Dean Herbert
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abb69a49b0
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Handle server shutdown messages in room creation and spectator initialisation
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2022-05-26 18:03:41 +09:00 |
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Dan Balasescu
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59622deb1f
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Add LoadAborted() event
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2022-04-21 22:40:52 +09:00 |
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Dan Balasescu
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08d250fe58
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Rename MatchStarted() -> GameplayStarted()
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2022-04-21 22:39:24 +09:00 |
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Dean Herbert
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7e24b36f26
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Merge branch 'master' into remove-playlistitem-beatmap
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2022-02-16 14:24:57 +09:00 |
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Dan Balasescu
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bdc3b76df0
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Remove beatmap bindable from PlaylistItem
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2022-02-15 23:50:08 +09:00 |
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Dean Herbert
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28b45fa899
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Add assertions against null reference for connection usages
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2022-02-15 15:19:50 +09:00 |
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Dean Herbert
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33cf4ba7f6
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Merge pull request #16075 from smoogipoo/prevent-idle-transition-during-load
Add AbortGameplay() to fix state transition race conditions during multiplayer load
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2021-12-15 19:59:19 +09:00 |
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Dan Balasescu
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9ade8069a1
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Rename to AbortGameplay() and handle additional states
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2021-12-15 06:40:28 +09:00 |
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Dan Balasescu
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2f1dc91211
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Add AbortLoad() method to abort gameplay loads
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2021-12-14 11:30:42 +09:00 |
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Dan Balasescu
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6057037e35
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Move playlist item beatmap population to MatchSubScreen
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2021-12-10 20:08:59 +09:00 |
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Dan Balasescu
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de0f37b08d
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Separate editing and adding playlist items
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2021-12-10 15:26:48 +09:00 |
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Dan Balasescu
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c34c580ad4
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Add client-side + interface implementation
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2021-12-09 03:08:59 +09:00 |
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Dean Herbert
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01bc330d1c
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Rename method to match new purpose
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2021-11-30 19:42:46 +09:00 |
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Dean Herbert
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f58c5cd9c0
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Update MultiplayerClient to use BeatmapLookupCache
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2021-11-30 19:36:25 +09:00 |
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Dan Balasescu
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9076519710
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Give MultiplayerRoom a playlist, remove RequestAllPlaylistItems()
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2021-11-16 14:13:43 +09:00 |
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Dan Balasescu
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f0593115b2
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Remove RemovePlaylistItem() server method for the time being
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2021-11-16 12:08:53 +09:00 |
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Dan Balasescu
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f743a3647f
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Rename APIPlaylistItem -> MultiplayerPlaylistItem
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2021-11-15 23:14:27 +09:00 |
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Dan Balasescu
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ce47f456ec
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Change API for retrieving playlist items on join
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2021-11-13 04:42:14 +09:00 |
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Dan Balasescu
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78793d8624
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Update interface to remove items
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2021-11-10 19:58:25 +09:00 |
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smoogipoo
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e6deb0c873
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Merge branch 'master' into multi-queueing-modes
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2021-11-05 15:57:25 +09:00 |
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Dean Herbert
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3453160a8b
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Change PlaylistItem.Beatmap to be an IBeatmapInfo
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2021-11-04 13:16:56 +09:00 |
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smoogipoo
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7d910ebb57
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Add SignalR binding for PlaylistItemChanged
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2021-10-22 22:37:08 +09:00 |
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smoogipoo
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db87e42d47
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Remove beatmap/ruleset/etc from MultiplayerRoomSettings
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2021-10-22 16:48:28 +09:00 |
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Dean Herbert
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f95c6f0de5
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Switch multiplayer back to messagepack
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2021-08-19 17:42:13 +09:00 |
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Dean Herbert
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d9a4f018e6
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Add event flow for receiving kick commands
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2021-08-11 19:56:06 +09:00 |
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Dean Herbert
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e8ad0fba75
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Add required server methods for kicking users
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2021-08-11 17:20:41 +09:00 |
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Dean Herbert
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401835a3d8
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Add missing event glue
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2021-08-04 13:13:47 +09:00 |
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Dean Herbert
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70da58323a
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Drop MatchRuleset terminology completely
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2021-08-03 15:45:17 +09:00 |
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Dean Herbert
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617ff40de7
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Add the ability to not use MessagePack when creating a HubConnector
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2021-08-02 18:50:22 +09:00 |
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Dean Herbert
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ce92a47ec6
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Add silly event handling hookups
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2021-08-02 18:50:22 +09:00 |
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Dean Herbert
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9d1e95caf0
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Add flow for sending match ruleset specific messages to the server
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2021-08-02 18:47:26 +09:00 |
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Dean Herbert
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5148069efe
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Update signatures in line with no-overload methods (unsupported by signalr)
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2021-07-12 15:49:19 +09:00 |
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smoogipoo
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d197a7f6f5
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Rename multiplayer client classes
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2021-05-20 15:39:45 +09:00 |
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