Berkan Diler
fccdbffa93
Use MathF instead of Math- functions when possible
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MathF-functions are faster than the Math-counterpart and it looks cleaner, so use MathF when we cast to float or int anyway.
2019-11-25 00:45:42 +01:00
Berkan Diler
6cab517b2d
.NET Standard 2.1 implements Math.Clamp , use it instead of MathHelper.Clamp from osuTK.
2019-11-20 13:37:47 +01:00
smoogipoo
5c2c055614
Set lifetime on initial state update
2019-09-13 18:49:21 +09:00
Dean Herbert
f925e781a9
Refactor HitWindows for legibility
2019-09-06 15:24:14 +09:00
Dean Herbert
a15828ab25
Introduce the concept of SkinComponents
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Removes reliance on string lookups and better defines elements for introduction into database
2019-08-30 14:55:52 +09:00
Dean Herbert
48716f8f2b
Update framework
2019-08-21 13:29:50 +09:00
Dean Herbert
2cb3619b54
Allow scaling outside of defined area
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Caters to skins which show borders outside of the circle for repeats.
2019-07-25 13:27:41 +09:00
Dean Herbert
5a9d18380c
Use scale correctly in DrawableRepeatPoint
2019-07-25 13:25:31 +09:00
Dean Herbert
28653e871c
Give repeat points a size specification
2019-07-25 13:24:35 +09:00
Dean Herbert
efad9b3150
Merge branch 'master' into skin-scaling-modes
2019-07-24 18:37:31 +09:00
Dean Herbert
be170b4124
Naming and documentation improvements
2019-07-22 15:50:02 +09:00
Dean Herbert
74c961bcff
Add more flexible skin element confine modes
2019-07-22 14:42:56 +09:00
smoogipoo
117f8bdd01
Merge remote-tracking branch 'Joehuu/master' into flashlight-dim
2019-05-08 13:25:01 +09:00
smoogipoo
d7c09e7dbd
Merge remote-tracking branch 'origin/master' into fix-new-inspections
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# Conflicts:
# osu.Game.Rulesets.Catch/Judgements/CatchDropletJudgement.cs
# osu.Game.Rulesets.Catch/Judgements/CatchJudgement.cs
# osu.Game.Rulesets.Mania/Scoring/ManiaScoreProcessor.cs
# osu.Game.Rulesets.Osu/Replays/OsuAutoGenerator.cs
# osu.Game.Rulesets.Osu/UI/Cursor/CursorTrail.cs
# osu.Game.Tests/Visual/SongSelect/TestCaseBeatmapScoresContainer.cs
# osu.Game/Graphics/OsuFont.cs
# osu.Game/Online/API/Requests/Responses/APILegacyScoreInfo.cs
# osu.Game/Overlays/Profile/Header/BadgeContainer.cs
# osu.Game/Overlays/Profile/ProfileHeader.cs
# osu.Game/Screens/Select/PlaySongSelect.cs
# osu.Game/Skinning/LegacySkinDecoder.cs
2019-05-07 13:20:17 +09:00
David Zhao
664a4ba540
Implement flashlight dimming on slider slide
2019-04-12 10:47:22 +09:00
Dean Herbert
f1952c0816
Update font awesome usage
2019-04-02 19:55:24 +09:00
Dean Herbert
c39c37a18d
Apply more missed cases
2019-04-01 12:44:46 +09:00
Dean Herbert
de80fc0eac
Update icon usage to match framework changes
2019-03-27 19:29:27 +09:00
Dean Herbert
8617aaa2a7
Update licence header (and remove year)
2019-01-24 17:43:03 +09:00
Unknown
6eff79913b
remove blank lines
2019-01-11 10:34:56 +01:00
smoogipoo
f27bd3ef3e
OpenTK -> osuTK
2018-11-20 17:14:59 +09:00
smoogipoo
741ec0021e
Rename more judgement-related methods to "result"
2018-08-06 11:31:46 +09:00
smoogipoo
2a4994e5ce
Make hitobjects only have one judgement + result
2018-08-03 15:38:48 +09:00
smoogipoo
4548d2c87f
Make Rulesets.Osu use the new judgement result structure
2018-08-02 20:36:38 +09:00
smoogipoo
462f1033c0
Migrate Rulesets.Osu to the new judgement system
2018-08-02 15:21:23 +09:00
Dean Herbert
51506efd1a
Merge remote-tracking branch 'upstream/master' into peppy-fix-repeat-arrow-interpolation
2018-07-31 16:49:31 +09:00
Dean Herbert
ea6cab498e
Add comment
2018-07-31 16:47:13 +09:00
Dean Herbert
f4cda695e6
Improve rotation handling in edge cases
2018-07-30 18:50:59 +09:00
tgi74000
52d9461f03
Add support for reversearrow skinning
2018-07-29 20:51:06 +02:00
Dean Herbert
10656be954
Add interpolation to repeat point during sliding
2018-07-23 16:55:38 +02:00
Tom Arrow
4aa89de2d7
Fix reverse arrow displayed with incorrect angle
2018-06-18 17:22:01 +02:00
Dean Herbert
32a74f95a5
Normalize all the line endings
2018-04-13 18:26:38 +09:00
Dean Herbert
a42035f494
Make DrawableHitObject a CompositeDrawable
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No reason for it to be a container.
2018-03-15 13:41:06 +09:00
smoogipoo
8c90abe0dc
Make slider control points relative to start position
2018-02-23 20:59:27 +09:00
smoogipoo
08bb25347c
Make DrawableSlider contain the slider body
2018-02-23 20:27:05 +09:00
smoogipoo
f903e6d241
Fix stacking not working with sliders
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Fixes #2093 .
2018-02-21 17:46:45 +09:00
Dean Herbert
3d0ef8b3bd
Move property back to local variable
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Never used elsewhere
2018-02-06 18:14:08 +09:00
Dean Herbert
27fd42fb17
Adjust appear animations of repeats and ticks
2018-02-06 18:10:15 +09:00
Dean Herbert
e417aaa23f
Adjust scale out effect
2018-02-06 17:46:56 +09:00
Dean Herbert
60fb78e49d
Simplify iteration code
2018-02-06 17:46:45 +09:00
ColdVolcano
bf26fc94d8
Merge branch 'master' into repeat-points
2018-02-03 23:56:40 -06:00
Dean Herbert
b8f6dcffaf
Merge remote-tracking branch 'upstream/master' into repeat-points
2018-02-01 13:32:53 +09:00
ColdVolcano
06b615c474
Merge branch 'master' into repeat-points
2018-01-31 21:30:28 -06:00
ColdVolcano
1f51149da8
Add xmldoc
2018-01-24 15:41:51 -06:00
ColdVolcano
cee8bb50c9
Fix reference points being wrongly selected
2018-01-24 15:34:52 -06:00
ColdVolcano
efae00c149
make repeat points look better
2018-01-23 04:31:37 -06:00
Aergwyn
24b7d91f5b
Merge branch 'master' into fix-repeats-appearing-early
2018-01-23 09:04:45 +01:00
smoogipoo
33c52ba30f
Fix off-by-ones in RepeatPoint code
2018-01-23 13:58:43 +09:00
Aergwyn
b726f90c37
remove unnecessary variable
2018-01-22 12:44:55 +01:00
Aergwyn
66176f2882
fix RepeatPoint animations
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- FadeIn and -Out for RepeatPoints are now calculated instead of fixed values
- TimePreempt is now cut down if too long for RepeatPoints following the first one to only show up to two RepeatPoints at any given time
2018-01-22 12:36:38 +01:00