smoogipoo
baae53d784
Merge branch 'diffcalc-fixes' into xexxar-angles
2019-01-20 22:19:50 +09:00
smoogipoo
3db23898df
Merge remote-tracking branch 'origin/master' into diffcalc-fixes
2019-01-20 13:27:42 +09:00
smoogipoo
a8e9adafdb
Fix final section not being saved
2019-01-17 12:51:49 +09:00
smoogipoo
117c514479
Fix lazy slider calculation inaccuracy
...
What were we doing... On /b/1221540 stable's repeat points happen 90% through the length of each span! We should use lazer's more accurate calculations.
2019-01-15 19:07:25 +09:00
VINXIS
a09615144e
Kill White Space
2019-01-09 01:47:39 -07:00
VINXIS
dfe35f850c
Add rebalances to lazer performance calc
2019-01-09 01:42:48 -07:00
smoogipoo
722210d8bb
Merge remote-tracking branch 'origin/master' into xexxar-angles
2019-01-04 23:52:23 +09:00
smoogipoo
77e6f4ab92
Rebalance
2018-12-27 18:41:42 +09:00
VINXIS
227c63dd1c
numtotalhits -> totalHits
2018-12-23 22:23:43 -07:00
VINXIS
8020ac26fb
MBMasher's FL change
2018-12-23 22:14:28 -07:00
smoogipoo
5f0ab0ed7f
Update with vinxis' latest code
2018-12-24 12:41:04 +09:00
smoogipoo
c43c15a557
Multiply previous travel distance by 8
2018-12-23 16:28:19 +09:00
smoogipoo
9fcc727e0d
Fix TravelDistance not being calculated
2018-12-23 16:26:23 +09:00
smoogipoo
c848c83d0d
Refactor for readability + performance
2018-12-22 09:56:33 +09:00
smoogipoo
8546fedd4f
Implement vinxis/xexxar's adjustments
2018-12-22 09:31:30 +09:00
smoogipoo
be476c58d7
Adjust with latest rebalancings
2018-12-21 22:52:27 +09:00
smoogipoo
5bd16f9a7c
Add scaling factor
2018-12-21 15:16:00 +09:00
smoogipoo
38441759a7
Use angle projections
2018-12-21 14:52:43 +09:00
smoogipoo
3acbf75beb
Adjust threshold
2018-12-21 13:48:10 +09:00
smoogipoo
1c44e19066
Adjust scaling factor
2018-12-19 13:53:47 +09:00
smoogipoo
0fee76c95c
Fix merge error
2018-12-19 13:45:33 +09:00
smoogipoo
1972f1f279
Fix incorrect angle being used (at object vs into object)
2018-12-19 13:45:33 +09:00
smoogipoo
162774ce27
Make angles unsigned
2018-12-19 13:45:33 +09:00
smoogipoo
434d7d1809
Replace piecewise linear function + rebalance
2018-12-19 13:45:33 +09:00
smoogipoo
9ad7970167
Adjust computations to return sane values
2018-12-19 13:45:33 +09:00
smoogipoo
f4eabacd15
Implement angle assessment
2018-12-19 13:45:33 +09:00
smoogipoo
e7da5b0400
Add the [200 .. 300] bpm speed bonus
2018-12-19 13:45:33 +09:00
smoogipoo
00a4d60e89
Make sure distance is clamped to sane values
2018-12-19 13:45:33 +09:00
smoogipoo
47721f7a07
Adjust base value
2018-12-19 13:45:33 +09:00
smoogipoo
d74652a4f7
Replace piecewise linear function
2018-12-19 13:45:33 +09:00
Dean Herbert
831cd3ed59
ScoreInfo scoreInfo -> ScoreInfo score
2018-11-30 15:18:52 +09:00
smoogipoo
219929eb47
Score -> ScoreInfo
2018-11-28 18:33:01 +09:00
smoogipoo
5fd6e6ca77
Re-namespacing
2018-11-28 16:12:57 +09:00
smoogipoo
f27bd3ef3e
OpenTK -> osuTK
2018-11-20 17:14:59 +09:00
Dean Herbert
bb2f8deb18
ControlPoint -> PathControlPoint
...
Also Curve -> Path.
