Sebastian Krajewski
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e0b5ead223
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Merge branch 'master' into storyboard-skin-sprites
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2020-10-09 16:55:45 +02:00 |
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Dean Herbert
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b0f8a7794a
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Make SelectionHandler require EditorBeatmap presence
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2020-10-09 21:44:10 +09:00 |
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Dean Herbert
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681e88af40
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Merge branch 'master' into editor-fix-button-states-after-paste
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2020-10-09 20:51:09 +09:00 |
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Dean Herbert
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da03084251
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Merge pull request #10449 from smoogipoo/ensure-conversion-stability
Ensure stable sorting order in beatmap conversion tests
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2020-10-09 20:49:04 +09:00 |
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smoogipoo
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573336cb47
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Ensure stable sorting order in beatmap conversion tests
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2020-10-09 20:12:17 +09:00 |
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Dan Balasescu
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ecfb7e94c5
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Merge branch 'master' into fix-editor-batch-handling
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2020-10-09 20:06:06 +09:00 |
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Dan Balasescu
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07f19342d1
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Merge pull request #10428 from peppy/editor-reset-newcombo-on-placement
Reset new combo button state after successful placement
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2020-10-09 19:48:47 +09:00 |
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Dan Balasescu
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8515978acd
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Merge pull request #10447 from peppy/update-framework
Update framework
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2020-10-09 19:37:10 +09:00 |
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Dan Balasescu
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bcc096ee49
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Merge pull request #10446 from peppy/fix-timeline-tick-bar-lines
Fix bar lines ("down beat" as people call it) showing up too often in timeline
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2020-10-09 19:24:29 +09:00 |
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Dan Balasescu
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93f5ea57a5
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Merge pull request #10427 from peppy/fix-hidden-first-object
Fix first hitobject in osu! hidden mod not getting correct fade applied
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2020-10-09 19:23:47 +09:00 |
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Dan Balasescu
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62690e4873
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Merge pull request #10432 from peppy/editor-reverse-pattern
Add "reverse pattern" support to editor selection handler
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2020-10-09 19:19:24 +09:00 |
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Dean Herbert
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021777145f
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Update framework
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2020-10-09 18:51:52 +09:00 |
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Dean Herbert
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3838f405dd
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Fix missed usages
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2020-10-09 18:50:05 +09:00 |
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Dean Herbert
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edaf6db5c6
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Reference EditorBeatmap directly for selected objects
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2020-10-09 18:44:23 +09:00 |
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Dean Herbert
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21c6242f90
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Fix bar lines ("down beat" as people call it) showing up too often in timeline
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2020-10-09 18:35:44 +09:00 |
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Dan Balasescu
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a6d19cd2d6
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Merge pull request #10431 from peppy/fix-distribution-graph-rounding
Fix incorrect timing distribution display due to lack of rounding
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2020-10-09 18:12:29 +09:00 |
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Dan Balasescu
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6572ce5f36
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Merge pull request #10441 from peppy/editor-selection-blueprint-performance
Improve performance of slider blueprints
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2020-10-09 18:01:25 +09:00 |
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Dan Balasescu
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a1226ccaa2
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Merge pull request #10440 from peppy/fix-editor-song-after-exit
Fix editor playing deleted beatmap's track on exit-without-save
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2020-10-09 17:58:31 +09:00 |
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Dan Balasescu
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4881a13f4b
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Merge pull request #10443 from peppy/editor-timeline-tick-display-performance
Improve TimelineTickDisplay performance
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2020-10-09 17:53:12 +09:00 |
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Dean Herbert
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5d888f687a
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Account for the width of points so they don't suddenly appear at timeline edges
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2020-10-09 16:49:51 +09:00 |
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Dean Herbert
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ceb1494c33
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Only run regeneration when passing a new min/max tick boundary
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2020-10-09 16:47:29 +09:00 |
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Dean Herbert
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017a8ce496
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Only recalculate when display actually changes
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2020-10-09 15:57:31 +09:00 |
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Dean Herbert
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9baf704942
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Add local pooling to TimelineTickDisplay
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2020-10-09 15:48:24 +09:00 |
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Dean Herbert
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beec0e4193
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Hide children of SelectionBlueprint when not selected
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2020-10-09 14:03:13 +09:00 |
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Dean Herbert
