Dan Balasescu
f285060148
Fix MultiSpectatorScreen not continuing to results
2022-02-03 21:50:19 +09:00
Dan Balasescu
483977d5c8
Merge branch 'master' into spectator-state-rework
2022-02-03 19:59:07 +09:00
Dean Herbert
dbf2a1149c
Merge pull request #16675 from nekodex/songselect-random-sfx
...
Add audio feedback to song select 'random'
2022-02-03 19:20:07 +09:00
Dean Herbert
6d6327d3da
Fix test beatmap loading potentially performing selection before carousel itself is loaded
2022-02-03 18:40:16 +09:00
Dean Herbert
e65996efc3
Rename variable to match purpose better
2022-02-03 17:14:38 +09:00
Dean Herbert
137a9a0305
Merge branch 'master' into songselect-random-sfx
2022-02-03 17:14:28 +09:00
Dan Balasescu
46d180eeb5
Merge pull request #16760 from peppy/force-relayout-on-score-mode-change
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Trigger a re-layout of HUD components when scoring mode is changed
2022-02-03 17:06:38 +09:00
Dan Balasescu
d3e6eac02e
Merge pull request #16762 from peppy/fix-carousel-ruleset-filter-test-local-database
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Fix `TestSelectingFilteredRuleset` failing under visual tests due to using local database
2022-02-03 16:59:45 +09:00
Dean Herbert
41aa4b8cca
Fix TestSelectingFilteredRuleset
failing under visual tests due to using local database
2022-02-03 16:04:05 +09:00
Dan Balasescu
cd806711f8
Merge pull request #16761 from peppy/more-dialog-overlay-wait
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Wait for `DialogOverlay` load in more tests
2022-02-03 16:01:32 +09:00
Dean Herbert
6355ac6663
Wait for DialogOverlay
load in more tests
...
Apparently the previous fix was not enough as this can still be seen
failing
(https://github.com/ppy/osu/runs/5046718623?check_suite_focus=true ).
This change is copying from what other tests use seemingly reliably,
such as `TestScenePerformFromScreen`)
2022-02-03 15:10:08 +09:00
Dean Herbert
c8ce00b26a
Trigger a re-layout of HUD components when scoring mode is changed
...
This is a simple way of fixing the layout of scoring elements
overlapping due to different score display width requirements of
different scoring modes. It will only resolve the case where a user
hasn't customsied the layout of the default skins, but as this is a very
simple / low effort implementation for the most common scenario, I think
it makes sense.
Closes https://github.com/ppy/osu/issues/16067 .
2022-02-03 14:50:41 +09:00
Dean Herbert
867586f7f5
Merge pull request #16758 from smoogipoo/fix-incomplete-requests-offline
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Fix API requests not completing when offline
2022-02-03 14:34:24 +09:00
Dean Herbert
a69c7a9de6
Split exceptions back out to give better messaging
2022-02-03 14:09:27 +09:00
Dean Herbert
62fa915193
Standardise exception messages for local-user-logged-out flows
2022-02-03 13:58:55 +09:00
Dan Balasescu
d9a43b4c4c
Fix API requests not completing when offline
2022-02-03 13:16:54 +09:00
Dan Balasescu
62537eb4aa
Fix spectator not completing
2022-02-03 12:44:33 +09:00
Dean Herbert
2731d8e3c2
Merge pull request #16701 from LeNitrous/mod-alternate-osu
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Add "Alternate" mod for osu! ruleset
2022-02-03 10:41:23 +09:00
Dean Herbert
be9df2ca11
Merge pull request #5774 from MaxOhn/aimassist-mod
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Add "Aim Assist" mod
2022-02-03 10:40:43 +09:00
Dean Herbert
9bca597a8a
Merge pull request #16751 from bdach/flashlight-decimals-display
2022-02-03 10:34:09 +09:00
Bartłomiej Dach
82f9ad63f5
Fix flashlight size multiplier printing with too many decimal digits
2022-02-02 20:41:25 +01:00
Bartłomiej Dach
fb353d5d45
Merge branch 'master' into aimassist-mod
2022-02-02 19:37:34 +01:00
Bartłomiej Dach
7463744407
Fix osu! autoplay-like mods not declaring incompatibility with AimAssist
2022-02-02 19:17:33 +01:00
Dean Herbert
3a5099cf06
Merge pull request #16748 from frenzibyte/explicit-diffadjust-keyboard-step
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Use `0.1` keyboard step for "Difficulty Adjust" sliders
2022-02-03 00:22:23 +09:00
Salman Ahmed
074a691635
Set keyboard step to 0.1
for difficulty adjust sliders
2022-02-02 17:43:08 +03:00
Dan Balasescu
81a22dbd29
Add back playing users list
2022-02-02 23:19:43 +09:00
Dan Balasescu
fcbba3d948
Rename PlayingUserStates -> WatchingUserStates
2022-02-02 23:11:29 +09:00
Dan Balasescu
589f5e7a31
Update test which has now been resolved
2022-02-02 23:09:38 +09:00
Dan Balasescu
9d1d13c715
Fix up TestSpectatorClient implementation
...
