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mirror of https://github.com/ppy/osu.git synced 2025-02-22 03:02:55 +08:00

Merge remote-tracking branch 'refs/remotes/ppy/master' into overlay-scroll-container

This commit is contained in:
Andrei Zavatski 2020-03-31 13:33:27 +03:00
commit fd8d4cf23b
30 changed files with 374 additions and 55 deletions

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@ -5,6 +5,6 @@
"version": "3.1.100"
},
"msbuild-sdks": {
"Microsoft.Build.Traversal": "2.0.24"
"Microsoft.Build.Traversal": "2.0.32"
}
}

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@ -0,0 +1,38 @@
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using osu.Framework.Allocation;
using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers;
using osu.Game.Rulesets.Mania.UI;
using osuTK.Graphics;
namespace osu.Game.Rulesets.Mania.Tests.Skinning
{
/// <summary>
/// A container to be used in a <see cref="ManiaSkinnableTestScene"/> to provide a resolvable <see cref="Column"/> dependency.
/// </summary>
public class ColumnTestContainer : Container
{
protected override Container<Drawable> Content => content;
private readonly Container content;
[Cached]
private readonly Column column;
public ColumnTestContainer(int column, ManiaAction action)
{
this.column = new Column(column)
{
Action = { Value = action },
AccentColour = Color4.Orange
};
InternalChild = content = new ManiaInputManager(new ManiaRuleset().RulesetInfo, 4)
{
RelativeSizeAxes = Axes.Both
};
}
}
}

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@ -0,0 +1,67 @@
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using osu.Framework.Allocation;
using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers;
using osu.Framework.Timing;
using osu.Game.Rulesets.Mania.Objects.Drawables;
using osu.Game.Rulesets.UI.Scrolling;
using osuTK.Graphics;
namespace osu.Game.Rulesets.Mania.Tests.Skinning
{
/// <summary>
/// A test scene for a mania hitobject.
/// </summary>
public abstract class ManiaHitObjectTestScene : ManiaSkinnableTestScene
{
[BackgroundDependencyLoader]
private void load()
{
SetContents(() => new FillFlowContainer
{
Anchor = Anchor.Centre,
Origin = Anchor.Centre,
RelativeSizeAxes = Axes.Both,
Height = 0.7f,
Direction = FillDirection.Horizontal,
Children = new Drawable[]
{
new ColumnTestContainer(0, ManiaAction.Key1)
{
Anchor = Anchor.Centre,
Origin = Anchor.Centre,
RelativeSizeAxes = Axes.Y,
Width = 80,
Child = new ScrollingHitObjectContainer
{
RelativeSizeAxes = Axes.Both,
Clock = new FramedClock(new StopwatchClock()),
}.With(c =>
{
c.Add(CreateHitObject().With(h => h.AccentColour.Value = Color4.Orange));
})
},
new ColumnTestContainer(1, ManiaAction.Key2)
{
Anchor = Anchor.Centre,
Origin = Anchor.Centre,
RelativeSizeAxes = Axes.Y,
Width = 80,
Child = new ScrollingHitObjectContainer
{
RelativeSizeAxes = Axes.Both,
Clock = new FramedClock(new StopwatchClock()),
}.With(c =>
{
c.Add(CreateHitObject().With(h => h.AccentColour.Value = Color4.Orange));
})
},
}
});
}
protected abstract DrawableManiaHitObject CreateHitObject();
}
}

