smoogipooo
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6a7e868a2e
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Make taiko major bar line triangles show up again. Fixes #1081
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2017-08-21 15:36:01 +09:00 |
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smoogipooo
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7a5708ce92
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Further support for null judgements.
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2017-08-21 15:35:16 +09:00 |
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Dean Herbert
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8364339617
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Adjust with proposed formatting
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2017-08-20 23:47:07 +09:00 |
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Dean Herbert
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a18b2bd5f0
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Hook everything up
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2017-08-20 22:21:16 +09:00 |
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Dean Herbert
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59fc6cbed7
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Add action support to InputDrum
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2017-08-20 21:51:56 +09:00 |
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Dean Herbert
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ff84eb219b
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Add action support to taiko
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2017-08-20 21:38:09 +09:00 |
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smoogipooo
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bb8c533802
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Fix CI issues.
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2017-08-09 17:34:09 +09:00 |
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smoogipooo
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8b4f28318f
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Fix drum roll ticks.
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2017-08-09 16:19:31 +09:00 |
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smoogipooo
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27e63eb7c4
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Fix up sizing issues.
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2017-08-09 10:54:00 +09:00 |
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smoogipooo
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a95ee7494f
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Initial conversion of taiko to use ScrollingPlayfield.
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2017-08-08 16:01:18 +09:00 |
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smoogipooo
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ba31bfcdf1
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CI fixes.
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2017-08-03 20:44:05 +09:30 |
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smoogipooo
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351d255355
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Fix brokenness due to relative sizes.
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2017-08-03 20:12:31 +09:30 |
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smoogipooo
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0a4464bbe8
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Merge remote-tracking branch 'origin/master' into taiko-fixes
# Conflicts:
# osu.Game.Rulesets.Taiko/Objects/Drawables/Pieces/SwellSymbolPiece.cs
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2017-08-03 20:02:19 +09:30 |
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smoogipooo
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74e9449a75
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Make symbol pieces relative sized.
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2017-08-03 15:57:45 +09:30 |
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Dean Herbert
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0d9ea97828
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Allow Rulesets to create a non-FontAwesome icon
This also
- Renames TextAwesome to SpriteIcon.
- Removes the default size of "20" from SpriteIcon (now defaults to the underlying texture size).
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2017-08-03 14:36:21 +09:00 |
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smoogipooo
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dc0d0a3602
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CI.
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2017-08-03 14:31:20 +09:30 |
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smoogipooo
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c2475f6721
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Fix gravity.
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2017-08-03 14:18:54 +09:30 |
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smoogipooo
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e55a406e4d
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Fix DrawableTaikoHitObject + drawable hit objects.
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2017-08-03 13:54:13 +09:30 |
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smoogipooo
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786bad3d71
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Simplify + fix up circle pieces.
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2017-08-03 13:53:12 +09:30 |
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smoogipooo
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22ffc78757
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Rework consts in TaikoHitObject to be relative size values.
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2017-08-03 13:36:04 +09:30 |
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Dean Herbert
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fce580d717
|
Reshuffle namespaces
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2017-07-26 13:22:46 +09:00 |
|
Thomas Müller
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e68675f970
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Rename EasingTypes to Easing
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2017-07-22 20:53:53 +02:00 |
|
Thomas Müller
|
a7dc8a892b
|
Update framework
|
2017-07-21 17:24:09 +02:00 |
|
Thomas Müller
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440878945e
|
Remove remaining usages of AddDelay
|
2017-07-17 18:16:15 +03:00 |
|
Thomas Müller
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19fb03e737
|
Try different formatting style
|
2017-07-16 18:28:20 +03:00 |
|
Thomas Müller
|
032e9df67b
|
ApplyDelay -> AddDelay
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2017-07-16 17:47:29 +03:00 |
|
Thomas Müller
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99221260c4
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Replace several usages of BeginDelayedSequence with LINQ-style
|
2017-07-16 17:42:01 +03:00 |
|
Thomas Müller
|
71105bb9ee
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Delay -> ApplyDelay; DelayReset -> ResetDelay
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2017-07-16 14:06:46 +03:00 |
|
Thomas Müller
|
a5e610a7ba
|
Update framework and fix compilation
Most issues were related to BeginLoopedSequence usage and lack of
"this." in front of transform helpers.
|
2017-07-14 19:18:12 +03:00 |
|
Thomas Müller
|
9d523ea012
|
Update framework
|
2017-07-12 11:06:13 +09:00 |
|
paparony03
|
62dee59672
|
Shapes namespace
Depends on https://github.com/ppy/osu-framework/pull/837
|
2017-06-20 15:54:23 +10:00 |
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smoogipooo
|
ffbb46f668
|
Update in line with framework.
|
2017-06-12 12:48:47 +09:00 |
|
John Neijzen
|
2f7d9655fd
|
More Clean up
|
2017-06-08 15:27:35 +08:00 |
|
Dean Herbert
|
391134b1d3
|
Adjust glow a bit
|
2017-05-24 17:16:02 +09:00 |
|
smoogipooo
|
c29f4b2ee8
|
Fix weird glow + add small pre-beat transition.
|
2017-05-24 15:40:34 +09:00 |
|
smoogipooo
|
445b469e47
|
Use ligher hue instead of white.
|
2017-05-24 15:22:46 +09:00 |
|
smoogipooo
|
c25f995506
|
Merge remote-tracking branch 'origin/master' into taiko-visual-update
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2017-05-24 14:21:16 +09:00 |
|
smoogipooo
|
9255297075
|
Cleanup.
|
2017-05-23 17:59:45 +09:00 |
|
smoogipooo
|
25a48d832f
|
Make kiai time hit object pulse on bar line beats.
|
2017-05-23 17:36:43 +09:00 |
|
smoogipooo
|
4c66157a07
|
Merge branch 'beat-sync-container-improvements' into taiko-visual-update
|
2017-05-23 16:51:45 +09:00 |
|
smoogipooo
|
a4823bca91
|
CI fixes.
|
2017-05-23 16:47:47 +09:00 |
|
smoogipooo
|
836bf930a0
|
More cleanups.
|
2017-05-23 15:29:38 +09:00 |
|
smoogipooo
|
3cdfd2eef5
|
Split ControlPoint into different types.
# Conflicts:
# osu.Game.Rulesets.Mania/UI/Column.cs
|
2017-05-23 14:03:40 +09:00 |
|
smoogipooo
|
6cef3021c7
|
Adjust sizing to better fit glows within the playfield.
|
2017-05-22 19:50:01 +09:00 |
|
Dean Herbert
|
efab186384
|
Update namespaces in line with framework
|
2017-05-16 12:50:30 +09:00 |
|
Dean Herbert
|
94c259bd59
|
Remove most usages of DelayReset
ButtonSystem requires some more work.
|
2017-04-27 18:39:40 +09:00 |
|
Dean Herbert
|
49c02f5ad6
|
Merge branch 'master' into fix-drumroll-conversion
|
2017-04-26 19:16:40 +09:00 |
|
smoogipooo
|
47cd91fa63
|
CI fixes.
|
2017-04-26 17:04:57 +09:00 |
|
smoogipooo
|
d9dec9d444
|
Implement Taiko difficulty calculation.
|
2017-04-26 15:50:08 +09:00 |
|
smoogipooo
|
28f7e0cdba
|
Introduce SampleInfoList as List<SampleInfo> to reduce generic nesting. Fix CI warnings.
|
2017-04-26 14:12:21 +09:00 |
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