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Commit Graph

9811 Commits

Author SHA1 Message Date
Dean Herbert
28520414aa Move KeyCounter components to HUD namespace 2023-03-07 16:41:39 +09:00
Dean Herbert
15d65059b5 Tidy up Add method logic 2023-03-07 16:21:57 +09:00
Dean Herbert
8f6df5ea0f
Merge branch 'master' into gameplay/key-counter-abstraction 2023-03-07 16:09:45 +09:00
Bartłomiej Dach
ec15e2b9cc
Merge branch 'master' into dont-filter-results-on-sort-mode 2023-03-06 17:57:47 +01:00
Bartłomiej Dach
9d4bb2ecf7
Add failing test coverage for clearing sidebar contents 2023-03-04 14:08:50 +01:00
Bartłomiej Dach
2f25fb4083
Move NonSkinnableScreenPlaceholder to outer scope 2023-03-04 13:22:43 +01:00
Bartłomiej Dach
3dd3b5e77a
Add failing test case 2023-03-04 13:17:54 +01:00
Dean Herbert
a14dede036 Ensure TestBeatmapCarousel.Items only returns actually visible items (and in correct order)
Turns out that items could be in an order that isn't the same as how
things look on the carousel, so this change ensures that for testing
purposes they are sorted by Y position.

Also uses the `CarouselItem.Visible` flag to ensure that we don't have
to wait for drawable fade transitions after a filter operation.
2023-03-03 17:18:34 +09:00
Dean Herbert
7a092ea995 Add better coverage and more comments explaining the structure of test setup 2023-03-03 17:18:14 +09:00
Dean Herbert
82293c0c86 Don't filter away results with missing data when using "Date Submitted" or "Date Ranked" sort modes
From a user's perspective, changing a sort / order mode shouldn't filter
away results, but we were doing this.

