Dean Herbert
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9b9dacf3fe
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Update usages of Drawable.Click()
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2021-08-04 17:30:33 +09:00 |
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Dean Herbert
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9ec3255c50
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Fix SkipOverlay 's FadeContent not getting correct state from parent
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2021-05-05 17:50:25 +09:00 |
|
smoogipoo
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1aa36818df
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Abstractify GameplayClockContainer
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2021-04-14 17:47:11 +09:00 |
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smoogipoo
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de9d075f94
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Initial sample + samplechannel rework
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2021-01-19 17:11:40 +09:00 |
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Dean Herbert
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1d82557d9f
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Avoid blocking global actions when skip overlay is not actually active
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2020-11-24 15:42:14 +09:00 |
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smoogipoo
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49ee05c3c4
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Make into CompositeDrawable
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2020-05-18 19:37:49 +09:00 |
|
Lucas A
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4096463d02
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Move SkipOverlay internal alpha manipulation to a nested container and adjust visual tests.
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2020-05-15 19:43:01 +02:00 |
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Lucas A
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7874045b1f
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Allow disabling SkipOverlay through AllowGameplayOverlays.
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2020-05-12 23:05:56 +02:00 |
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Dean Herbert
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ebc86c1075
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Fix random test failure
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2020-03-06 02:14:16 +09:00 |
|
Dean Herbert
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7c62cc3ac3
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Merge remote-tracking branch 'smoogipoo/void-mouse-up-returns' into update-framework
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2020-01-22 22:57:52 +09:00 |
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smoogipoo
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7b2f58eb30
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Apply OnRelease method signature refactorings
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2020-01-22 13:22:34 +09:00 |
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smoogipoo
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bfb056c612
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Apply input method signature refactorings
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2020-01-20 18:17:21 +09:00 |
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smoogipoo
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91735ff367
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Update MathUtils namespace usages
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2020-01-09 13:43:44 +09:00 |
|
Dean Herbert
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bd6831624a
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Decouple skip button animations from gameplay clock
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2019-11-21 19:51:22 +09:00 |
|
Dean Herbert
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46a94821d4
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Add support for consecutive skips
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2019-11-21 18:59:55 +09:00 |
|
Huo Yaoyuan
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ccc8aa6fa4
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Apply brace style.
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2019-11-11 20:13:13 +08:00 |
|
Joehu
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ccc753a315
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Make OverlayContainers with no blocking input VisibilityContainers
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2019-10-14 16:27:59 -07:00 |
|
Dean Herbert
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db24ac28ec
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Add tests
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2019-07-04 16:53:08 +09:00 |
|
Dean Herbert
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a20d5baa57
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Fix skip button not being clickable after fade out
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2019-07-04 16:21:01 +09:00 |
|
Dean Herbert
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609a82bc94
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Update VisibilityContainer usage in line with framework
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2019-06-11 15:13:58 +09:00 |
|
Dean Herbert
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4ca34bd5e8
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Update osu! in line with audio subsystem refactor
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2019-05-28 17:06:01 +09:00 |
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smoogipoo
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d7c09e7dbd
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Merge remote-tracking branch 'origin/master' into fix-new-inspections
# Conflicts:
# osu.Game.Rulesets.Catch/Judgements/CatchDropletJudgement.cs
# osu.Game.Rulesets.Catch/Judgements/CatchJudgement.cs
# osu.Game.Rulesets.Mania/Scoring/ManiaScoreProcessor.cs
# osu.Game.Rulesets.Osu/Replays/OsuAutoGenerator.cs
# osu.Game.Rulesets.Osu/UI/Cursor/CursorTrail.cs
# osu.Game.Tests/Visual/SongSelect/TestCaseBeatmapScoresContainer.cs
# osu.Game/Graphics/OsuFont.cs
# osu.Game/Online/API/Requests/Responses/APILegacyScoreInfo.cs
# osu.Game/Overlays/Profile/Header/BadgeContainer.cs
# osu.Game/Overlays/Profile/ProfileHeader.cs
# osu.Game/Screens/Select/PlaySongSelect.cs
# osu.Game/Skinning/LegacySkinDecoder.cs
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2019-05-07 13:20:17 +09:00 |
|
Dean Herbert
|
7fdc79dd68
|
Improve skip boundary logic to be closer to expectations
Supersedes #4693.