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8be19fd820
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Increase height of contracted score panel to fit mods again
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2020-10-09 13:26:09 +09:00 |
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Dean Herbert
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389ffe7da5
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Hide bonus result types from score table for the time being
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2020-10-09 13:23:18 +09:00 |
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Dean Herbert
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07558b5bc0
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Merge branch 'master' into ruleset-result-types
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2020-10-09 13:17:05 +09:00 |
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Dean Herbert
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68039cff40
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Set beatmap to sane default on exiting editor
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2020-10-09 13:12:48 +09:00 |
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Dean Herbert
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c86b37f60d
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Add check to ensure MusicController doesn't play a delete pending beatmap's track
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2020-10-09 13:11:24 +09:00 |
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Dean Herbert
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6649cb2204
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Fix incorrect first object logic
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2020-10-09 06:41:53 +09:00 |
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Dean Herbert
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825e10ec8c
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Add reverse handler button to selection box
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2020-10-09 06:32:23 +09:00 |
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Dean Herbert
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eacc7dca9a
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Fix SliderPath not handling Clear correctly
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2020-10-09 06:31:59 +09:00 |
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Dean Herbert
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85b33fffd0
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Fix incorrect comments
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2020-10-09 05:14:44 +09:00 |
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Dean Herbert
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ff5a1937f5
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Fix test logic and stabilise rounding direction
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2020-10-09 05:04:03 +09:00 |
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Dean Herbert
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a5b2c4195e
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Fix incorrect timing distribution display due to lack of rounding
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2020-10-09 04:41:45 +09:00 |
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Bartłomiej Dach
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c867fb4985
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Merge branch 'master' into update-check-improvements
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2020-10-08 21:32:26 +02:00 |
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Dean Herbert
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5966205037
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Fix ternary button states not updating correctly after a paste operation
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2020-10-09 04:31:45 +09:00 |
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Dean Herbert
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e7eda19b07
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Reset new combo button state after successful placement
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2020-10-09 03:31:01 +09:00 |
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Dean Herbert
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2d0275ba95
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Fix first hitobject in osu! hidden mod not getting correct fade applied
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2020-10-09 03:07:01 +09:00 |
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Dean Herbert
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8dddd8aff5
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Merge pull request #9883 from swoolcock/confine-during-gameplay
Add "During Gameplay" option for mouse confining
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2020-10-08 20:25:27 +09:00 |
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Dean Herbert
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4ccd751604
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Further simplify non-transactional change logic
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2020-10-08 18:42:53 +09:00 |
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Dean Herbert
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3114174e09
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Add missing non-transactional SaveState calls
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2020-10-08 18:41:03 +09:00 |
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Dean Herbert
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dbdb25ccf7
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Move reset logic to OsuGame
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2020-10-08 18:29:19 +09:00 |
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Dean Herbert
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43a575484a
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Remove pointless comments
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2020-10-08 18:29:09 +09:00 |
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Dean Herbert
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0967db768f
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Add xmldoc covering usage restrictions
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2020-10-08 18:28:56 +09:00 |
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Dean Herbert
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afed832b19
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Tidy up EditorBeatmap slightly
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2020-10-08 18:06:49 +09:00 |
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Dean Herbert
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1027b608ff
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Copy list content before firing events to avoid pollution
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2020-10-08 18:04:07 +09:00 |
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Dean Herbert
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38babf3de5
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Update usages of ChangeHandler to EditorBeatmap where relevant
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2020-10-08 18:04:07 +09:00 |
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Dean Herbert
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b2d93f799f
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Hook ChangeHandler to transactional events rather than individual ones
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2020-10-08 18:04:07 +09:00 |
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Dean Herbert
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0781fbd443
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Make EditorBeatmap implement TransactionalCommitComponent
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2020-10-08 18:04:07 +09:00 |
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