2018-11-01 03:56:51 +09:00
smoogipoo
1cf6cd10bb
Fix slider travel distances sometimes not being considered
2018-10-18 11:29:50 +09:00
smoogipoo
ec9f23ab73
Make IBeatmap.HitObjects an IReadOnlyList
2018-10-11 19:53:07 +09:00
smoogipoo
7d20efed2c
Fix missing stack position
2018-10-11 13:53:29 +09:00
smoogipoo
f675c93935
Stably-sort hitobjects
2018-10-10 23:11:28 +09:00
smoogipoo
4e37b5c4a7
50ms cap shouldn't be included in the strain decay
2018-10-10 18:53:54 +09:00
smoogipoo
d8f77feddd
Fix using the wrong slider's travel distance
2018-10-10 18:52:57 +09:00
smoogipoo
03a9511399
Apparently stable does use stacking
2018-10-10 18:08:46 +09:00
smoogipoo
d6784c818e
Fix jump/travel distances in some scenarios
2018-10-10 11:49:54 +09:00
smoogipoo
0a3be0d253
Adjust comments slightly
2018-10-09 12:03:47 +09:00
smoogipoo
9facf707be
Add diffcalc beatmap decoder
2018-10-09 11:49:24 +09:00
smoogipoo
f8eaccddda
Stable doesn't use stacked positions
2018-10-08 18:37:49 +09:00
smoogipoo
0116db95d0
Fix progress calculation
2018-10-08 18:37:30 +09:00
smoogipoo
35f45e74dc
Calculate scaled positions prior to square-rooting
2018-10-08 17:39:10 +09:00
smoogipoo
1ad5090ad6
Separate travel distance from jump distance
2018-10-08 17:38:12 +09:00
smoogipoo
61e7ada977
Use ints + fix position calculation
2018-10-08 17:36:06 +09:00
smoogipoo
da97600076
Fix inaccurate section lengths for first hitobject
2018-10-08 16:46:58 +09:00
Dean Herbert
1d6609d9f3
Add common custom words to dotsettings dictionary
...
Also fixes some typos and reduces spelling suggestions to hints.
2018-07-05 15:54:41 +09:00
smoogipoo
48989df6eb
Make sure that 0 SR is returned when there are no hitobjects
2018-06-21 12:04:14 +09:00
smoogipoo
41abd5990c
Move osu! difficulty attributes to OsuDifficultyCalculator
2018-06-14 16:27:05 +09:00
smoogipoo
af218b3d8d
No need to use properties
2018-06-14 16:13:21 +09:00
smoogipoo
8f7334874c
Fix up performance calculators
2018-06-14 16:04:48 +09:00
smoogipoo
47fc18d7c4
Adjust OsuDifficultyCalculator in-line with changes
2018-06-14 15:45:16 +09:00
smoogipoo
83ff47ec80
Rewrite difficulty mod combinations
2018-06-06 16:20:17 +09:00
smoogipoo
d850e34003
Actually cast to int
2018-05-26 09:25:16 +09:00
smoogipoo
215cc9fba7
Change all performance calculators to use int hitwindows
...
Has a pretty large (>6) effect on pp for some maps.
2018-05-25 20:07:14 +09:00
smoogipoo
765a50d007
Remove 0.5 offsets
...
Checked up against DB values + server-side build versions, and these 0.5s don't seem to exist. Brings calculations more in-line with osu!stable.
2018-05-25 20:05:53 +09:00
smoogipoo
1f37dca7b7
Fix HR / EZ being applied twice to AR
2018-05-19 14:47:06 +09:00
smoogipoo
eba1d309b6
Fix incorrect namespace of OsuPerformanceCalculator
2018-05-17 16:58:22 +09:00
smoogipoo
cf08293be1
Remove extra newline
2018-05-15 21:49:44 +09:00
smoogipoo
4101b8ddde
Merge remote-tracking branch 'origin/master' into more-diffcalc-improvements
2018-05-15 21:31:58 +09:00
smoogipoo
995fda9b6f
Move base classes to osu.Game.Rulesets.Difficulty namespace
2018-05-15 17:38:08 +09:00
smoogipoo
9fd972e0a3
Rename OsuDifficulty -> Difficulty
2018-05-15 17:36:29 +09:00