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@ -0,0 +1,58 @@
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using NUnit.Framework;
using osu.Framework.Allocation;
using osu.Framework.Bindables;
using osu.Framework.Extensions.Color4Extensions;
using osu.Framework.Graphics;
using osu.Framework.Graphics.Shapes;
using osu.Game.Rulesets.UI.Scrolling;
using osu.Game.Rulesets.UI.Scrolling.Algorithms;
using osu.Game.Tests.Visual;
using osuTK.Graphics;
namespace osu.Game.Rulesets.Mania.Tests.Skinning
{
/// <summary>
/// A test scene for skinnable mania components.
/// </summary>
public abstract class ManiaSkinnableTestScene : SkinnableTestScene
{
[Cached(Type = typeof(IScrollingInfo))]
private readonly TestScrollingInfo scrollingInfo = new TestScrollingInfo();
protected ManiaSkinnableTestScene()
{
scrollingInfo.Direction.Value = ScrollingDirection.Down;
Add(new Box
{
RelativeSizeAxes = Axes.Both,
Colour = Color4.SlateGray.Opacity(0.2f),
Depth = 1
});
}
[Test]
public void TestScrollingDown()
{
AddStep("change direction to down", () => scrollingInfo.Direction.Value = ScrollingDirection.Down);
}
[Test]
public void TestScrollingUp()
{
AddStep("change direction to up", () => scrollingInfo.Direction.Value = ScrollingDirection.Up);
}
private class TestScrollingInfo : IScrollingInfo
{
public readonly Bindable<ScrollingDirection> Direction = new Bindable<ScrollingDirection>();
IBindable<ScrollingDirection> IScrollingInfo.Direction => Direction;
IBindable<double> IScrollingInfo.TimeRange { get; } = new Bindable<double>(1000);
IScrollAlgorithm IScrollingInfo.Algorithm { get; } = new ConstantScrollAlgorithm();
}
}
}

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@ -6,13 +6,13 @@ using System.Collections.Generic;
using System.Linq;
using osu.Framework.Extensions;
using osu.Framework.Graphics;
using osu.Game.Tests.Visual;
using osu.Game.Rulesets.Mania.UI;
using osu.Game.Rulesets.Judgements;
using osu.Game.Rulesets.Mania.UI;
using osu.Game.Rulesets.Objects;
using osu.Game.Rulesets.Scoring;
using osu.Game.Tests.Visual;
namespace osu.Game.Rulesets.Mania.Tests
namespace osu.Game.Rulesets.Mania.Tests.Skinning
{
public class TestSceneDrawableJudgement : SkinnableTestScene
{

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@ -16,4 +16,8 @@ namespace osu.Game.Rulesets.Mania
protected override string ComponentName => Component.ToString().ToLower();
}
public enum ManiaSkinComponents
{
}
}

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@ -1,9 +0,0 @@
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
namespace osu.Game.Rulesets.Mania
{
public enum ManiaSkinComponents
{
}
}

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@ -0,0 +1,41 @@
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using System;
using JetBrains.Annotations;
using osu.Framework.Allocation;
using osu.Framework.Graphics.Containers;
using osu.Game.Rulesets.Mania.UI;
namespace osu.Game.Rulesets.Mania.Skinning
{
/// <summary>
/// A <see cref="CompositeDrawable"/> which is placed somewhere within a <see cref="Column"/>.
/// </summary>
public class LegacyManiaColumnElement : CompositeDrawable
{
[Resolved(CanBeNull = true)]
[CanBeNull]
protected ManiaStage Stage { get; private set; }
[Resolved]
protected Column Column { get; private set; }
/// <summary>
/// The column index to use for texture lookups, in the case of no user-provided configuration.
/// </summary>
protected int FallbackColumnIndex { get; private set; }
[BackgroundDependencyLoader]
private void load()
{
if (Stage == null)
FallbackColumnIndex = Column.Index % 2 + 1;
else
{
int dist = Math.Min(Column.Index, Stage.Columns.Count - Column.Index - 1);
FallbackColumnIndex = dist % 2 + 1;
}
}
}
}

