Dan Balasescu
6e3558b222
Remove weird test
2021-12-14 06:38:57 +09:00
Dean Herbert
99ac71c1fe
Simplify usages where the ruleset being used is osu! ruleset
2021-12-13 16:37:20 +09:00
Dean Herbert
b0d14526ea
Move test ScoreInfo
creation to TestResources
...
The main goal here is to remove the inheritance, since realm doesn't
like that. Unfortunate that we can't use object initialisers in a few of
these places, but no real way around that.
2021-12-13 16:34:50 +09:00
Dan Balasescu
2cd2b10ce1
Fix results sometimes showing incorrect score position
2021-12-13 06:54:57 +09:00
Dean Herbert
dbb08f7d46
Use OnlineID
for set operations
2021-12-10 16:11:48 +09:00
Dean Herbert
bf1418bafc
Use OnlineID
instead of legacy IDs for equality and lookups
2021-12-10 16:11:48 +09:00
Dean Herbert
2d125893fc
Add tests and disable selection on invalid items
2021-11-16 17:23:52 +09:00
Dean Herbert
692e846acd
Rename BeatmapSetInfo.OnlineBeatmapSetID
to OnlineID
to match interface
2021-11-12 17:52:44 +09:00
Dean Herbert
6a098a8634
Rename BeatmapInfo.OnlineBeatmapID
to OnlineID
to match interface
2021-11-12 17:46:24 +09:00
Dean Herbert
0ecf5f201c
Rename User
to APIUser
and move to correct namespace
2021-11-07 11:26:01 +09:00
smoogipoo
c96b07c625
Remove unnecessary/wrong code
2021-10-28 18:24:04 +09:00
Dean Herbert
c0848486d6
Add missing test coverage for attempt count display
2021-10-28 17:27:16 +09:00
Dean Herbert
8076e22e70
Replace weird import handling
2021-10-28 17:27:16 +09:00
Dean Herbert
b096bf6cd1
Ensure all test beatmaps have unique OnlineIDs to avoid import conflicts
...
The order of operation of imports means that the already-imported
instances are considered most correct (they have usually been populated
using an online source, although that is skipped in tests), so on two
consecutive test imports in a test scene, the second will lose its
online IDs completely.
This aims to ensure that all test beatmaps will have online IDs, which
is the general expected behaviour.
2021-10-28 16:56:31 +09:00
smoogipoo
e2c08fb2e5
Create room by clicking button
2021-10-28 15:41:59 +09:00
smoogipoo
b0b27a47d5
Rename test scene
2021-10-28 15:28:16 +09:00
smoogipoo
cf15282077
Merge branch 'master' into fix-playlists-room-subscreen-tests
2021-10-28 15:26:48 +09:00
smoogipoo
f3dba49aae
Rename room managers
2021-10-27 19:36:32 +09:00
Dean Herbert
58237f6fee
Fix weird import flows
2021-10-27 14:26:37 +09:00
Dean Herbert
84bb3a962b
Centralise room "creation"
2021-10-27 14:11:57 +09:00
Dean Herbert
c4a253cc75
Replace local instantiation of TestBeatmap
with helper method
2021-10-27 13:55:14 +09:00
Dean Herbert
2bc2420012
Rename test scene
...
It's not testing the sub-screen. It's testing creating playlists.
2021-10-27 13:54:21 +09:00
smoogipoo
d6ac6a5cd6
Fix intermittent results screen test failures
2021-10-08 15:18:01 +09:00
Dean Herbert
b339c149d8
Copy BaseDifficulty
to Beatmap<T>
and move all write operations across
2021-10-06 15:10:45 +09:00
Dean Herbert
a2e61883e3
Initial push to use ILive
in import process
2021-09-30 22:55:25 +09:00
Dean Herbert
7ed995fbc5
Add test with many rooms displayed
2021-09-08 20:52:14 +09:00
smoogipoo
c9325cc419
Fix results screen test scene
2021-09-07 14:15:23 +09:00
smoogipoo
20100b8894
Fix a few test failures
2021-09-06 20:20:52 +09:00
smoogipoo
4f3a5fbad5
Fix test failure
2021-08-23 14:29:15 +09:00
smoogipoo
610a162271
Merge branch 'master' into remove-current-room
2021-08-20 16:23:36 +09:00
Dean Herbert
e25592f325
Merge branch 'master' into fix-lounge-loading
2021-08-19 20:01:47 +09:00
Dean Herbert
b09105e5a7
Merge pull request #14381 from smoogipoo/match-subscreen-redesign
...
Update layout of multiplayer room screens
2021-08-19 19:36:21 +09:00
smoogipoo
c31af96f1d
Pass room into RoomSettingsOverlay
2021-08-19 16:41:21 +09:00
Salman Ahmed
47ef33e731
Fix playlists lounge sub screen test potentially failing
2021-08-19 06:28:31 +03:00
Salman Ahmed
49bc3a8250
Refactor playlists room manager to handle dummy API requests
2021-08-19 06:25:47 +03:00
smoogipoo
6dc96fdb83
Disable edit button in playlists
2021-08-18 16:56:42 +09:00
smoogipoo
5d72c5911a
Rename MatchSettingsOverlay and related classes
...
