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mirror of https://github.com/ppy/osu.git synced 2024-11-15 21:17:25 +08:00
Commit Graph

928 Commits

Author SHA1 Message Date
Dean Herbert
9123d2cb7f
Fix multiple test failures 2024-08-28 23:28:43 +09:00
Dean Herbert
c8a7727199
Make ID retrieval global to all tests and fix multiple other usages 2024-08-09 17:46:51 +09:00
Bartłomiej Dach
518c1aa5a0
Remove weird Expanded / ExpandedState duality 2024-08-07 14:01:30 +02:00
Caiyi Shyu
051d52c23f Update ModCustomisationPanel to use ExpandedState enum 2024-08-01 19:25:45 +08:00
Dan Balasescu
7a4758d8cc
Attempt to fix TestSelectableMouseHandling test failure
https://github.com/ppy/osu/pull/28900/checks?check_run_id=27652166871

This is an attempt. Going frame-by-frame I noticed that there's one
frame in which the text is loaded but the
FillFlowContainer/GridContainer haven't properly validated so the text
is not positioned correctly (it's overflowing the panel to the left). If
the cursor is moved at this exact time, then it may not be properly
positioned for the following assertion, even though it is _somewhere_ on
the panel.

If the above is the case, then this is a known o!f issue, but not a
simple one to solve.

I haven't reproed this locally.
2024-07-19 17:49:16 +09:00
Salman Ahmed
3ea0f58daa Update TestSceneFreeModSelectOverlay to work again 2024-07-11 15:31:23 +03:00
Salman Ahmed
7a5624fd0e Add screen footer to ScreenTestScene 2024-07-11 15:30:07 +03:00
Salman Ahmed
1298b98534 Update test coverage 2024-06-23 08:22:54 +03:00
Bartłomiej Dach
dd6e9308b3
Extract user mod select button for reuse 2024-06-10 12:45:27 +02:00
Bartłomiej Dach
1f41261fc7
Fix test failure 2024-05-27 12:01:02 +02:00
Bartłomiej Dach
cf22fc143f
Merge pull request #27539 from frenzibyte/storyboard-loops-v2
Refactor storyboard commands structure and add framework-based transform loop support
2024-05-06 08:39:07 +02:00
Bartłomiej Dach
f57818f5a2
Add visual test coverage of private room status 2024-05-03 11:25:50 +02:00
Salman Ahmed
c1649b76d6 Reorder command properties to match general format
I had them shuffled around in the middle of the refactor.
2024-03-08 21:33:53 +03:00
Salman Ahmed
8d3e502262 Merge branch 'master' into storyboard-loops-v2 2024-03-08 20:22:19 +03:00
Salman Ahmed
fa9b2f0cd5 Add generics to ApplyInitialValue/ApplyTransforms for ability to return custom transform sequences
*sigh*
2024-03-08 03:07:39 +03:00
Salman Ahmed
585ab59768 Apply major refactor to the storyboard commands flow structrure 2024-03-08 01:10:09 +03:00
Salman Ahmed
2151e0a294 Improve test coverage 2024-02-26 22:30:09 +03:00
Salman Ahmed
c1db9d7819 Add test coverage 2024-02-23 18:16:44 +03:00
Bartłomiej Dach
c1feccb4cf
Add test coverage for selection behaviour 2024-02-05 19:53:19 +01:00
Dan Balasescu
b44f77cee1
Update R# + fix inspections 2024-02-02 21:00:28 +09:00
Dean Herbert
a1fe5eedd5
Merge pull request #26751 from frenzibyte/fix-multiplayer-fail-freezing-score
Fix score processor no longer applying results when failing in multiplayer match
2024-01-29 19:51:31 +09:00
Dean Herbert
fb24c66342
Mark ResultsScreen.Score as nullable
Is nullable in playlist results at very least.
2024-01-29 16:43:26 +09:00
Salman Ahmed
64b61108ad Move solution to multiplayer flow instead 2024-01-28 00:42:04 +03:00
Salman Ahmed
ea641bb8d2 Rename GameplayState.HasFailed to properly clarify its meaning 2024-01-27 23:23:10 +03:00
Salman Ahmed
d38779f962 Add failing test case 2024-01-27 23:22:56 +03:00
Bartłomiej Dach
4d39c91972
Merge pull request #26449 from peppy/playlist-room-buttons
Allow interacting with playlist item buttons when not selected
2024-01-15 19:12:01 +01:00
Bartłomiej Dach
d8d1d9264c
Fix test failure 2024-01-15 18:29:51 +01:00
Bartłomiej Dach
91f8144f98
Add test coverage 2024-01-15 14:58:46 +01:00
Bartłomiej Dach
6dee2860d2
Merge branch 'master' into fix-multiplayer-mods-cheesing 2024-01-15 12:19:29 +01:00
Bartłomiej Dach
0a02050a85
Fix test crashing at the end in visual test browser 2024-01-15 12:12:27 +01:00
Salman Ahmed
4cde8685d3 Add failing test case 2024-01-13 11:16:22 +03:00
Salman Ahmed
5303023e57 Add failing test case and fix selection assertion 2024-01-13 09:42:23 +03:00
Dean Herbert
44d35020d1
Add test coverage of failed multiplayer score 2024-01-04 17:54:52 +09:00
Dan Balasescu
8587652869
Fix countdown button being enabled 2023-12-04 11:00:11 +09:00
Dan Balasescu
9ccd33a1ec
Add comments to test 2023-12-04 10:20:53 +09:00
Dan Balasescu
c2644a5d5e
Correctly implement button enabled state 2023-12-04 10:18:37 +09:00
Dan Balasescu
f3530a79b1
Add test 2023-12-01 21:34:20 +09:00
Bartłomiej Dach
ef555ed0cf
Fix test failures 2023-11-02 21:24:58 +01:00
Dean Herbert
66b84d02cb
Add note about TestGameplayExitFlow failure, and ignore for now
See:
https://github.com/ppy/osu/actions/runs/6695995685/job/18194110641
https://github.com/ppy/osu/actions/runs/6700910613/job/18208272419
2023-10-31 14:27:55 +09:00
Dean Herbert
4319b22db8
Add failing test coverage of player not pausing track correctly 2023-10-10 17:55:35 +09:00
Dean Herbert
26d05afadc Add more test coverage to multi spectator screen 2023-08-16 17:14:42 +09:00
Dean Herbert
56eb44d15b Change TestSpectatorClient to provide some better fake data for score / acc 2023-08-16 17:14:42 +09:00
Bartłomiej Dach
4152b4e523
Remove duplicated test case 2023-08-12 22:46:18 +02:00
QuantumSno
e9bb9434e9 Merge remote-tracking branch 'origin/leaderboard-toggle' into leaderboard-toggle 2023-08-12 00:19:48 -04:00
QuantumSno
562af8b46d Updated test TestSceneGameplayChatDisplay.cs. Now uses new default bind for toggle chat (enter) 2023-08-12 00:18:10 -04:00
Bartłomiej Dach
5b6c3321cf
Merge branch 'master' into multi-spectator-flow-fixes 2023-08-01 19:03:48 +02:00
Bartłomiej Dach
bcfc76b469
Add visual-only test coverage for centred player case 2023-08-01 17:41:07 +02:00
Dean Herbert
ed0c7e8880 Add failing test coverage showing crash on multiple StartGameplay invocations 2023-08-01 19:21:58 +09:00
Dean Herbert
feea412bec Add test with only one player 2023-07-30 14:40:24 +09:00
Dean Herbert
eb149942e5 Add ability to toggle all free mods quickly at multiplayer song select 2023-07-19 19:08:32 +09:00