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Commit Graph

91 Commits

Author SHA1 Message Date
smoogipooo
bb8c533802 Fix CI issues. 2017-08-09 17:34:09 +09:00
smoogipooo
e9a98358b3 Don't move completed drum rolls above the playfield. 2017-08-09 17:26:59 +09:00
smoogipooo
2334c109e5 Set better TaikoPlayfield default VisibleTimeRange. 2017-08-09 16:46:08 +09:00
smoogipooo
8b4f28318f Fix drum roll ticks. 2017-08-09 16:19:31 +09:00
smoogipooo
ef29d9c093 Merge remote-tracking branch 'origin/master' into taiko-timingchanges-2
# Conflicts:
#	osu.Game.Rulesets.Taiko/UI/TaikoRulesetContainer.cs
2017-08-09 16:18:27 +09:00
Dean Herbert
723e27353c HitRenderer -> RulesetContainer 2017-08-09 13:28:29 +09:00
Dean Herbert
7c0e7ebcd0 Give HitRenderer a reference to Ruleset
Used to get correct bindings for a mode (ActionMappingInputManager).
2017-08-09 13:05:52 +09:00
smoogipooo
27e63eb7c4 Fix up sizing issues. 2017-08-09 10:54:00 +09:00
smoogipooo
a95ee7494f Initial conversion of taiko to use ScrollingPlayfield. 2017-08-08 16:01:18 +09:00
Dean Herbert
fa7ef8ed52 Merge remote-tracking branch 'upstream/master' into taiko-fixes
# Conflicts:
#	osu.Desktop.Tests/Visual/TestCaseTaikoHitObjects.cs
#	osu.Desktop.Tests/Visual/TestCaseTaikoPlayfield.cs
#	osu.Desktop.VisualTests/osu.Desktop.VisualTests.csproj
2017-08-04 18:04:23 +09:00
Huo Yaoyuan
62b3540fd6 Merge branch 'master' into fixes 2017-08-04 13:49:03 +08:00
Huo Yaoyuan
eb9972581e Provide Autoplay mod in Ruleset. 2017-08-04 00:25:24 +08:00
smoogipooo
ba31bfcdf1 CI fixes. 2017-08-03 20:44:05 +09:30
smoogipooo
351d255355 Fix brokenness due to relative sizes. 2017-08-03 20:12:31 +09:30
smoogipooo
0a4464bbe8 Merge remote-tracking branch 'origin/master' into taiko-fixes
# Conflicts:
#	osu.Game.Rulesets.Taiko/Objects/Drawables/Pieces/SwellSymbolPiece.cs
2017-08-03 20:02:19 +09:30
smoogipooo
74e9449a75 Make symbol pieces relative sized. 2017-08-03 15:57:45 +09:30
Dean Herbert
0d9ea97828 Allow Rulesets to create a non-FontAwesome icon
This also
- Renames TextAwesome to SpriteIcon.
- Removes the default size of "20" from SpriteIcon (now defaults to the underlying texture size).
2017-08-03 14:36:21 +09:00
smoogipooo
dc0d0a3602 CI. 2017-08-03 14:31:20 +09:30
smoogipooo
c2475f6721 Fix gravity. 2017-08-03 14:18:54 +09:30
smoogipooo
e55a406e4d Fix DrawableTaikoHitObject + drawable hit objects. 2017-08-03 13:54:13 +09:30
smoogipooo
786bad3d71 Simplify + fix up circle pieces. 2017-08-03 13:53:12 +09:30
smoogipooo
b2d69dfa02 Fix HitExplosion. 2017-08-03 13:36:49 +09:30
smoogipooo
14639ff8e3 Fix HitTarget. 2017-08-03 13:36:36 +09:30
smoogipooo
d796730e36 Fix KiaiHitExplosion. 2017-08-03 13:36:15 +09:30
smoogipooo
22ffc78757 Rework consts in TaikoHitObject to be relative size values. 2017-08-03 13:36:04 +09:30
smoogipooo
324fd456a7 Rework border + fillmodes + size in TaikoPlayfield. 2017-08-03 13:35:07 +09:30
smoogipooo
358b7c9d3d Better InputDrum sizing + positioning. 2017-08-03 09:35:42 +09:30
smoogipooo
5352da277d Remove ScaleFixContainer. 2017-08-03 08:16:19 +09:30
Dean Herbert
fce580d717 Reshuffle namespaces 2017-07-26 13:22:46 +09:00
Dean Herbert
64f2e2dc32 Use Colour instead of ColourInfo 2017-07-23 13:06:16 +02:00
Thomas Müller
e68675f970 Rename EasingTypes to Easing 2017-07-22 20:53:53 +02:00
Thomas Müller
a7dc8a892b Update framework 2017-07-21 17:24:09 +02:00
Thomas Müller
440878945e Remove remaining usages of AddDelay 2017-07-17 18:16:15 +03:00
Thomas Müller
19fb03e737 Try different formatting style 2017-07-16 18:28:20 +03:00
Thomas Müller
032e9df67b ApplyDelay -> AddDelay 2017-07-16 17:47:29 +03:00
Thomas Müller
99221260c4 Replace several usages of BeginDelayedSequence with LINQ-style 2017-07-16 17:42:01 +03:00
Thomas Müller
71105bb9ee Delay -> ApplyDelay; DelayReset -> ResetDelay 2017-07-16 14:06:46 +03:00
Thomas Müller
a5e610a7ba Update framework and fix compilation
Most issues were related to BeginLoopedSequence usage and lack of
"this." in front of transform helpers.
2017-07-14 19:18:12 +03:00
Thomas Müller
9d523ea012 Update framework 2017-07-12 11:06:13 +09:00
paparony03
62dee59672 Shapes namespace
Depends on https://github.com/ppy/osu-framework/pull/837
2017-06-20 15:54:23 +10:00
Dean Herbert
41d4aee4f5 Update nuget packages
- [ ] Depends on framework partner in crime https://github.com/ppy/osu-framework/pull/820
2017-06-13 11:50:46 +09:00
smoogipooo
ffbb46f668 Update in line with framework. 2017-06-12 12:48:47 +09:00
John Neijzen
2f7d9655fd More Clean up 2017-06-08 15:27:35 +08:00
John Neijzen
431d225a60 Keyword Spacing and Brackets Fixing 2017-06-08 14:35:10 +08:00
Shawdooow
ecc0d0b11c Daycore mod 2017-05-30 12:49:06 -04:00
Dean Herbert
391134b1d3 Adjust glow a bit 2017-05-24 17:16:02 +09:00
smoogipooo
7afa1766e1 Make HitExplosion circular again, keep it masked to the stage. 2017-05-24 15:48:47 +09:00
smoogipooo
56fe97a147 Make kiai hit explosions slightly more prominent. 2017-05-24 15:48:27 +09:00
smoogipooo
c29f4b2ee8 Fix weird glow + add small pre-beat transition. 2017-05-24 15:40:34 +09:00
smoogipooo
445b469e47 Use ligher hue instead of white. 2017-05-24 15:22:46 +09:00