Dean Herbert
f176383dd0
Merge branch 'master' into move-already-placed-objects-when-adjusting-offset-bpm
2024-08-19 14:30:09 +09:00
Salman Ahmed
b33e54d064
Enforce IBeatmap.Breaks
to be sorted chronologically
2024-07-08 16:06:38 +03:00
Dan Balasescu
31edca866c
Remove unused code
2024-07-02 12:21:24 +09:00
Dan Balasescu
04da1209f7
Revert "Change breaks list to IReadOnlyList
"
...
This reverts commit 2c3b411bb5
.
2024-07-02 12:16:11 +09:00
Dean Herbert
2c3b411bb5
Change breaks list to IReadOnlyList
2024-07-02 11:59:24 +09:00
Dean Herbert
005af280f2
Isolate bindable breaks list to EditorBeatmap
2024-07-02 11:31:55 +09:00
Dan Balasescu
f942595829
Fix ManiaModInvert
permanently messing up the beatmap
2024-07-01 15:02:00 +09:00
Bartłomiej Dach
2d9c3fbed2
Remove no-longer-necessary null propagation
2024-06-19 11:21:57 +02:00
Bartłomiej Dach
4022a8b06c
Implement automatic break period generation
2024-06-19 10:22:06 +02:00
Bartłomiej Dach
6a6ccbc09f
Make list of breaks bindable
2024-06-19 07:44:03 +02:00
Bartłomiej Dach
25b2dfa601
Fix stack leniency not applying immediately after change
2024-06-10 14:34:22 +02:00
Aurelian
ac0c425e29
Moved setting to the menu bar
2024-06-09 11:27:53 +02:00
Bartłomiej Dach
ecfcf7a2c0
Add xmldoc mention about performance overhead of PerformOnSelection()
2024-06-04 10:36:30 +02:00
Dean Herbert
fd3f4a9e7b
Preserve storyboard events when saving a beatmap in the editor
...
Until we have full encoding support for storyboards, this stop-gap
measure ensures that storyboards don't just disappear from existence.
2024-04-30 00:01:56 +08:00
Salman Ahmed
904c76e437
Use sane BeatmapInfo
for preview time mutation
...
`EditorBeatmap.BeatmapInfo` is usually the correct instance for mutating
properties that should persist in the database.
2023-01-07 14:23:36 +03:00
Bartłomiej Dach
b689ad6d80
Fix changing preview point not prompting for save
2023-01-01 19:54:26 +01:00
Bartłomiej Dach
0e59b55a12
Merge branch 'master' into previewTime
2023-01-01 18:38:19 +01:00
Dean Herbert
27c497145f
Fix the MOTHERLOAD of undetected issues that are now visible thanks to net6.0
2022-12-16 18:16:26 +09:00
cdwcgt
f0246df1a9
only get;
2022-12-16 09:58:58 +09:00
cdwcgt
c164744064
Add ability to set preview time
2022-12-16 01:03:30 +09:00
Dan Balasescu
7bc8908ca9
Partial everything
2022-11-27 00:00:27 +09:00
ekrctb
0613388aaa
Make sure all selected items get deleted
2022-10-05 21:58:05 +09:00
Dean Herbert
f53507828c
Rename event to be more generic (and add comprehensive xmldoc)
2022-09-13 14:59:30 +09:00
OliBomby
fd48249eef
fix with new event
2022-09-13 02:20:52 +02:00
OliBomby
718f8c4ee2
revert the fix
2022-09-13 01:09:42 +02:00
OliBomby
8400de4b2e
invoking hitobject updated before invoking removed
2022-09-12 17:50:11 +02:00
Dan Balasescu
0cf3c5570a
Merge pull request #19800 from peppy/fix-editor-ear-rape
...
