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Commit Graph

2419 Commits

Author SHA1 Message Date
OliBomby
dd0fceaec6 add addition bank 2023-05-08 16:12:03 +02:00
OliBomby
7260dcac60 fix crash on multiselect and node sample piece popup 2023-05-08 15:57:30 +02:00
OliBomby
bb8285e2ef cleanup code duplication 2023-05-08 15:14:25 +02:00
OliBomby
4c36530435 allow editing additions in sample point piece 2023-05-08 15:08:40 +02:00
OliBomby
88d840a60d fix assigned hitsounds dont have bank or volume 2023-05-08 14:42:15 +02:00
OliBomby
3b5bae7742 Abbreviate common bank names on timeline 2023-05-08 13:16:30 +02:00
OliBomby
e945846759 Add node sample pieces to timeline blueprint 2023-05-08 13:10:24 +02:00
OliBomby
32f945d304 fix updating wrong samples 2023-05-08 13:08:28 +02:00
OliBomby
cb7b747d52 create NodeSamplePointPiece 2023-05-08 12:38:53 +02:00
OliBomby
b447018e5b remove editor beatmap 2023-05-08 11:55:58 +02:00
OliBomby
244ca4e8c7 Remove dependency on SamplesBindable 2023-05-08 11:55:17 +02:00
Bartłomiej Dach
65b4b198a4
Merge branch 'master' into export 2023-05-06 20:12:53 +02:00
Bartłomiej Dach
e808a47811
Fix delegate leak 2023-05-05 20:33:27 +02:00
Bartłomiej Dach
f536238554
Use shorter copy 2023-05-05 20:30:50 +02:00
Dean Herbert
b7a287869a Add display of beatmap slider velocity when adjusting 2023-05-05 15:57:38 +09:00
Dean Herbert
cc70d89bf9 Move editor inspector classes out of ruleset namespace 2023-05-05 15:57:38 +09:00
cdwcgt
4549a865d9
Merge branch 'master' into export 2023-05-04 00:18:01 +09:00
Dean Herbert
6b017ac05f
Merge pull request #23308 from OliBomby/sample-control-points
Remove SampleControlPoint and DifficultyControlPoint from HitObject
2023-05-03 14:21:51 +09:00
Dean Herbert
8a536c1cdb Fix non-block namespace usage 2023-05-02 15:09:24 +09:00
OliBomby
1dc34ee25d fix infinite repeat count when adjusting length of 0 length slider 2023-05-01 15:48:54 +02:00
OliBomby
608fa3cc73 Merge remote-tracking branch 'upstream/master' into sample-control-points 2023-04-30 19:47:03 +02:00
Cootz
607a04ae73 Fix the issue 2023-04-29 10:29:33 +09:00
OliBomby
c44f71a737 remove all regular usage of DifficultyControlPoint 2023-04-26 17:55:38 +02:00
OliBomby
87ca0f5335 Update SamplePointPiece.cs 2023-04-26 13:45:58 +02:00
OliBomby
e4b64bdc3e clean up code stuff 2023-04-25 19:06:29 +02:00
OliBomby
755ad25dbe clean code 2023-04-25 18:27:20 +02:00
OliBomby
c23a7b014e add missing } 2023-04-25 18:17:07 +02:00
OliBomby
065464d90c Fixed DifficultyPointPiece 2023-04-25 18:12:53 +02:00
Dean Herbert
9f4b1f0f24 Always round editor rotation to integer values 2023-04-20 14:30:01 +09:00
Bartłomiej Dach
73bd0feef5
Fix incorrectly implemented localisation 2023-04-10 15:03:33 +02:00
Bartłomiej Dach
6fec476147
Simplify snap implementation 2023-04-10 14:55:30 +02:00
cdwcgt
ce6a87b4a3
Merge remote-tracking branch 'upstream/master' into export 2023-04-09 15:02:47 +09:00
Dean Herbert
8d2e852ffd Fix overbearing key down handling 2023-04-08 22:30:36 +09:00
Dean Herbert
a1fc4def1d Remove redundant method override 2023-04-08 22:18:07 +09:00
Micha Lehmann
3c4a25e53f Fix tooltip text not resetting when ending an editor rotation 2023-04-08 14:28:52 +02:00
Micha Lehmann
580d5745c0 Add "(snapped)" to the tooltip when snap-rotating in the editor 2023-04-08 14:15:49 +02:00
Dean Herbert
f72dd86b42 Fix code quality issues and avoid updating bindable twice per operation 2023-04-08 10:40:36 +09:00
Micha Lehmann
c827c2810b Improve editor selection rotation value wrapping
This fixes two issues the previous algorithm had:
1.  A half-turn rotation used to show up as -180°.
2.  Rotating more than 180° in one drag event would overwhelm it
    and cause the value to go outside its range.

This comes at the cost of a negligible performance hit,
since a division (modulo) is performed instead of just addition/subtraction.
2023-04-08 01:30:29 +02:00
Micha Lehmann
f1de560d57 Snap editor selection rotation when holding shift 2023-04-08 01:30:29 +02:00
Dean Herbert
e31a90e043 Don't cycle selection when more than one items are selected 2023-03-21 21:31:10 +09:00
Dean Herbert
1cf870d956 Add test coverage and fix fail case where a drag selection ends incorrectly with cyclic selection 2023-03-15 15:16:48 +09:00
Dean Herbert
6546f5968a Merge branch 'master' into skin-editor-cyclic-selection 2023-03-14 20:43:56 +09:00
Dean Herbert
4f7be332f3 Revert isDraggingBlueprint to field 2023-03-08 19:24:03 +09:00
Dean Herbert
245c3c025c Refactor endClickSelection to reduce nesting 2023-03-08 19:23:32 +09:00
Bartłomiej Dach
72695f7c90
Merge branch 'master' into omit-barline-in-timing-control-point 2023-03-07 22:46:24 +01:00
Dean Herbert
21bdbb20e6 Add optional support for cyclic selection to BlueprintContainer 2023-03-07 14:22:12 +09:00
mk56-spn
908651cc11 make ResetConfirmDialog properly utilise its parent's logic
Adjust name of `DeleteAction` to `DangerousAction`
2023-03-05 20:57:26 +01:00
Dean Herbert
6ff1fb6b1a Adjust sizing to allow for timing point information now being longer than before 2023-03-02 18:57:54 +09:00
Dean Herbert
044b0604b2 Move OmitFirstBarLine to TimingControlPoint 2023-02-28 19:29:31 +09:00
mk56-spn
90227a6496 Rename DeleteConfirmationDialog.cs into DangerousActionDialog.cs 2023-02-27 21:57:59 +01:00