Dean Herbert
ee8b678989
Fix volume controls handling mouse wheel at a higher level than anything else game-wide.
2016-10-26 18:45:48 +09:00
Dean Herbert
9021042d93
Fix CircularContainer usage.
2016-10-22 18:40:04 +09:00
Dean Herbert
28a41dcca6
Fix FlowContainers.
2016-10-22 18:05:46 +09:00
Dean Herbert
cdef75c98b
Fix AutoSize references.
2016-10-22 17:50:42 +09:00
Dean Herbert
43f0409893
Start to structure flow of information in Player.
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- Allow basic clicking of hitobjects.
- Break non-osu! game modes temporarily.
- Fix some issues with RollingCounters.
- Add the ability to increment counters.
2016-10-19 19:44:03 +09:00
Dean Herbert
e78e0d37b4
Make playfield dark, not light. No masking either.
2016-10-19 18:15:49 +09:00
Dean Herbert
a1d961dc87
Make the Player class more friendly and add a test case.
2016-10-19 18:00:35 +09:00
Dean Herbert
94968a8b7c
Add initial implementation of osu! HitCircle.
2016-10-19 16:19:01 +09:00
Dean Herbert
ee463dc65c
Merge pull request #77 from NeoAdonis/counters-a
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Rolling counters
2016-10-19 15:06:00 +09:00
Thomas Müller
68476eafb9
Use DrawSize instead of Size whereever Size was previously read due to framework changes.
...
Note, that this was just stupid replacement. Many components will likely want to actually read Size and not DrawSize. We may want to do a pass over this at some point, but for now everything is working like this. (Old behavior.)
2016-10-18 18:53:31 +02:00
Adonais Romero González
eeacd85073
Protect RollingCounter props
2016-10-17 21:40:50 -05:00
Adonais Romero González
5abc3ba898
Merge remote-tracking branch 'upstream/master' into counters-a
2016-10-17 20:36:04 -05:00
Adonais Romero González
72c4dc344e
Misc. fixes and improvements
2016-10-16 18:30:25 -05:00
Adonais Romero González
a671765a4f
Modified ManiaComboCounter behavior
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This to match more with the current behavior in osu!mania.
2016-10-16 17:45:37 -05:00
Adonais Romero González
2c06764b79
Better safe than sorry
2016-10-16 17:10:08 -05:00
Thomas Müller
53076f6446
Modify osu! logo to use new CircularContainer.
2016-10-16 19:26:56 +02:00
Thomas Müller
b3e531b98c
Remove implementation of WedgedBox and use Shear transformation instead.
2016-10-16 14:10:24 +02:00
Thomas Müller
7751a85e14
Update framework.
2016-10-16 14:10:06 +02:00
Adonais Romero González
15c6a563be
Moved ComboResultCounter to right namespace
2016-10-15 22:24:03 -05:00
Adonais Romero González
862dc1d7c7
Tidying code and restricting methods
2016-10-15 19:07:07 -05:00
Adonais Romero González
84dcb63ad2
Changed ComboCounter format...
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...to improve value management.
2016-10-15 18:06:31 -05:00
Adonais Romero González
0ceb72ba42
More refactoring
2016-10-15 15:16:02 -05:00
Adonais Romero González
a15f4cda44
Tidying
2016-10-15 15:03:51 -05:00
Adonais Romero González
c268500f89
Minor variable change
2016-10-15 14:01:11 -05:00
Adonais Romero González
9241287c79
Merge branch 'master' into counters-a
2016-10-15 13:45:55 -05:00
Thomas Müller
1d8ff5fe46
Use circular hover region for osu! logo.
2016-10-15 15:31:16 +02:00
Adonais Romero González
6bd3eaf37d
Changes according to review + Refactor
2016-10-14 18:23:27 -05:00
Dean Herbert
123d92f5b9
Merge pull request #71 from huoyaoyuan/tidy-up
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Strongly type specifications
2016-10-14 18:57:42 +09:00
Huo Yaoyuan
cb54d33c6e
Make converter instance per-convert.
2016-10-14 17:48:07 +08:00
Huo Yaoyuan
254cc87578
Use name ToggleVisibility.
2016-10-14 05:02:13 +08:00
Huo Yaoyuan
1c97edaac2
Base class for overlays.
2016-10-13 23:04:57 +08:00
Huo Yaoyuan
c93a440d3b
Make Options:IStateful.
2016-10-13 22:27:37 +08:00
Huo Yaoyuan
ac66c08991
Make converter per-instance.
2016-10-13 21:55:49 +08:00
Huo Yaoyuan
45a9249306
Move implementation of HitRender.Converter to base class using an abstract Converter property.
2016-10-13 21:14:18 +08:00
Dean Herbert
2566d6bfe0
Fix regressions with HitRenderers, while also cleaning them up.
2016-10-13 10:10:15 +09:00
Dean Herbert
aa96d98822
Merge branch 'master' into limit-game-access
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Conflicts:
osu.Desktop.VisualTests/Tests/TestCaseChatDisplay.cs
osu.Game/GameModes/Menu/ButtonSystem.cs
osu.Game/Online/Chat/Display/ChatLine.cs
osu.Game/OsuGame.cs
osu.Game/Overlays/ToolbarButton.cs
2016-10-12 20:44:33 +09:00
Dean Herbert
29d223dc41
Update framework and simplify some references.
2016-10-12 19:52:49 +09:00
Dean Herbert
b2c31d3047
Updates post-master-merge.
2016-10-12 16:01:23 +09:00
Dean Herbert
4052a665bf
Remove all non-load Game access.
2016-10-12 15:47:08 +09:00
Dean Herbert
af76dc09d3
Move direction declaration to usage.
2016-10-12 15:33:04 +09:00
Dean Herbert
f737090c6b
Make CentreTarget public.
2016-10-12 15:28:28 +09:00
Dean Herbert
79b62d4373
Merge remote-tracking branch 'refs/remotes/upstream/master'
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Conflicts:
osu-framework
osu.Desktop.VisualTests/Program.cs
2016-10-12 15:20:23 +09:00
Dean Herbert
c0ea061bd4
Update framework; amend ToolbarButton to use padding and Children initialiser.
2016-10-12 12:24:07 +09:00
Thomas Müller
c62f29dcae
Merge branch 'master' of github.com:ppy/osu into general-improvements
2016-10-09 16:02:35 +02:00
Thomas Müller
9ed0748d73
No need to enforce scheduling of task anymore.
2016-10-09 15:40:32 +02:00
Dean Herbert
25de055802
Merge branch 'master' into stateful-drawables
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Conflicts:
osu.Game/GameModes/Menu/Intro.cs
2016-10-09 22:08:32 +09:00
Thomas Müller
dd04b33232
Use AddInternal instead of AddTopLevel.
2016-10-09 20:06:23 +09:00
Thomas Müller
bcb5a02221
Don't rely on return value of Container.Add.
2016-10-09 20:06:20 +09:00
Thomas Müller
d9486e790a
Use AddInternal instead of AddTopLevel.
2016-10-09 11:56:41 +02:00
Thomas Müller
99c8f618af
Don't rely on return value of Container.Add.
2016-10-09 11:55:52 +02:00