Firmatorenio
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e5f586f2a6
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fix colour hit error meter not pushing misses when wrong colour note is hit in taiko
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2021-05-24 13:29:12 +06:00 |
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Dean Herbert
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00ed699340
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Fix origin specifications using incorrect flags
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2021-05-20 01:53:24 +09:00 |
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Dean Herbert
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829d326e36
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Remove alignment logic completely for the time being
This was overly complex and does not play well with the new layout
customisation system. We can add it back as required.
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2021-05-18 14:55:34 +09:00 |
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Dean Herbert
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7137315fa7
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Remove HitErrorDisplay container and hook up data
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2021-05-17 19:46:50 +09:00 |
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Dean Herbert
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95a8f21ab2
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Add the concept of skinnable target containers and mark a basic one for HUD elements
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2021-05-11 18:39:14 +09:00 |
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Dean Herbert
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2ecd638f7f
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Merge branch 'master' into skin-components-list
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2021-05-10 18:13:10 +09:00 |
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smoogipoo
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fa872858b5
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Remove unnecessary check
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2021-05-10 16:40:06 +09:00 |
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Dean Herbert
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97e72849af
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Fix regressed HitErrorDisplay behaviour (and localise binding to meter implementations)
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2021-05-10 15:24:13 +09:00 |
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Dean Herbert
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8b82a07914
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Move skin-related interfaces out of HUD namespace
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2021-04-30 13:10:42 +09:00 |
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Dean Herbert
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fd587a82ff
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Replace abstract class with interface, attached to the actual components (not skinnable wrapper)
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2021-04-29 16:12:15 +09:00 |
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Dean Herbert
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70806deba1
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Add support for bottom-anchored hit error display
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2020-10-15 19:14:02 +09:00 |
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Dan Balasescu
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5b8035052f
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Merge branch 'master' into fix-hit-error-ticks-outside-bounds
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2020-03-09 09:16:51 +09:00 |
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Lucas A
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0953751d24
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Clamp relative position of judgement ticks in range [0;1]
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2020-03-08 15:51:57 +01:00 |
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Dean Herbert
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560cf21b12
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Add lenience to comparison
Noticed that they could still stack up on maps with hitcircles at the same point in time (centipede).
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2020-02-23 05:29:17 +09:00 |
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Dean Herbert
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e8ebb31517
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Expire old judgement lines if too many exist
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2020-02-23 03:53:51 +09:00 |
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Dean Herbert
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3daa49f1bd
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Clean up old judgement lines if too many are already present
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2020-02-23 03:39:12 +09:00 |
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Dean Herbert
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5aa5a1bbdd
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Reduce transform time of judgement lines (visually looks almost the same)
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2020-02-23 03:36:15 +09:00 |
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Dean Herbert
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eb5abcab8c
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Rename and simplify circle logic
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2020-01-24 12:01:40 +09:00 |
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Dean Herbert
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851b891285
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Fix incorrect insert logic
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2020-01-24 12:01:14 +09:00 |
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Andrei Zavatski
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7a0d76ae77
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Fix nullref
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2019-12-22 03:41:19 +03:00 |
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Andrei Zavatski
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aded12af9e
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Refactoor to avoid bindable usage
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2019-12-22 03:30:17 +03:00 |
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Andrei Zavatski
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eb75c6c70f
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Update FadeIn animation for new judgement
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2019-12-22 03:17:56 +03:00 |
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Andrei Zavatski
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46501cf0ac
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Use FillFlowContainer
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2019-12-22 03:06:57 +03:00 |
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Andrei Zavatski
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14a77a8f16
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Improve animations
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2019-12-21 16:08:28 +03:00 |
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Andrei Zavatski
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b61aa660c6
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Move colours to HitErrorMeter class
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2019-12-21 14:52:53 +03:00 |
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Andrei Zavatski
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5e3c3f2a90
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Make judgements work
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2019-12-21 14:30:41 +03:00 |
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Andrei Zavatski
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5b115d8d8a
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Implement basic logic
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2019-12-21 13:41:50 +03:00 |
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Dean Herbert
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f925e781a9
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Refactor HitWindows for legibility
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2019-09-06 15:24:14 +09:00 |
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Dean Herbert
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1ddf292ad6
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Fix vertical alignment of hit error display ticks
Wasn't correctly centered before.
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2019-08-31 12:20:50 +09:00 |
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smoogipoo
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fc813347ac
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Make JudgementLine private
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2019-08-30 19:54:36 +09:00 |
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smoogipoo
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fab12fa9cd
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Centre align the icons
Seems to look better this way.
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2019-08-30 19:53:38 +09:00 |
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Dean Herbert
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80671cefd7
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Final visual polish
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2019-08-30 19:14:07 +09:00 |
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Dean Herbert
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c3abf0ccb7
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Improve visuals
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2019-08-30 18:50:38 +09:00 |
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Dean Herbert
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8fc177b743
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Fix namespacing and hitwindow source
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2019-08-30 18:46:42 +09:00 |
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