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@ -1,6 +1,7 @@
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using System;
using osu.Framework.Graphics;
using osu.Framework.Graphics.Textures;
using osu.Framework.Audio.Sample;
@ -15,9 +16,19 @@ namespace osu.Game.Rulesets.Mania.Skinning
{
private readonly ISkin source;
public ManiaLegacySkinTransformer(ISkin source)
private Lazy<bool> isLegacySkin;
public ManiaLegacySkinTransformer(ISkinSource source)
{
this.source = source;
source.SourceChanged += sourceChanged;
sourceChanged();
}
private void sourceChanged()
{
isLegacySkin = new Lazy<bool>(() => source.GetConfig<LegacySkinConfiguration.LegacySetting, decimal>(LegacySkinConfiguration.LegacySetting.Version) != null);
}
public Drawable GetDrawableComponent(ISkinComponent component)
@ -26,6 +37,12 @@ namespace osu.Game.Rulesets.Mania.Skinning
{
case GameplaySkinComponent<HitResult> resultComponent:
return getResult(resultComponent);
case ManiaSkinComponent _:
if (!isLegacySkin.Value)
return null;
break;
}
return null;

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@ -19,6 +19,7 @@ using osuTK;
namespace osu.Game.Rulesets.Mania.UI
{
[Cached]
public class Column : ScrollingPlayfield, IKeyBindingHandler<ManiaAction>, IHasAccentColour
{
public const float COLUMN_WIDTH = 80;

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@ -23,6 +23,7 @@ namespace osu.Game.Rulesets.Mania.UI
/// <summary>
/// A collection of <see cref="Column"/>s.
/// </summary>
[Cached]
public class ManiaStage : ScrollingPlayfield
{
public const float COLUMN_SPACING = 1;

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@ -90,7 +90,7 @@ namespace osu.Game.Rulesets.Osu.Mods
void handleHitCircle(DrawableHitCircle circle)
{
if (!circle.IsHovered)
if (!circle.HitArea.IsHovered)
return;
Debug.Assert(circle.HitObject.HitWindows != null);

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@ -62,6 +62,11 @@ namespace osu.Game.Rulesets.Osu.Skinning
}
};
bool overlayAboveNumber = skin.GetConfig<OsuSkinConfiguration, bool>(OsuSkinConfiguration.HitCircleOverlayAboveNumber)?.Value ?? true;
if (!overlayAboveNumber)
ChangeInternalChildDepth(hitCircleText, -float.MaxValue);
state.BindTo(drawableObject.State);
state.BindValueChanged(updateState, true);

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@ -11,6 +11,7 @@ namespace osu.Game.Rulesets.Osu.Skinning
SliderPathRadius,
AllowSliderBallTint,
CursorExpand,
CursorRotate
CursorRotate,
HitCircleOverlayAboveNumber
}
}

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@ -87,7 +87,7 @@ namespace osu.Game.Beatmaps
protected override bool ShouldDeleteArchive(string path) => Path.GetExtension(path)?.ToLowerInvariant() == ".osz";
protected override Task Populate(BeatmapSetInfo beatmapSet, ArchiveReader archive, CancellationToken cancellationToken = default)
protected override async Task Populate(BeatmapSetInfo beatmapSet, ArchiveReader archive, CancellationToken cancellationToken = default)
{
if (archive != null)
beatmapSet.Beatmaps = createBeatmapDifficulties(beatmapSet.Files);
@ -103,7 +103,19 @@ namespace osu.Game.Beatmaps
validateOnlineIds(beatmapSet);
return updateQueue.UpdateAsync(beatmapSet, cancellationToken);
bool hadOnlineBeatmapIDs = beatmapSet.Beatmaps.Any(b => b.OnlineBeatmapID > 0);
await updateQueue.UpdateAsync(beatmapSet, cancellationToken);
// ensure at least one beatmap was able to retrieve or keep an online ID, else drop the set ID.
if (hadOnlineBeatmapIDs && !beatmapSet.Beatmaps.Any(b => b.OnlineBeatmapID > 0))
{
if (beatmapSet.OnlineBeatmapSetID != null)
{
beatmapSet.OnlineBeatmapSetID = null;
LogForModel(beatmapSet, "Disassociating beatmap set ID due to loss of all beatmap IDs");
}
}
}
protected override void PreImport(BeatmapSetInfo beatmapSet)
@ -447,12 +459,15 @@ namespace osu.Game.Beatmaps
var res = req.Result;
beatmap.Status = res.Status;
beatmap.BeatmapSet.Status = res.BeatmapSet.Status;
beatmap.BeatmapSet.OnlineBeatmapSetID = res.OnlineBeatmapSetID;
beatmap.OnlineBeatmapID = res.OnlineBeatmapID;
if (res != null)
{
beatmap.Status = res.Status;
beatmap.BeatmapSet.Status = res.BeatmapSet.Status;
beatmap.BeatmapSet.OnlineBeatmapSetID = res.OnlineBeatmapSetID;
beatmap.OnlineBeatmapID = res.OnlineBeatmapID;
LogForModel(set, $"Online retrieval mapped {beatmap} to {res.OnlineBeatmapSetID} / {res.OnlineBeatmapID}.");
LogForModel(set, $"Online retrieval mapped {beatmap} to {res.OnlineBeatmapSetID} / {res.OnlineBeatmapID}.");
}
}
catch (Exception e)
{

