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Commit Graph

92 Commits

Author SHA1 Message Date
smoogipoo
641279ec3e Make SkinnableSound an IAdjustableAudioComponent 2020-08-06 14:43:48 +09:00
Dean Herbert
91c2afe9f1 Merge branch 'master' into fix-gameplay-sample-pausing 2020-07-28 15:10:37 +09:00
Dean Herbert
cc0d5d74d7
Merge branch 'master' into Issue#9170 2020-07-28 13:36:42 +09:00
Dean Herbert
9889bfa0f3 Stop playing samples on pause, resume looping on unpause 2020-07-27 16:15:49 +09:00
Dean Herbert
3257c1e9f2 Move interface exposing into region 2020-07-27 16:02:52 +09:00
Bartłomiej Dach
648f9204f5 Add sample lifetime constraints for taiko 2020-07-26 17:50:25 +02:00
Dean Herbert
3ed40d3a6b Fix SkinnableSounds not continuing playback on skin change 2020-07-22 16:37:58 +09:00
Dean Herbert
a39c4236c7 Fix multiple issues and standardise transforms 2020-07-17 19:08:50 +09:00
Dean Herbert
5f577797a7 Expose transform helpers in SkinnableSound 2020-07-01 18:41:00 +09:00
Dean Herbert
c2697d3907 Use DrawableSample in SkinnableSound class 2020-05-20 20:49:01 +09:00
recapitalverb
c753cb46c5 Use [Resolved] wherever possible 2020-02-14 20:14:00 +07:00
Huo Yaoyuan
0d81b96c5f Use deconstruction declaration. 2019-11-12 19:55:22 +08:00
Huo Yaoyuan
ccc8aa6fa4 Apply brace style. 2019-11-11 20:13:13 +08:00
Dean Herbert
6197c7fd31 Add automatic resource mapping for rulesets to their own dll 2019-09-04 20:29:28 +09:00
Dean Herbert
b460f76fa6 Adjust file spacing slightly 2019-09-02 19:01:43 +09:00
Dean Herbert
0bfe4650c3 Early return if no change occurred in looping value 2019-09-02 19:01:17 +09:00
Dean Herbert
f08b523abf Name tuple items 2019-09-02 18:20:30 +09:00
Dean Herbert
9c53430a0f Only initialise when required 2019-09-02 18:18:59 +09:00
iiSaLMaN
06224a7d4e Fix build issue 2019-08-29 15:38:33 +03:00
iiSaLMaN
ec6a40af33 Add adjustments on channel creation if there is 2019-08-29 15:32:21 +03:00
iiSaLMaN
3d62003382 Add null check 2019-08-28 15:39:45 +03:00
iiSaLMaN
2f3fb8cf88 Add Stop + RemoveAdjustment functions 2019-08-28 13:10:11 +03:00
iiSaLMaN
cb8fe89b8b Allow setting looping to existing channels 2019-08-28 13:09:53 +03:00
iiSaLMaN
d1cbd11d28 Merge remote-tracking branch 'upstream/master' into add-adjustment-function-for-skinnable-sound 2019-08-28 13:09:07 +03:00
Dean Herbert
1aa09ff05c
Merge pull request #5795 from iiSaLMaN/allow-fallback-to-samples-without-bank
Try retrieving samples without bank names
2019-08-28 13:12:51 +09:00
Dean Herbert
4add1727b7 Fix hitsounds not updating immediately after switching skins 2019-08-28 03:25:57 +09:00
iiSaLMaN
4ef991b973 Loop over lookup names on default-samples retrieval 2019-08-27 19:42:17 +03:00
iiSaLMaN
da72806693 Remove lookup logic from SkinnableSound 2019-08-23 14:55:38 +03:00
iiSaLMaN
66d8440167 Move non-bank samples logic to LegacySkin 2019-08-22 12:50:47 +03:00
iiSaLMaN
87f3184fcc Try retrieving samples without bank names
Fallback for spinner bonus samples
2019-08-21 15:14:33 +03:00
iiSaLMaN
cfa569b226 Add looping field and fix build 2019-08-15 05:35:47 +03:00
iiSaLMaN
07e7e1187c Add adjustment function in SkinnableSound 2019-08-15 05:30:35 +03:00
Dean Herbert
60ea3d4e1a Fix skinning support for combobreak 2019-06-30 21:58:30 +09:00
Dean Herbert
1629534a0c More disposal? 2019-05-31 14:28:53 +09:00
Dean Herbert
4ca34bd5e8 Update osu! in line with audio subsystem refactor 2019-05-28 17:06:01 +09:00
Dean Herbert
8617aaa2a7 Update licence header (and remove year) 2019-01-24 17:43:03 +09:00
smoogipoo
e207dd728b Fix taiko proxies not receiving the correct lifetimes 2018-11-15 20:26:12 +09:00
smoogipoo
310c4a7d6c Make SampleInfo choose its own lookup name 2018-07-02 14:18:41 +09:00
Dean Herbert
32a74f95a5 Normalize all the line endings 2018-04-13 18:26:38 +09:00
Dean Herbert
9ad4e9284a Add skin source fallback chain 2018-03-20 16:40:11 +09:00
Dean Herbert
ab9aed351f Remove null channels from SkinnableSound playable channels 2018-02-25 17:14:35 +09:00
Dean Herbert
768e0a4e2a Add SkinnableSound class
Tidy things up, move logic out of SampleInfo.
2018-02-24 22:47:14 +09:00