Dean Herbert
630faa3b56
Add TODO marking incorrect EF core data type
...
As mentioned in the comment, we probably don't need to be storing this
in the database in the first place (as it should be able to be
calculated from the other statistics we have available to us). Something
to consider when we refactor the database backend.
2021-03-25 17:50:21 +09:00
Bartłomiej Dach
a16c0641b2
Revert EF Core to version 2.2
...
This reverts commit f3faad74d5
, reversing
changes made to 712e7bc7bf
.
Several issues arose after migrating to 5.0, including, but possibly not
limited to, performance regressions in song select, as well as failures
when attempting to save beatmaps after metadata changes in the editor.
2021-03-21 11:05:15 +01:00
smoogipoo
917717686a
Expand explanatory comment
2021-03-18 19:26:29 +09:00
smoogipoo
b68dc686ee
Fix converted mania scores not accounting for GREATs
2021-03-18 19:19:53 +09:00
Roman Kapustin
0a1e325fc7
Extract requerying of navigational properties from DbContext
2021-03-14 19:34:53 +03:00
Roman Kapustin
a60ff80c04
Use expression body in ModsJson get accessor
2021-03-12 00:02:29 +03:00
Roman Kapustin
d2f943395d
Hotfix importing scores from stable
2021-03-11 22:12:47 +03:00
Roman Kapustin
c6c616f244
Actualize tests
2021-03-11 21:02:40 +03:00
Dean Herbert
b1cd01ceb8
Apply ConfigureAwait changes to game side
2021-03-08 14:36:35 +09:00
Dean Herbert
03771ce8ec
Allow determining a BeatmapDifficultyCache's bindable return's completion state via nullability
2021-02-25 16:19:01 +09:00
Dean Herbert
5f23bd7259
Revert most of the changes to ArchiveModeManager by using better code
2021-02-12 12:48:32 +09:00
Lucas A
51d4da565c
Fix ArchiveModelManagers lookup paths.
2021-01-24 22:25:49 +01:00
Lucas A
d71ac83428
Use StableStorage in ArchiveModelManager.
2021-01-24 19:46:10 +01:00
Dean Herbert
9bb32f0914
Merge branch 'master' into move-cache-logic-to-base-impl
2020-11-06 16:56:35 +09:00
Dan Balasescu
972fc54c2d
Merge pull request #10710 from peppy/user-id-as-int
...
Use int instead of long for user_id fields for now
2020-11-06 14:35:14 +09:00
Dean Herbert
a2606d31c7
Move lookup/storage/compute logic to base class (and consume in ScorePerformanceCache)
2020-11-06 13:51:41 +09:00
Dean Herbert
0103b12575
Add basic base class to begin to standardise function across caching components
2020-11-06 13:26:39 +09:00
Dean Herbert
14bb079feb
Rename ScorePerformanceManager to ScorePerformanceCache
2020-11-06 13:15:33 +09:00
Dean Herbert
5113d4af8f
Rename BeatmapDifficultyManager to BeatmapDifficultyCache
2020-11-06 13:14:29 +09:00
Dean Herbert
1e1569eb53
Use int instead of long for user_id fields for now
2020-11-06 12:59:46 +09:00
Dean Herbert
7b320a991f
Add note about missing expiration logic
2020-11-02 14:53:32 +09:00
Dean Herbert
d46f7535c9
Add xmldoc for new component
2020-11-02 14:50:44 +09:00
Lucas A
a96c067bea
Remove uncessary async-await state machine level.
2020-10-27 13:45:21 +01:00
Bartłomiej Dach
ba818e3ae0
Merge branch 'master' into results-dynamic-pp-calc
2020-10-19 21:41:07 +02:00
Dean Herbert
83482ca15c
Fix one more missed occurrence
2020-10-16 13:21:47 +09:00
Bartłomiej Dach
d4ba9d2682
Simplify implementation of CalculatePerformanceAsync
2020-10-12 22:10:02 +02:00
Lucas A
a0e6226b7a
Rename LocalId -> LocalScoreID
2020-10-10 19:19:24 +02:00
Lucas A
de522d53ea
Make CalculatePerformanceAsync() nullable.
2020-10-10 19:16:21 +02:00
Lucas A
6459ce28a3
Don't calculate performance if difficulty attributes aren't locally computable.
2020-10-09 18:32:03 +02:00
Lucas A
fa201be2ad
Simplify PerformanceCacheLookup
2020-10-08 18:31:29 +02:00
Lucas A
cd15f83f85
Update ScorePerformanceCalculator code path.
2020-10-07 14:10:25 +02:00
Lucas A
7f5cf04b2b
Fix merge conflicts.
2020-10-07 13:28:49 +02:00
Dean Herbert
6ac70945f2
Show bonus judgements on expanded panel
2020-10-07 16:17:28 +09:00
Dean Herbert
d6d0bd90a3
Extract tuple into class
2020-10-07 15:34:03 +09:00
Dean Herbert
50eca202f4
User IEnumerable for HandledExtensions
2020-10-02 16:17:10 +09:00
Dean Herbert
a1b8ced46d
Merge branch 'master' into fix-score-recalc
2020-10-01 17:00:20 +09:00
Lucas A
2766cf73b4
Reuse BeatmapDifficultyManager cache for beatmap difficulty attributes.
2020-09-29 18:32:02 +02:00
Lucas A
35f7de2084
Apply review suggestions.
2020-09-29 18:08:21 +02:00
smoogipoo
297168ecc4
Fix scores sometimes not being re-standardised correctly
2020-09-29 19:06:09 +09:00
smoogipoo
f439c1afbc
Make osu/taiko/catch use Ok+Great
2020-09-29 17:16:55 +09:00
smoogipoo
31fae045fa
Update judgement processors with new hit results
2020-09-29 16:33:38 +09:00
Lucas A
6efc4c4250
Cache performance calculations to prevent recomputations.
2020-09-28 19:04:39 +02:00
Lucas A
ddede85704
Split performance calculation to its own class.
2020-09-27 12:44:29 +02:00
smoogipoo
a07597c369
Adjust displays to use new results/orderings
2020-09-25 20:22:59 +09:00
smoogipoo
5cdc8d2e7b
Add cancellation support
2020-09-09 17:37:11 +09:00
smoogipoo
37a659b2af
Refactor/add xmldocs
2020-09-09 17:36:47 +09:00
smoogipoo
e271408fca
Move max score calculation inside ScoreProcessor
2020-09-09 16:51:53 +09:00
smoogipoo
117c7ec6b2
Merge branch 'master' into score-recalc
2020-09-09 14:38:36 +09:00
smoogipoo
ec2674e1ea
Fix nullref with null beatmap
2020-08-28 22:51:39 +09:00
smoogipoo
d7bbb362bf
Separate bindables
2020-08-28 22:51:19 +09:00