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@ -17,9 +17,9 @@ namespace osu.Game.IO
private readonly StreamReader streamReader;
private readonly Queue<string> lineBuffer;
public LineBufferedReader(Stream stream)
public LineBufferedReader(Stream stream, bool leaveOpen = false)
{
streamReader = new StreamReader(stream);
streamReader = new StreamReader(stream, Encoding.UTF8, true, 1024, leaveOpen);
lineBuffer = new Queue<string>();
}

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@ -12,11 +12,11 @@ namespace osu.Game.Online.API
/// An API request with a well-defined response type.
/// </summary>
/// <typeparam name="T">Type of the response (used for deserialisation).</typeparam>
public abstract class APIRequest<T> : APIRequest
public abstract class APIRequest<T> : APIRequest where T : class
{
protected override WebRequest CreateWebRequest() => new OsuJsonWebRequest<T>(Uri);
public T Result => ((OsuJsonWebRequest<T>)WebRequest).ResponseObject;
public T Result => ((OsuJsonWebRequest<T>)WebRequest)?.ResponseObject;
protected APIRequest()
{

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@ -6,7 +6,7 @@ using osu.Game.Rulesets;
namespace osu.Game.Online.API.Requests
{
public abstract class GetRankingsRequest<TModel> : APIRequest<TModel>
public abstract class GetRankingsRequest<TModel> : APIRequest<TModel> where TModel : class
{
private readonly RulesetInfo ruleset;
private readonly int page;

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@ -6,7 +6,7 @@ using osu.Framework.IO.Network;
namespace osu.Game.Online.API.Requests
{
public abstract class PaginatedAPIRequest<T> : APIRequest<T>
public abstract class PaginatedAPIRequest<T> : APIRequest<T> where T : class
{
private readonly int page;
private readonly int itemsPerPage;

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@ -28,10 +28,11 @@ namespace osu.Game.Scoring.Legacy
{
var score = new Score
{
ScoreInfo = new ScoreInfo(),
Replay = new Replay()
};
WorkingBeatmap workingBeatmap;
using (SerializationReader sr = new SerializationReader(stream))
{
currentRuleset = GetRuleset(sr.ReadByte());
@ -41,7 +42,7 @@ namespace osu.Game.Scoring.Legacy
var version = sr.ReadInt32();
var workingBeatmap = GetBeatmap(sr.ReadString());
workingBeatmap = GetBeatmap(sr.ReadString());
if (workingBeatmap is DummyWorkingBeatmap)
throw new BeatmapNotFoundException();
@ -113,6 +114,10 @@ namespace osu.Game.Scoring.Legacy
CalculateAccuracy(score.ScoreInfo);
// before returning for database import, we must restore the database-sourced BeatmapInfo.
// if not, the clone operation in GetPlayableBeatmap will cause a dereference and subsequent database exception.
score.ScoreInfo.Beatmap = workingBeatmap.BeatmapInfo;
return score;
}

