Aergwyn
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0b23ceb781
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fix slider fade out to be eased
+ move duration calculation to not be done twice
+ made Slider / Spinner private again as they are not accessed externally anymore
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2017-12-28 15:36:27 +01:00 |
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Aergwyn
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e42fa7205b
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adjust spinner sequence to the new fadeout speed
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2017-12-27 21:23:56 +01:00 |
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Aergwyn
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4c2554595e
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implement hidden (mostly)
some things work and others don't, I dunno
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2017-12-26 17:25:18 +01:00 |
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Dean Herbert
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e76961a932
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Remove unnecessary bool
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2017-10-11 11:23:02 +09:00 |
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Huo Yaoyuan
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09093013a7
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Move spm calculation into counter.
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2017-10-07 15:58:53 +08:00 |
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Huo Yaoyuan
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a876ab9b90
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Move spm counter to a seperated control.
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2017-10-07 15:31:42 +08:00 |
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Huo Yaoyuan
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ee8746b848
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Fade in spm texts.
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2017-10-05 20:07:33 +08:00 |
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Huo Yaoyuan
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24187cc53a
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Move spm text out of scaled parts.
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2017-10-05 19:55:20 +08:00 |
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Huo Yaoyuan
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3de42ee405
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Smooth spm values into a time range.
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2017-09-30 15:23:10 +08:00 |
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Huo Yaoyuan
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e2e26c91af
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Show SPM value basically.
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2017-09-29 22:30:41 +08:00 |
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smoogipooo
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ac8ec31b61
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Make judgements able to be "added" plus make everything compile and run.
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2017-09-06 17:02:13 +09:00 |
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Dean Herbert
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84c22df3f5
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Combine Judgement.HitResults into one.
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2017-09-06 17:01:48 +09:00 |
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Shane Woolcock
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90dacd9861
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Trim whitespace
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2017-08-18 16:49:10 +09:30 |
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Shane Woolcock
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9628c0b6d6
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Change spinner to check currently pressed actions rather than implementing IKeyBindingHandler
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2017-08-18 16:46:00 +09:30 |
|
Dean Herbert
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0d9ea97828
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Allow Rulesets to create a non-FontAwesome icon
This also
- Renames TextAwesome to SpriteIcon.
- Removes the default size of "20" from SpriteIcon (now defaults to the underlying texture size).
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2017-08-03 14:36:21 +09:00 |
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Thomas Müller
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e68675f970
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Rename EasingTypes to Easing
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2017-07-22 20:53:53 +02:00 |
|
Thomas Müller
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440878945e
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Remove remaining usages of AddDelay
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2017-07-17 18:16:15 +03:00 |
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Thomas Müller
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546efc0181
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Get rid of AddDelay & ResetDelay in osu.Game.Rulesets.Osu
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2017-07-17 17:05:24 +03:00 |
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Thomas Müller
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032e9df67b
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ApplyDelay -> AddDelay
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2017-07-16 17:47:29 +03:00 |
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Thomas Müller
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71105bb9ee
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Delay -> ApplyDelay; DelayReset -> ResetDelay
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2017-07-16 14:06:46 +03:00 |
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Thomas Müller
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a5e610a7ba
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Update framework and fix compilation
Most issues were related to BeginLoopedSequence usage and lack of
"this." in front of transform helpers.
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2017-07-14 19:18:12 +03:00 |
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Thomas Müller
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f5829860a2
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Get rid of AlwaysReceiveInput
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2017-06-23 18:02:24 +02:00 |
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Dean Herbert
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82cf94bbff
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Move spinner colours to local definition for now
We don't want to start polluting the OsuColours namespace with non-UI colours.
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2017-05-22 09:50:45 +09:00 |
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Dean Herbert
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95498fe6df
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Adjust spinner colours making use of EdgeEffect.Hollow
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2017-05-21 17:21:49 +09:00 |
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Dean Herbert
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3004a44b98
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Further colour adjustments
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2017-05-18 22:21:41 +09:00 |
|
Dean Herbert
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c78dfb4a13
|
Oops colours were wrong
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2017-05-18 21:56:19 +09:00 |
|
Dean Herbert
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e3ae2bca6d
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Design improvements
paired with smoogi
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2017-05-18 21:38:19 +09:00 |
|
Dean Herbert
|
ae676b48b2
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Fix whitespace
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2017-05-18 19:51:45 +09:00 |
|
Dean Herbert
|
9cd41c0e87
|
Spinner design refresh
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2017-05-18 19:42:20 +09:00 |
|
EVAST9919
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a4d5660e41
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Cast SpinsRequired value to int
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2017-05-14 09:22:49 +03:00 |
|
EVAST9919
|
ef23405733
|
Applied suggested changes
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2017-05-14 06:45:35 +03:00 |
|
EVAST9919
|
6d9e11a74f
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CI fixes
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2017-05-13 03:10:13 +03:00 |
|
EVAST9919
|
5532d3ec49
|
storing OD value only
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2017-05-13 03:04:40 +03:00 |
|
EVAST9919
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86ebd9d663
|
spinner's progress depends on current map OD now
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2017-05-13 02:51:58 +03:00 |
|
Dean Herbert
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4ab636cbb8
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Update osu! drawables to use TransformSequences.
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2017-04-27 17:37:38 +09:00 |
|
Dean Herbert
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705e66c7a1
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Fix spinners becoming wonky.
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2017-04-18 22:29:58 +09:00 |
|
Dean Herbert
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fbd26a1d5e
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Mode -> Ruleset.
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2017-04-18 16:05:58 +09:00 |
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