Bartłomiej Dach
d4519f74ab
Merge branch 'master' into hp-drain-fix-breaks
2023-11-23 10:31:42 +09:00
Dan Balasescu
30309cdf11
Merge pull request #25415 from Poyo-SSB-forks/unify-ur
...
Change unstable rate calculation to account for rate-change mods
2023-11-23 09:53:28 +09:00
Poyo
3a0586a8f5
Rewrite backwards assertion
2023-11-21 15:19:04 -08:00
Dan Balasescu
8302ebcf1a
Remove default DrainRate value
2023-11-21 19:18:02 +09:00
Dean Herbert
6fa7b4f552
Merge branch 'master' into hp-drain-v1-2
2023-11-17 18:33:03 +09:00
Poyo
a73c870712
Allow GameplayRate to be nullable and assert before use
2023-11-15 17:00:35 -08:00
Dan Balasescu
e3137d575b
Fix osu! and base HP processor break time implementation
2023-11-14 01:11:17 +09:00
Dan Balasescu
98e6b7744b
Cleanup
2023-11-13 13:46:47 +09:00
Poyo
064857c40b
Calculate unstable rate using rate-adjusted offsets
2023-11-10 19:57:44 -08:00
Dan Balasescu
fecc6f580b
Add legacy reference health processor
2023-11-10 18:40:21 +09:00
Dean Herbert
818432fab4
Fix non-classic osu! combo not matching expectations
2023-11-02 19:27:55 +09:00
Dean Herbert
3787348448
Change Perfect
judgement to not give extra score
2023-10-13 16:29:02 +09:00
Bartłomiej Dach
063623b4e6
Merge branch 'master' into remove-hold-note-ticks
2023-10-11 19:47:51 +02:00
Dan Balasescu
a1a46e58fc
Move validation to DHO.ApplyResult()
2023-10-10 21:42:37 +09:00
Dan Balasescu
04ce223e66
Remove pairings that shouldn't be valid
2023-10-10 10:03:37 +09:00
Dan Balasescu
594bcc2ab5
Apply suggestion to condense method
2023-10-10 09:56:26 +09:00
Dan Balasescu
326702165f
Update HitResult helpers with new judgement
2023-10-09 11:50:17 +09:00
Dan Balasescu
65ac617be4
Actually validate judgements
2023-10-09 10:45:29 +09:00
Dan Balasescu
9415fe4446
Add mania hold note body + combo break judgement
2023-10-09 09:47:00 +09:00
Dan Balasescu
da2a4681d9
Add method to retrieve legacy score multiplier
2023-10-02 16:52:01 +09:00
Dan Balasescu
b4b7a7ea5e
Add LegacyBeatmapConversionDifficultyInfo abstraction
2023-10-02 16:52:01 +09:00
Dean Herbert
04ab44bb7a
Reword xmldoc to read better
...
Co-authored-by: Bartłomiej Dach <dach.bartlomiej@gmail.com>
2023-09-12 15:28:55 +09:00
Dan Balasescu
2334be1987
Split legacy scoring attributes into a separate object
2023-09-07 21:10:38 +09:00
Dan Balasescu
47a65f8890
Merge branch 'master' into fix-imperfect-simulation
2023-07-13 15:41:54 +09:00
Dean Herbert
1629024111
ILegacyScoreProcessor
-> ILegacyScoreSimulator
2023-07-04 17:32:54 +09:00
Dan Balasescu
09bc8e45de
Refactoring
2023-06-28 16:14:32 +09:00
Dan Balasescu
a9c65d200a
Initial conversion of scores
2023-06-26 22:19:01 +09:00
Dean Herbert
0ab0c52ad5
Automated pass
2023-06-24 01:00:03 +09:00
Bartłomiej Dach
e46b4209c3
Remove no-longer-needed local method
2023-06-14 21:50:19 +02:00
Bartłomiej Dach
462570801a
Introduce new method for enumeration of objects during autoplay simulation
2023-06-14 21:50:19 +02:00
Bartłomiej Dach
3295294cbc
Reorder autoplay-related virtual methods closer together
2023-06-14 21:50:19 +02:00
Bartłomiej Dach
04e812b5ab
Make JudgementProcessor.SimulateAutoplay()
non-virtual
...
Nobody overrides this, and with the structure given, overriders would
have to rewrite half of this code anyway. The fact that the class has 2
other overridable members (`CreateResult()`, `GetSimulatedHitResult()`)
which cease to have any meaning if `SimulateAutoplay()` is overridden
also contributes to taking this decision.
2023-06-14 21:50:19 +02:00
Dean Herbert
3334323eb7
Run updateScore
on Reset
for good measure
2023-06-14 01:54:57 +09:00
Dean Herbert
0ab9a48f00
Fix score not updating when TrackHitEvents
is set to false
2023-06-13 11:44:52 +09:00
Dean Herbert
e9fb1f8932
Avoid tracking hit events altogether during migration
2023-06-13 02:15:41 +09:00
Dean Herbert
e0ebb000d6
Avoid unnecessary operations during score processor simulation
2023-06-13 02:05:11 +09:00
Dean Herbert
b3ca409339
Rename a few remaining CountAccuracyJudgement
variable
2023-05-29 20:08:22 +09:00
Dean Herbert
a789d1e49c
Add xmldoc and change naming around ScoreProcessorStatistics
a bit
2023-05-29 18:38:16 +09:00
Dan Balasescu
d45b54399b
Add back minimum/maximum accuracy
2023-05-23 18:15:32 +09:00
Dan Balasescu
3598ca9125
Adjust xmldoc
2023-05-23 18:05:10 +09:00
Dan Balasescu
8570f825ed
Consider all accuracy judgements in accuracy progress
2023-05-23 17:47:35 +09:00
Dan Balasescu
f8101fbbc7
Rename variables
2023-05-23 17:44:17 +09:00
Dan Balasescu
62d504af92
Fix base implementation of ComputeTotalScore
2023-05-23 15:59:24 +09:00
Dan Balasescu
e1feeded12
Change statistics type, remove overridability
2023-05-23 15:36:34 +09:00
Dan Balasescu
25d72d370e
Always add non-bonus change to combo portion
2023-05-20 00:24:43 +09:00
Dan Balasescu
30a296bd09
Rename parameters
2023-05-19 17:27:02 +09:00
Dan Balasescu
6c6f8621c1
Add score processor statistics to replay header
2023-05-19 16:29:24 +09:00
Dan Balasescu
d74bf2a096
Refactor for safety
2023-05-19 14:37:26 +09:00
Dan Balasescu
2ae34530f7
Avoid NaN values during ApplyBeatmap processing()
2023-05-19 14:14:34 +09:00
Dan Balasescu
7cbf48ffcf
Fix TestSceneScoring and incorrect combo calculations
2023-05-19 14:09:19 +09:00