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@ -3,6 +3,7 @@
using osu.Framework.Screens;
using osu.Game.Scoring;
using osu.Game.Screens.Ranking;
namespace osu.Game.Screens.Play
{
@ -29,6 +30,8 @@ namespace osu.Game.Screens.Play
this.Push(CreateResults(DrawableRuleset.ReplayScore.ScoreInfo));
}
protected override ResultsScreen CreateResults(ScoreInfo score) => new ResultsScreen(score, false);
protected override ScoreInfo CreateScore() => score.ScoreInfo;
}
}

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@ -33,16 +33,21 @@ namespace osu.Game.Screens.Ranking
public readonly ScoreInfo Score;
private readonly bool allowRetry;
private Drawable bottomPanel;
public ResultsScreen(ScoreInfo score)
public ResultsScreen(ScoreInfo score, bool allowRetry = true)
{
Score = score;
this.allowRetry = allowRetry;
}
[BackgroundDependencyLoader]
private void load()
{
FillFlowContainer buttons;
InternalChildren = new[]
{
new ResultsScrollContainer
@ -68,7 +73,7 @@ namespace osu.Game.Screens.Ranking
RelativeSizeAxes = Axes.Both,
Colour = Color4Extensions.FromHex("#333")
},
new FillFlowContainer
buttons = new FillFlowContainer
{
Anchor = Anchor.Centre,
Origin = Anchor.Centre,
@ -78,15 +83,16 @@ namespace osu.Game.Screens.Ranking
Children = new Drawable[]
{
new ReplayDownloadButton(Score) { Width = 300 },
new RetryButton { Width = 300 },
}
}
}
}
};
if (player != null)
if (player != null && allowRetry)
{
buttons.Add(new RetryButton { Width = 300 });
AddInternal(new HotkeyRetryOverlay
{
Action = () =>

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@ -9,6 +9,8 @@ namespace osu.Game.Skinning
{
public class LegacyBeatmapSkin : LegacySkin
{
protected override bool AllowManiaSkin => false;
public LegacyBeatmapSkin(BeatmapInfo beatmap, IResourceStore<byte[]> storage, AudioManager audioManager)
: base(createSkinInfo(beatmap), new LegacySkinResourceStore<BeatmapSetFileInfo>(beatmap.BeatmapSet, storage), audioManager, beatmap.Path)
{

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@ -0,0 +1,23 @@
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
namespace osu.Game.Skinning
{
public class LegacyManiaSkinConfigurationLookup
{
public readonly int Keys;
public readonly LegacyManiaSkinConfigurationLookups Lookup;
public readonly int? TargetColumn;
public LegacyManiaSkinConfigurationLookup(int keys, LegacyManiaSkinConfigurationLookups lookup, int? targetColumn = null)
{
Keys = keys;
Lookup = lookup;
TargetColumn = targetColumn;
}
}
public enum LegacyManiaSkinConfigurationLookups
{
}
}