Fix slider ticks playing back at infinite rate while making changes to a slider in the editor
2022-08-17 15:50:58 +09:00
Dean Herbert
8ce50e98a6
Move delegate debounce logic to Editor
itself
2022-08-17 14:04:57 +09:00
Dean Herbert
ea50936d71
Fix slider ticks playing back at infinite rate while making changes to a slider in the editor
2022-08-16 15:27:58 +09:00
Dean Herbert
efa3c3b757
Fix multiple cases of mutations at editor setup screen not triggering a state save
2022-08-02 16:47:37 +09:00
Dean Herbert
569fde4b47
Add messages to all InvalidOperationException
s
...
Without this, they can be very non-descript and hard to track down
2022-06-28 01:34:25 +09:00
Dean Herbert
31a447fda0
Update parameter discards
2022-06-24 21:26:19 +09:00
Dan Balasescu
468e5fcbed
Merge branch 'master' into editor-controlpoint-undo-redo
2022-06-20 13:47:01 +09:00
Dan Balasescu
f8830c6850
Automated #nullable processing
2022-06-17 16:37:17 +09:00
Dan Balasescu
7e7716f942
Support undo/redo for control points
2022-06-13 15:45:08 +09:00
Dean Herbert
51251e3204
Fix CI reported warnings
2022-01-12 22:39:00 +09:00
Dean Herbert
6944151486
Apply batch fixing of built-in types using var
2021-10-27 13:04:41 +09:00
Dean Herbert
30c3fcb4ea
Merge branch 'master' into slider-timeline-velcotiy-adjust-v2
2021-10-15 19:45:04 +09:00
smoogipoo
901f107b2e
Merge branch 'master' into slider-timeline-velcotiy-adjust-v2
2021-10-14 17:25:51 +09:00
Dean Herbert
02689a1b60
Use actual BeatmapInfo
rather than PlayableBeatmap.BeatmapInfo
for editor writes
2021-10-13 14:50:12 +09:00
Dean Herbert
b339c149d8
Copy BaseDifficulty
to Beatmap<T>
and move all write operations across
2021-10-06 15:10:45 +09:00
Dean Herbert
b19dc5e41f
Remove all legacy ControlPoint
s when entering the editor
2021-09-14 18:26:16 +09:00
Bartłomiej Dach
df43e758ee
Add editable beatmap skin
2021-08-15 21:18:07 +02:00
Dean Herbert
3ae5f6707a
Expose whether an EditorBeatmap
has timing present or not via bindable
2021-07-17 02:30:00 +09:00
Dean Herbert
f3c7694eeb
Rename methods to match generally how these find-methods are named elsewhere
2021-04-28 16:57:52 +09:00
Dean Herbert
48d6c9ac4b
Move snap/divisor helper methods to inside ControlPointInfo
2021-04-28 16:47:30 +09:00
Naxess
7b9ed924be
Rename snapping methods
...
Further separates them from `IBeatSnapProvider`'s `SnapTime`, and groups them together more, to prevent confusion between the two interfaces.
Also changes the xmldoc of the reference time to that of `IBeatSnapProvider` for consistency.
2021-04-26 16:07:30 +02:00
Naxess
049e42fa85
Move snapping responsibility to IBeatmap
...
Seems `EditorBeatmap` already implements a different kind of `SnapTime` from `IBeatSnapProvider`, so method names here aren't great.
This is very similar to what https://github.com/ppy/osu/pull/12558 is doing, so may need to do some duplicate resolution later, especially surrounding `ClosestBeatSnapDivisor`.
Worth noting that this change makes 1/7, 1/5, etc unsupported for now, as we now rely on `BindableBeatDivisor.VALID_DIVISORS`.
2021-04-26 05:07:24 +02:00
Bartłomiej Dach
6f2ebb20a7
Fix test failing due to null beatmap skin
...
Also annotate the field on `EditorBeatmap` as nullable for future
travelers.
2021-04-18 20:46:42 +02:00
Dean Herbert
cd1c1bf534
Centralise cases of performing actions on the current selection
...
By moving this to a central location, we can avoid invoking the
EditorChangeHandler when there is no selection made. This helps
alleviate the issue pointed out in
https://github.com/ppy/osu/issues/11901 , but not fix it completely.
2021-02-26 14:15:13 +09:00