exit multiplayer if API loses connectivity
2018-12-27 17:12:58 +09:00