In terms of UX expectations, in stable this kind of scenario would
results in a group being added to the end of son select with "Not
ranked" or "Unknown". I think we should aim to match this eventually.
2023-03-03 16:36:18 +09:00
Dean Herbert
bd11d5d29a
Merge pull request #22743 from Joehuu/scroll-back-to-previous
Add ability to scroll back to previous position after scrolling to top via button on overlays
2023-03-01 22:55:47 +09:00
Dean Herbert
2615453b31 Rename SettingSource tests to match attribute name 2023-02-28 11:45:32 +09:00
Bartłomiej Dach
92edb0f868
Merge branch 'master' into skin-editor-depth-changing 2023-02-27 19:24:53 +01:00
Joseph Madamba
fa710ae1b0
Rename ScrollToTopButton to ScrollBackButton 2023-02-26 14:39:34 -08:00
Joseph Madamba
d98d330da2
Add expected behavior test for scroll back to previous position 2023-02-26 14:30:46 -08:00
tsrk
6307b3948a
style: use Trigger initialisation 2023-02-22 17:59:39 +00:00
Bartłomiej Dach
d679703fa2
Merge pull request #22659 from peppy/fix-taiko-drum-nested-sample-detection
Fix `GameplaySampleTriggerSource` not considering nested objects when determining the best sample to play
2023-02-22 18:56:59 +01:00
tsrk
1beec71037
refactor(KeyCounterDisplay): apply suggestions
I also took the freedom to add type checking, as we can't limit the
usage of `Add()` since it's a Container. The exception thrown also
advises of using the suggested `AddTrigger()` instead.
2023-02-22 14:58:27 +00:00
Dean Herbert
a8c692a215
Merge pull request #22635 from peppy/use-overlays-container-more
Use `Overlays` container rather than `KeyBindingInputManager` for flashlight
2023-02-22 18:30:21 +09:00
Dean Herbert
32a9c066df Add test coverage of bring-to-front / send-to-back operations 2023-02-22 18:17:20 +09:00
Dean Herbert
90ca635a17 Fix weird nullability in TestSceneSkinEditor 2023-02-22 18:17:20 +09:00
Dean Herbert
f61fbcf3fc Update assertion to also check GameplayClockContainer's current time 2023-02-22 15:26:09 +09:00
Dean Herbert
a511e64fa5 Seek using GameplayClockContainer 2023-02-22 14:41:20 +09:00
Bartłomiej Dach
d59d153654
Fix test compile failures from Audio hoisting 2023-02-21 21:03:00 +01:00
Bartłomiej Dach
3d2fcb0cca
Merge branch 'master' into fix-taiko-drum-nested-sample-detection 2023-02-21 20:53:06 +01:00
Bartłomiej Dach
ec1bf7b0b2
Merge branch 'master' into skin-editor-clipboard 2023-02-21 19:35:58 +01:00
Dean Herbert
9321ec29dc Update slider sample source asserts to match expected behaviour
As pointed out in review, if the current time is after the end of the
slider, the correct hit object to use for sample retrieval is the object
itself, not any nested object.
2023-02-21 14:04:38 +09:00
Dean Herbert
e686b4393e Add wait steps to ensure frame-stable clock has caught up before checking state 2023-02-21 14:04:19 +09:00
Dean Herbert
5ba6059911 Merge branch 'master' into fix-taiko-drum-nested-sample-detection 2023-02-21 13:58:15 +09:00
Bartłomiej Dach
c9999bdeb1
Merge branch 'master' into skin-per-ruleset-layouts 2023-02-20 20:14:38 +01:00
Bartłomiej Dach
3183f5cee2
Merge branch 'master' into revert-result-in-playfield 2023-02-19 16:33:10 +01:00
Bartłomiej Dach
704dddf14b
Merge branch 'master' into skin-editor-clipboard 2023-02-17 22:59:18 +01:00
Bartłomiej Dach
6b9472c367
Merge branch 'master' into skin-per-ruleset-layouts 2023-02-17 22:58:38 +01:00
Bartłomiej Dach
6afa65bd3d
Merge branch 'master' into skinnable-clean-up-documentation 2023-02-17 20:59:18 +01:00
Dean Herbert
9793774377 Update SkinDeserialisationTest to work with new serialisation structure 2023-02-17 16:22:48 +09:00
Dean Herbert
6b3652f567 Change serialisation format of skin layouts to allow more flexibility
Also adds per-ruleset storage for each container type.
2023-02-17 14:19:19 +09:00
tsrk
ddd6c1a1c6
refactor(KeyCounter): address bindables issues
`IsCounting` is back being an auto-property.
`countPresses` is now encapsulated and being exposed as an
`IBindable<int>` via `CountPresses`
2023-02-16 22:20:34 +00:00
Bartłomiej Dach
3ee046000e
Merge branch 'master' into revert-result-in-playfield 2023-02-16 21:54:29 +01:00
Bartłomiej Dach
2fdf1fd876
Merge branch 'master' into fix-taiko-drum-nested-sample-detection 2023-02-16 19:43:02 +01:00
Bartłomiej Dach
5bdc5dfadd
Add one more assert to keep coverage from previous implementation 2023-02-16 19:02:51 +01:00
Dean Herbert
b59ec551f6 Add test coverage of GameplaySampleTriggerSource not considering nested objects 2023-02-16 18:21:33 +09:00
Dean Herbert
979c079f8b Refactor GameplaySampleTriggerSource test to not be realtime dependent 2023-02-16 17:58:44 +09:00
Dean Herbert
9d02a2ef0e Apply NRT to GamepleSampleTriggerSource tests 2023-02-16 17:58:44 +09:00
Dean Herbert
2fbaf88a3c Add clipboard dependency to SkinEditor specific tests
This is usually provided by the `SkinEditorOverlay`, which is not always
present in tests.
2023-02-16 15:24:38 +09:00
tsrk
076eb81b21
refactor: rename trigger classes
Makes it better to understand their purpose
2023-02-15 21:46:13 +00:00
tsrk
157bba7830
refactor: rename Trigger class to InputTrigger 2023-02-15 21:41:36 +00:00
Dean Herbert
a92e42bb84 Rename SkinnableTargetContainer to SkinComponentsContainer
Also use full `SkinComponentsContainerLookup` instead of the sub-type.
This will potentially be useful once we bring in per-ruleset targets.
2023-02-15 18:37:41 +09:00
Dean Herbert
b1cf6d83d8 Move extension methods closer to serialisation classes 2023-02-15 18:37:41 +09:00
Dean Herbert
d159d6b970 Rename ISkinnableDrawable to ISerialisableDrawable 2023-02-15 18:37:41 +09:00
Dean Herbert
856efd9fd9 Rename SkinnableDrawableInfo to SerialisedDrawableInfo 2023-02-15 18:23:19 +09:00