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Merge branch 'master' into mania-skinning-testability

This commit is contained in:
Dean Herbert 2020-03-31 15:09:11 +09:00 committed by GitHub
commit 877d5849bb
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7 changed files with 40 additions and 16 deletions

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@ -5,6 +5,6 @@
"version": "3.1.100"
},
"msbuild-sdks": {
"Microsoft.Build.Traversal": "2.0.24"
"Microsoft.Build.Traversal": "2.0.32"
}
}

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@ -87,7 +87,7 @@ namespace osu.Game.Beatmaps
protected override bool ShouldDeleteArchive(string path) => Path.GetExtension(path)?.ToLowerInvariant() == ".osz";
protected override Task Populate(BeatmapSetInfo beatmapSet, ArchiveReader archive, CancellationToken cancellationToken = default)
protected override async Task Populate(BeatmapSetInfo beatmapSet, ArchiveReader archive, CancellationToken cancellationToken = default)
{
if (archive != null)
beatmapSet.Beatmaps = createBeatmapDifficulties(beatmapSet.Files);
@ -103,7 +103,19 @@ namespace osu.Game.Beatmaps
validateOnlineIds(beatmapSet);
return updateQueue.UpdateAsync(beatmapSet, cancellationToken);
bool hadOnlineBeatmapIDs = beatmapSet.Beatmaps.Any(b => b.OnlineBeatmapID > 0);
await updateQueue.UpdateAsync(beatmapSet, cancellationToken);
// ensure at least one beatmap was able to retrieve or keep an online ID, else drop the set ID.
if (hadOnlineBeatmapIDs && !beatmapSet.Beatmaps.Any(b => b.OnlineBeatmapID > 0))
{
if (beatmapSet.OnlineBeatmapSetID != null)
{
beatmapSet.OnlineBeatmapSetID = null;
LogForModel(beatmapSet, "Disassociating beatmap set ID due to loss of all beatmap IDs");
}
}
}
protected override void PreImport(BeatmapSetInfo beatmapSet)
@ -447,12 +459,15 @@ namespace osu.Game.Beatmaps
var res = req.Result;
beatmap.Status = res.Status;
beatmap.BeatmapSet.Status = res.BeatmapSet.Status;
beatmap.BeatmapSet.OnlineBeatmapSetID = res.OnlineBeatmapSetID;
beatmap.OnlineBeatmapID = res.OnlineBeatmapID;
if (res != null)
{
beatmap.Status = res.Status;
beatmap.BeatmapSet.Status = res.BeatmapSet.Status;
beatmap.BeatmapSet.OnlineBeatmapSetID = res.OnlineBeatmapSetID;
beatmap.OnlineBeatmapID = res.OnlineBeatmapID;
LogForModel(set, $"Online retrieval mapped {beatmap} to {res.OnlineBeatmapSetID} / {res.OnlineBeatmapID}.");
LogForModel(set, $"Online retrieval mapped {beatmap} to {res.OnlineBeatmapSetID} / {res.OnlineBeatmapID}.");
}
}
catch (Exception e)
{

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@ -12,11 +12,11 @@ namespace osu.Game.Online.API
/// An API request with a well-defined response type.
/// </summary>
/// <typeparam name="T">Type of the response (used for deserialisation).</typeparam>
public abstract class APIRequest<T> : APIRequest
public abstract class APIRequest<T> : APIRequest where T : class
{
protected override WebRequest CreateWebRequest() => new OsuJsonWebRequest<T>(Uri);
public T Result => ((OsuJsonWebRequest<T>)WebRequest).ResponseObject;
public T Result => ((OsuJsonWebRequest<T>)WebRequest)?.ResponseObject;
protected APIRequest()
{

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@ -6,7 +6,7 @@ using osu.Game.Rulesets;
namespace osu.Game.Online.API.Requests
{
public abstract class GetRankingsRequest<TModel> : APIRequest<TModel>
public abstract class GetRankingsRequest<TModel> : APIRequest<TModel> where TModel : class
{
private readonly RulesetInfo ruleset;
private readonly int page;

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@ -6,7 +6,7 @@ using osu.Framework.IO.Network;
namespace osu.Game.Online.API.Requests
{
public abstract class PaginatedAPIRequest<T> : APIRequest<T>
public abstract class PaginatedAPIRequest<T> : APIRequest<T> where T : class
{
private readonly int page;
private readonly int itemsPerPage;

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@ -3,6 +3,7 @@
using osu.Framework.Screens;
using osu.Game.Scoring;
using osu.Game.Screens.Ranking;
namespace osu.Game.Screens.Play
{
@ -29,6 +30,8 @@ namespace osu.Game.Screens.Play
this.Push(CreateResults(DrawableRuleset.ReplayScore.ScoreInfo));
}
protected override ResultsScreen CreateResults(ScoreInfo score) => new ResultsScreen(score, false);
protected override ScoreInfo CreateScore() => score.ScoreInfo;
}
}

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@ -33,16 +33,21 @@ namespace osu.Game.Screens.Ranking
public readonly ScoreInfo Score;
private readonly bool allowRetry;
private Drawable bottomPanel;
public ResultsScreen(ScoreInfo score)
public ResultsScreen(ScoreInfo score, bool allowRetry = true)
{
Score = score;
this.allowRetry = allowRetry;
}
[BackgroundDependencyLoader]
private void load()
{
FillFlowContainer buttons;
InternalChildren = new[]
{
new ResultsScrollContainer
@ -68,7 +73,7 @@ namespace osu.Game.Screens.Ranking
RelativeSizeAxes = Axes.Both,
Colour = Color4Extensions.FromHex("#333")
},
new FillFlowContainer
buttons = new FillFlowContainer
{
Anchor = Anchor.Centre,
Origin = Anchor.Centre,
@ -78,15 +83,16 @@ namespace osu.Game.Screens.Ranking
Children = new Drawable[]
{
new ReplayDownloadButton(Score) { Width = 300 },
new RetryButton { Width = 300 },
}
}
}
}
};
if (player != null)
if (player != null && allowRetry)
{
buttons.Add(new RetryButton { Width = 300 });
AddInternal(new HotkeyRetryOverlay
{
Action = () =>