Because "match" is a multiplayer-only concept.
2021-08-17 17:14:28 +09:00
smoogipoo
3db0b69f92
Throw not implemented exceptions
2021-08-16 12:44:12 +09:00
smoogipoo
1c0ffd4621
Merge branch 'master' into multi-polling-request-refactor
2021-08-13 22:24:01 +09:00
smoogipoo
44b3e3bfac
Merge branch 'master' into fix-playlists-cross-ruleset-entry
2021-08-13 21:58:15 +09:00
smoogipoo
8910781bcd
Move listing polling component to LoungeSubScreen
2021-08-13 17:39:09 +09:00
smoogipoo
047b37788b
Merge online play filter control with the lounge subscreen
2021-08-12 19:48:15 +09:00
Dean Herbert
b713ba1bd4
Add test coverage
2021-08-12 15:12:48 +09:00
Dean Herbert
9b9dacf3fe
Update usages of Drawable.Click()
2021-08-04 17:30:33 +09:00
Salman Ahmed
5141bf66eb
Add failing test case
2021-07-26 04:41:47 +03:00
Dean Herbert
a3e0168a46
Update tests
2021-07-12 18:25:04 +09:00
Dean Herbert
9f9d7f9125
Add remaining pieces of password flow (for osu-web join request)
2021-07-12 18:22:52 +09:00
smoogipoo
92fa99700e
Merge branch 'master' into rework-multiplayer-test-scenes
2021-06-29 15:39:59 +09:00
smoogipoo
1ed61b9b98
Fix up dependencies class names
2021-06-25 20:11:38 +09:00
smoogipoo
a27a647ae7
Rename RoomDependencies -> OnlinePlayDependencies
2021-06-25 18:07:47 +09:00
smoogipoo
aa5d22d04a
Remove "test container", make everything go through OnlinePlayTestScene
2021-06-25 13:02:19 +09:00
smoogipoo
a21cf87b5f
Split room manager and allow overrides
2021-06-24 19:14:05 +09:00
smoogipoo
5115299e9a
Merge RoomManagerTestScene into OnlinePlaySubScreenTestScene
2021-06-24 19:09:31 +09:00
smoogipoo
a7b5c3bed1
Add OnlinePlaySubScreenTestScene
2021-06-24 17:01:28 +09:00
smoogipoo
4af119a407
Re-namespace
2021-06-24 16:29:06 +09:00
smoogipoo
c9ec4b9da4
Remove RoomTestScene inheritance from simple test scenes
2021-06-24 16:02:20 +09:00
Dean Herbert
cd6f175375
Ensure beatmap is reloaded before each playlist room test run
2021-06-24 13:29:06 +09:00
Dean Herbert
1bbfbb0d8e
Fix test that never should have worked
...
This was only working by luck until now. It was "correctly" matching on
null online ID (see logic at
abc96057b2/osu.Game/Screens/OnlinePlay/Match/RoomSubScreen.cs (L199-L207)
).
Now it works by actually matching on the online ID.
2021-06-23 19:30:11 +09:00
Dean Herbert
b16d10bd95
Provide game-wide resources via IStorageResourceProvider
2021-05-31 18:57:47 +09:00
Dean Herbert
48672f8afd
Add very basic test logic to ensure PlayerLoader
is present for playlists
2021-05-14 15:02:36 +09:00
Dean Herbert
aeff9bd853
Add return bool to HandleRequest to better trigger failures
2021-03-23 18:17:29 +09:00
Salman Ahmed
2609b22d53
Replace usage of CurrentModeRank
in line with API change
2021-03-01 23:07:25 +03:00
Bartłomiej Dach
f62120c66b
Remove unused using directive
2021-02-22 22:45:55 +01:00
Dean Herbert
adf2dc36c9
Fix PlaylistResults tests performing delays in real-time when headless
2021-02-22 15:43:58 +09:00
Dean Herbert
43052991f8
Remove unused using statement
2021-02-02 16:18:55 +09:00
Dean Herbert
54c0bdf7d3
Fix PlaylistLoungeTestScene appearing very narrow
2021-02-02 16:04:42 +09:00
smoogipoo
bba182a02d
Fix test failure
2021-01-20 21:27:16 +09:00
Bartłomiej Dach
83fb7c7a1a
Re-namespace all files in OnlinePlay directory
2020-12-25 16:50:09 +01:00
Dean Herbert
9de1a67e03
Move PlaylistsResultsScreen to correct namespace
2020-12-25 23:47:32 +09:00
Dean Herbert
836d1491d0
PlaylistsMultiplayer -> Playlists
2020-12-25 23:47:18 +09:00
Dean Herbert
5d4b73baa5
RealtimeMultiplayer -> Multiplayer
2020-12-25 14:10:59 +09:00
Dean Herbert
12e4bbdc5b
Reorganise test scenes into playlists specific namespace
2020-12-25 13:20:37 +09:00