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@ -26,12 +26,16 @@ namespace osu.Game.Skinning
[CanBeNull]
protected IResourceStore<SampleChannel> Samples;
protected virtual bool AllowManiaSkin => true;
public new LegacySkinConfiguration Configuration
{
get => base.Configuration as LegacySkinConfiguration;
set => base.Configuration = value;
}
private readonly Dictionary<int, LegacyManiaSkinConfiguration> maniaConfigurations = new Dictionary<int, LegacyManiaSkinConfiguration>();
public LegacySkin(SkinInfo skin, IResourceStore<byte[]> storage, AudioManager audioManager)
: this(skin, new LegacySkinResourceStore<SkinFileInfo>(skin, storage), audioManager, "skin.ini")
{
@ -40,15 +44,26 @@ namespace osu.Game.Skinning
protected LegacySkin(SkinInfo skin, IResourceStore<byte[]> storage, AudioManager audioManager, string filename)
: base(skin)
{
Stream stream = storage?.GetStream(filename);
if (stream != null)
using (var stream = storage?.GetStream(filename))
{
using (LineBufferedReader reader = new LineBufferedReader(stream))
Configuration = new LegacySkinDecoder().Decode(reader);
if (stream != null)
{
using (LineBufferedReader reader = new LineBufferedReader(stream, true))
Configuration = new LegacySkinDecoder().Decode(reader);
stream.Seek(0, SeekOrigin.Begin);
using (LineBufferedReader reader = new LineBufferedReader(stream))
{
var maniaList = new LegacyManiaSkinDecoder().Decode(reader);
foreach (var config in maniaList)
maniaConfigurations[config.Keys] = config;
}
}
else
Configuration = new LegacySkinConfiguration { LegacyVersion = LegacySkinConfiguration.LATEST_VERSION };
}
else
Configuration = new LegacySkinConfiguration { LegacyVersion = LegacySkinConfiguration.LATEST_VERSION };
if (storage != null)
{
@ -105,6 +120,15 @@ namespace osu.Game.Skinning
case SkinCustomColourLookup customColour:
return SkinUtils.As<TValue>(getCustomColour(customColour.Lookup.ToString()));
case LegacyManiaSkinConfigurationLookup legacy:
if (!AllowManiaSkin)
return null;
if (!maniaConfigurations.TryGetValue(legacy.Keys, out _))
maniaConfigurations[legacy.Keys] = new LegacyManiaSkinConfiguration(legacy.Keys);
break;
default:
// handles lookups like GlobalSkinConfiguration

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@ -50,7 +50,7 @@ namespace osu.Game.Storyboards.Drawables
AddInternal(Content = new Container<DrawableStoryboardLayer>
{
Size = new Vector2(640, 480),
RelativeSizeAxes = Axes.Both,
Anchor = Anchor.Centre,
Origin = Anchor.Centre,
});

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@ -8,7 +8,7 @@ using osu.Framework.Graphics.Containers;
namespace osu.Game.Storyboards.Drawables
{
public class DrawableStoryboardLayer : LifetimeManagementContainer
public class DrawableStoryboardLayer : CompositeDrawable
{
public StoryboardLayer Layer { get; }
public bool Enabled;
@ -23,17 +23,34 @@ namespace osu.Game.Storyboards.Drawables
Origin = Anchor.Centre;
Enabled = layer.VisibleWhenPassing;
Masking = layer.Masking;
InternalChild = new LayerElementContainer(layer);
}
[BackgroundDependencyLoader]
private void load(CancellationToken? cancellationToken)
private class LayerElementContainer : LifetimeManagementContainer
{
foreach (var element in Layer.Elements)
{
cancellationToken?.ThrowIfCancellationRequested();
private readonly StoryboardLayer storyboardLayer;
if (element.IsDrawable)
AddInternal(element.CreateDrawable());
public LayerElementContainer(StoryboardLayer layer)
{
storyboardLayer = layer;
Width = 640;
Height = 480;
Anchor = Anchor.Centre;
Origin = Anchor.Centre;
}
[BackgroundDependencyLoader]
private void load(CancellationToken? cancellationToken)
{
foreach (var element in storyboardLayer.Elements)
{
cancellationToken?.ThrowIfCancellationRequested();
if (element.IsDrawable)
AddInternal(element.CreateDrawable());
}
}
}
}

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@ -26,16 +26,16 @@ namespace osu.Game.Tests.Visual
protected OsuManualInputManagerTestScene()
{
MenuCursorContainer cursorContainer;
base.Content.AddRange(new Drawable[]
{
InputManager = new ManualInputManager
{
UseParentInput = true,
Child = new GlobalActionContainer(null)
{
RelativeSizeAxes = Axes.Both,
Child = content = new MenuCursorContainer { RelativeSizeAxes = Axes.Both }
},
.WithChild((cursorContainer = new MenuCursorContainer { RelativeSizeAxes = Axes.Both })
.WithChild(content = new OsuTooltipContainer(cursorContainer.Cursor) { RelativeSizeAxes = Axes.Both }))
},
new Container
{