Reduce initial channel load overhead by only loading history on active channel
Further improve beatmap carousel load performance by avoiding incorrect query construction
Change taiko hit explosion animation to match stable for skins
Fix mania selection blueprints not moving/moving incorrectly
Fix speed adjustment mods affecting mania scroll speed
Co-Authored-By: Bartłomiej Dach <dach.bartlomiej@gmail.com>
Avoid using internal EF methods in tests
Reduce database includes where possible
Avoid calls on MusicController executing before it may have finished loading
Fix score multiplier being cut off in mod select at higher ui scales
Add taiko hit explosion skinning support