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mirror of https://github.com/ppy/osu.git synced 2025-03-06 09:47:22 +08:00

4050 Commits

Author SHA1 Message Date
Dean Herbert
439f03e3b3 Fix failing test due to missing dependency 2021-01-25 19:25:38 +09:00
Mysfit
304264046b Added tests. 2021-01-24 17:46:54 -05:00
Andrei Zavatski
e9d10bb6e7 Revert "Minor refactoring"
This reverts commit 3d42cc1f9199715990aa25c234a15885a87ec09a.
2021-01-22 22:49:49 +03:00
Andrei Zavatski
3d42cc1f91 Minor refactoring 2021-01-22 22:27:26 +03:00
Bartłomiej Dach
360f26c13d Merge branch 'master' into scroll-to-20 2021-01-22 19:58:36 +01:00
Andrei Zavatski
20161aea6a Show LoginOverlay if not logged-in when clicking on a pill 2021-01-22 21:47:53 +03:00
Andrei Zavatski
6379381f95 Make VotePill background transparent for own comments 2021-01-22 20:46:20 +03:00
Bartłomiej Dach
a71f769cce Add missing license header 2021-01-21 22:09:42 +01:00
Bartłomiej Dach
7046f64e7f Rewrite test scene 2021-01-21 22:09:17 +01:00
vmaggioli
a5f866d95c
Test updates 2021-01-21 15:14:24 -05:00
vmaggioli
e4b59c7317
Test setup 2021-01-21 11:54:26 -05:00
Dean Herbert
a6516e3be5 Merge branch 'master' into scroll-to-20 2021-01-21 14:28:17 +09:00
smoogipoo
54dbb43f79 Fix more potential failures 2021-01-21 14:03:35 +09:00
Dean Herbert
7c4a072568 Merge branch 'master' into scroll-to-20 2021-01-21 13:48:26 +09:00
smoogipoo
163a937e41 Fix mod test failing intermittently 2021-01-21 13:30:53 +09:00
Andrei Zavatski
da0066e7b0 Merge master with conflicts resolved 2021-01-21 07:30:47 +03:00
Dan Balasescu
c3675293fa
Merge branch 'master' into beatmapset-refactor 2021-01-21 12:38:34 +09:00
Bartłomiej Dach
7abe33ad0e Add failing test case 2021-01-21 00:04:15 +01:00
smoogipoo
bba182a02d Fix test failure 2021-01-20 21:27:16 +09:00
smoogipoo
5ff76be052 Fix potential test failures due to timing 2021-01-20 19:43:51 +09:00
smoogipoo
8ffbcc9860 Fix test failures and general discrepancies 2021-01-20 14:05:35 +09:00
Andrei Zavatski
2ca3ccad06 Move all the content to BeatmapSetHeaderContent drawable 2021-01-20 04:56:46 +03:00
smoogipoo
de9d075f94 Initial sample + samplechannel rework 2021-01-19 17:11:40 +09:00
Andrei Zavatski
f0add0a7cf Make BeatmapSetOverlay use OverlayHeader 2021-01-19 01:34:37 +03:00
Andrei Zavatski
70420b56d3 Merge remote-tracking branch 'refs/remotes/ppy/master' into overlay-header-refactor 2021-01-18 20:09:51 +03:00
Salman Ahmed
4a1acdece2 Merge branch 'multiplayer-beatmap-tracker' into ready-button-clean-up 2021-01-18 20:06:47 +03:00
Salman Ahmed
5f2e9c5485 Add visual test case for displaying beatmap availability states 2021-01-18 11:49:27 +03:00
Andrei Zavatski
27ffc98445 Implement WebOverlay component 2021-01-18 10:48:12 +03:00
Bartłomiej Dach
2b23c8eabd Use alpha directly for checking visibility in test
`IsPresent` is no longer synonymous with being visible, after applying
the fix to the issue in question.
2021-01-17 18:08:58 +01:00
Salman Ahmed
585aa87c53 Fix playlist item download button never shown back after hiding 2021-01-17 19:17:14 +03:00
Dean Herbert
5fd644fc57 Unify variable names 2021-01-17 22:42:48 +09:00
Dean Herbert
addd463d26
Merge branch 'master' into explicit-search-control 2021-01-17 21:44:25 +09:00
Dean Herbert
edb6d3907b
Merge pull request #11472 from frenzibyte/explicit-beatmap-markers
Add explicit content markers to beatmap panels and overlay
2021-01-17 21:44:10 +09:00
Salman Ahmed
63c0dc9bd9 Update ready button test scene with new logic 2021-01-17 01:11:03 +03:00
Dean Herbert
b8c85ef017 Revert polling changes to fix participant list display
It turns out this polling was necessary to get extra data that isn't
included in the main listing request. It was removed deemed useless, and
in order to fix the order of rooms changing when selecting a room.
Weirdly, I can't reproduce this happening any more, and on close
inspection of the code can't see how it could happen in the first place.