Rather than using a list which is supposed to be updated "client"-side,
now uses the "server"-side list.
2022-02-02 23:05:09 +09:00
Dean Herbert
f777347aaf
Merge pull request #16742 from smoogipoo/fix-multi-swap-mod-crash
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Fix crash when selecting non-osu! ruleset mods as freemod
2022-02-02 19:14:10 +09:00
Dan Balasescu
6d3bc005ea
Merge branch 'master' into spectator-state-rework
2022-02-02 18:57:04 +09:00
Dan Balasescu
b5fb3b7dae
Fix crash when selecting swap mod as freemod
2022-02-02 18:42:22 +09:00
Dan Balasescu
db0f3b7f5e
Merge pull request #16738 from peppy/fix-ruleset-incorrectly-loading
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Fix rulesets potentially being marked `Available` even when methods are missing
2022-02-02 18:03:04 +09:00
Dean Herbert
4f3e55a0ce
Merge branch 'master' into songselect-random-sfx
2022-02-02 17:18:24 +09:00
Dean Herbert
6260c5fc13
Merge pull request #16739 from nekodex/cursor-tap
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Add cursor 'tap' audio feedback
2022-02-02 17:02:33 +09:00
Dean Herbert
cb31ce812c
Merge branch 'master' into cursor-tap
2022-02-02 16:34:34 +09:00
Dean Herbert
4758de226b
Update resources
2022-02-02 16:27:59 +09:00
Dean Herbert
6e41a6e704
Tidy up code into a presentable state
2022-02-02 16:27:16 +09:00
Dean Herbert
2e46404fe5
Remove spinner support for now
2022-02-02 16:26:00 +09:00
Dean Herbert
987aa5a21c
Add testing of different strengths
2022-02-02 16:26:00 +09:00
Dean Herbert
f07502ac5f
Use simple damp easing rather than transforms
2022-02-02 16:15:06 +09:00
Dean Herbert
334ed2c9c4
Fix sliders moving before they are actually hit
2022-02-02 15:36:09 +09:00
Dean Herbert
6b31e7e9db
Merge branch 'master' into aimassist-mod
2022-02-02 15:18:48 +09:00
Dean Herbert
104256a054
Add test coverage
2022-02-02 15:18:44 +09:00
Dean Herbert
e7d72f1823
Revert recent changes
2022-02-02 15:18:44 +09:00
Dean Herbert
0c5da9370a
Fix rulesets potentially being marked Available
even when methods are missing
...
Came up when running the game after the recent breaking changes
(https://github.com/ppy/osu/pull/16722 ), where two template rulesets I
had loaded were erroring on startup but still being marked as available,
allowing them to crash the game on attempting to initiate relpay logic.
These cases are already handled for first-time ruleset loading via the
`GetTypes()` enumeration in `RulesetStore.addRuleset`, but when
consistency checking already present rulesets the only runtime
validation being done was `ruleset.CreateInstance()`, which does not
handle missing types or methods.
2022-02-02 14:52:01 +09:00
Jamie Taylor
6e60e68b80
Change from click to mousedown+mouseup and only play when cursor is visible
2022-02-02 14:44:06 +09:00
Dean Herbert
a2affefb0a
Avoid checking gameplay clock time in Update
method
2022-02-02 14:33:17 +09:00
Dean Herbert
c7a192cc5f
Only handle LeftButton
and RightButton
actions
...
There are definitely going to be other actions used in the future, which
would immediately cause this mod to fail. Limiting handling to
left/right buttons only is the correct way forward.
2022-02-02 14:04:12 +09:00
Dean Herbert
fed63abd83
Sanitise interceptor logic to now require two separate check paths
2022-02-02 14:02:48 +09:00