Fix DummyAPIAccess.IsLoggedIn returning incorrect values
Use LongRunningLoad on network load components
Seek editor when hit objects are double clicked
Share framework file-exclusion function Co-authored-by: Dan Balasescu <smoogipoo@smgi.me>
Fix audio preview muting game audio indefinitely when beatmap panel is off-screen Co-authored-by: Dan Balasescu <smoogipoo@smgi.me>
Disallow selections to be moved outside of the playfield
Fix adjustments not being removed correctly on retry from pause
Add background colour to music player ProgressBar
Refactor follow points to support dynamic updates Co-authored-by: Dean Herbert <pe@ppy.sh>
Add ability to edit individual ControlPoint attributes from timing screen
Limit distance snap between two adjacent hit objects
Update framework
Fix tournament client crashing if beatmap added with an ID of zero
Add editor timing screen
Bumps [ppy.osu.Framework.Android](https://github.com/ppy/osu-framework) from 2019.1029.0 to 2019.1106.0. - [Release notes](https://github.com/ppy/osu-framework/releases) - [Commits](https://github.com/ppy/osu-framework/compare/2019.1029.0...2019.1106.0) Signed-off-by: dependabot-preview[bot] <support@dependabot.com>
Bumps [ppy.osu.Framework.iOS](https://github.com/ppy/osu-framework) from 2019.1029.0 to 2019.1106.0. - [Release notes](https://github.com/ppy/osu-framework/releases) - [Commits](https://github.com/ppy/osu-framework/compare/2019.1029.0...2019.1106.0) Signed-off-by: dependabot-preview[bot] <support@dependabot.com>