For now, let's revert this change and iterate from there, if/when the
same issue arises again.

I've discussed avoiding this second poll by potentially including more
data (just `user_id`s?) in the main listing request, but not 100% sure
on this - even if the returned data is minimal it's an extra join
server-side, which could cause performance issues for large numbers of
rooms.
2021-01-15 15:19:12 +09:00
Dean Herbert
d023ad8ad1 Remove assert messages 2021-01-15 15:18:29 +09:00
Dean Herbert
51255033e2 Update some missed usages of KeyBindingContainer in tests 2021-01-15 14:57:01 +09:00
Roman Kapustin
0ea4e221b2 Merge branch 'master' into net5.0 2021-01-14 14:02:51 +03:00
Salman Ahmed
268f9d661f Dispose of local config on disposal 2021-01-13 13:00:14 +03:00
Salman Ahmed
a5f99ed8e6 Merge branch 'explicit-beatmap-markers' into explicit-search-control 2021-01-13 12:53:57 +03:00
Salman Ahmed
7fd55efc43 Add test cases for displaying explicit beatmaps 2021-01-13 12:27:15 +03:00
Dean Herbert
422260797b Revert polling changes to fix participant list display
It turns out this polling was necessary to get extra data that isn't
included in the main listing request. It was removed deemed useless, and
in order to fix the order of rooms changing when selecting a room.
Weirdly, I can't reproduce this happening any more, and on close
inspection of the code can't see how it could happen in the first place.

For now, let's revert this change and iterate from there, if/when the
same issue arises again.

I've discussed avoiding this second poll by potentially including more
data (just `user_id`s?) in the main listing request, but not 100% sure
on this - even if the returned data is minimal it's an extra join
server-side, which could cause performance issues for large numbers of
rooms.
2021-01-12 17:26:00 +09:00
Salman Ahmed
80fa2cf693 Add test coverage 2021-01-12 11:14:05 +03:00
Bartłomiej Dach
d110ed9e95 Merge branch 'master' into fix-mod-buttons-not-copying-settings 2021-01-10 15:42:33 +01:00
Dean Herbert
95ad324a39
Merge branch 'master' into fix-mod-buttons-not-copying-settings 2021-01-10 23:01:54 +09:00
Bartłomiej Dach
8c3955d341 Improve safety of ongoing operation tracker
Finishing an operation started via
`OngoingOperationTracker.BeginOperation()` was risky in cases where the
operation ended at a callback on another thread (which, in the case of
multiplayer, is *most* cases). In particular, if any consumer registered
a callback that mutates transforms when the operation ends, it would
result in crashes after the framework-side safety checks.

Rework `OngoingOperationTracker` into an always-present component
residing in the drawable hierarchy, and ensure that the
`operationInProgress` bindable is always updated on the update thread.
This way consumers don't have to add local schedules in multiple places.
2021-01-09 22:45:24 +01:00
Dean Herbert
b69fe8a274
Merge branch 'master' into disable-repeat-multi-actions 2021-01-09 10:15:20 +09:00
Bartłomiej Dach
ff60d652ed Move out test ongoing operation tracker to higher level 2021-01-08 22:28:21 +01:00
Salman Ahmed
375ecf92ed Merge remote-tracking branch 'upstream/master' into fix-mod-buttons-not-copying-settings 2021-01-09 00:26:18 +03:00
Bartłomiej Dach
924f91ed9b Fix song select test doing the completely wrong thing 2021-01-08 15:56:35 +01:00