Closes #4676.
|
2019-05-05 20:20:41 +09:00 |
|
Dean Herbert
|
f1952c0816
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Update font awesome usage
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2019-04-02 19:55:24 +09:00 |
|
Dean Herbert
|
c39c37a18d
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Apply more missed cases
|
2019-04-01 12:44:46 +09:00 |
|
Dean Herbert
|
de80fc0eac
|
Update icon usage to match framework changes
|
2019-03-27 19:29:27 +09:00 |
|
Dean Herbert
|
01f1018d02
|
Tidy up clock logic using DI and a GameplayClock
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2019-03-05 13:37:51 +09:00 |
|
Dean Herbert
|
42be7857d1
|
Use expression body for property get/set where possible
|
2019-02-28 13:58:19 +09:00 |
|
Dean Herbert
|
3015d40f8f
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Merge branch 'master' into osu-fontusage
|
2019-02-22 18:09:23 +09:00 |
|
smoogipoo
|
bca347427f
|
Update with framework bindable changes
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2019-02-21 18:56:34 +09:00 |
|
smoogipoo
|
a2aa3ec5cb
|
Adjust sprite texts in-line with framework changes
|
2019-02-20 15:03:20 +09:00 |
|
Dean Herbert
|
8617aaa2a7
|
Update licence header (and remove year)
|
2019-01-24 17:43:03 +09:00 |
|
Dean Herbert
|
e2dd025225
|
Fix scaling of SkipOverlay when UI scale is adjusted
Closes #4040.
|
2019-01-11 16:54:42 +09:00 |
|
smoogipoo
|
f27bd3ef3e
|
OpenTK -> osuTK
|
2018-11-20 17:14:59 +09:00 |
|
ekrctb
|
b7a2ad1aa5
|
Use UIEvent level getters for modifier keys.
|
2018-10-02 13:26:36 +09:00 |
|
ekrctb
|
50091252e2
|
Adapt signature change of event handlers
|
2018-10-02 12:02:55 +09:00 |
|
ekrctb
|
99fc04c8af
|
Change signature to new event handler
|
2018-10-02 12:02:47 +09:00 |
|
smoogipoo
|
a8f156584b
|
Update framework with positional/non-positional changes
|
2018-09-26 14:01:15 +09:00 |
|
ekrctb
|
b790e16217
|
Use Click instead of now removed TriggerOnClick
|
2018-09-19 11:42:32 +09:00 |
|
Dean Herbert
|
03084aa04b
|
Revert async changes
|
2018-08-31 07:07:10 +09:00 |
|
smoogipoo
|
e7a5816d27
|
Use GetAsync for all samples
|
2018-08-27 17:30:16 +09:00 |
|
Dean Herbert
|
479fe98335
|
Add more prominent sound when skipping
|
2018-07-22 22:57:55 +02:00 |
|
Dean Herbert
|
0f37758314
|
Update framework
|
2018-07-21 16:21:53 +09:00 |
|
Dean Herbert
|
32a74f95a5
|
Normalize all the line endings
|
2018-04-13 18:26:38 +09:00 |
|
Dean Herbert
|
4aafc2228e
|
Improve skip button behaviour when mouse buttons are down
|
2018-03-06 00:53:40 +09:00 |
|
Dean Herbert
|
d115c56742
|
Avoid using input blocking
|
2018-03-06 00:27:55 +09:00 |
|
Dean Herbert
|
792a3ac469
|
SkipButton -> SkipOverlay
|
2018-03-06 00:10:53 +09:00 |
|