Fix osu!catch catcher hit area being too large
Implement basis for mania skinning
Fix relax mod pressing too many keys
Support widescreen per-layer storyboard masking
Fix replay imports failing for certain mod combinations
Fix catcher test resources being at wrong dpi definition
Add support for HitCircleOverlayAboveNumber legacy skin property
Fix imports with no matching beatmap IDs still retaining a potentially invalid set ID
Bump Microsoft.Build.Traversal from 2.0.24 to 2.0.32
Hide "retry" button on results screen after watching a replay
Fix tooltips not showing inside ManualInputManagerTestScenes
Make reverse arrows not follow snaking when they are already hit
Add mania skin decoder
Bumps [Microsoft.Build.Traversal](https://github.com/Microsoft/MSBuildSdks) from 2.0.24 to 2.0.32. - [Release notes](https://github.com/Microsoft/MSBuildSdks/releases) - [Changelog](https://github.com/microsoft/MSBuildSdks/blob/master/RELEASE.md) - [Commits](https://github.com/Microsoft/MSBuildSdks/compare/Microsoft.Build.Traversal.2.0.24...Microsoft.Build.Traversal.2.0.32) Signed-off-by: dependabot-preview[bot] <support@dependabot.com>