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Commit Graph

32840 Commits

Author SHA1 Message Date
Bartłomiej Dach
cdd56ece87 Read UseSkinSprites when decoding storyboards 2020-10-20 22:49:56 +02:00
Bartłomiej Dach
e54836a63e Use SkinnableSprite to avoid unnecessary reloads 2020-10-20 22:49:56 +02:00
Sebastian Krajewski
f41fc71e42 Allow storyboard animations to load textures from skins 2020-10-09 18:02:21 +02:00
Sebastian Krajewski
cf76d77762 Fix osu!classic skin elements not showing up in storyboards 2020-10-09 17:34:01 +02:00
Sebastian Krajewski
e0b5ead223
Merge branch 'master' into storyboard-skin-sprites 2020-10-09 16:55:45 +02:00
Dean Herbert
e94ae05a0d
Merge pull request #10430 from peppy/editor-fix-button-states-after-paste
Fix ternary button states not updating correctly after a paste operation
2020-10-09 22:28:00 +09:00
Dean Herbert
b0f8a7794a Make SelectionHandler require EditorBeatmap presence 2020-10-09 21:44:10 +09:00
Dean Herbert
681e88af40
Merge branch 'master' into editor-fix-button-states-after-paste 2020-10-09 20:51:09 +09:00
Dean Herbert
da03084251
Merge pull request #10449 from smoogipoo/ensure-conversion-stability
Ensure stable sorting order in beatmap conversion tests
2020-10-09 20:49:04 +09:00
Dan Balasescu
f214cc6fb3
Merge pull request #10419 from peppy/fix-editor-batch-handling
Increase reliability of editor beatmap change handling
2020-10-09 20:36:57 +09:00
smoogipoo
573336cb47 Ensure stable sorting order in beatmap conversion tests 2020-10-09 20:12:17 +09:00
Dan Balasescu
ecfb7e94c5
Merge branch 'master' into fix-editor-batch-handling 2020-10-09 20:06:06 +09:00
Dan Balasescu
07f19342d1
Merge pull request #10428 from peppy/editor-reset-newcombo-on-placement
Reset new combo button state after successful placement
2020-10-09 19:48:47 +09:00
Dan Balasescu
8515978acd
Merge pull request #10447 from peppy/update-framework
Update framework
2020-10-09 19:37:10 +09:00
Dan Balasescu
bcc096ee49
Merge pull request #10446 from peppy/fix-timeline-tick-bar-lines
Fix bar lines ("down beat" as people call it) showing up too often in timeline
2020-10-09 19:24:29 +09:00
Dan Balasescu
93f5ea57a5
Merge pull request #10427 from peppy/fix-hidden-first-object
Fix first hitobject in osu! hidden mod not getting correct fade applied
2020-10-09 19:23:47 +09:00
Dan Balasescu
62690e4873
Merge pull request #10432 from peppy/editor-reverse-pattern
Add "reverse pattern" support to editor selection handler
2020-10-09 19:19:24 +09:00
Dean Herbert
e618b62ccd Update waveform tests 2020-10-09 19:02:53 +09:00
Dean Herbert
021777145f Update framework 2020-10-09 18:51:52 +09:00
Dean Herbert
3838f405dd Fix missed usages 2020-10-09 18:50:05 +09:00
Dean Herbert
edaf6db5c6 Reference EditorBeatmap directly for selected objects 2020-10-09 18:44:23 +09:00
Dean Herbert
febfe9cdd0 Don't fade the approach circle on increased visibility 2020-10-09 18:43:16 +09:00
Dean Herbert
21c6242f90 Fix bar lines ("down beat" as people call it) showing up too often in timeline 2020-10-09 18:35:44 +09:00
Dan Balasescu
a6d19cd2d6
Merge pull request #10431 from peppy/fix-distribution-graph-rounding
Fix incorrect timing distribution display due to lack of rounding
2020-10-09 18:12:29 +09:00
Dan Balasescu
6572ce5f36
Merge pull request #10441 from peppy/editor-selection-blueprint-performance
Improve performance of slider blueprints
2020-10-09 18:01:25 +09:00
Dan Balasescu
147bc89cad
Merge pull request #10444 from peppy/taiko-strong-limitations
Fix bindable propagation potentially making taiko swells strong
2020-10-09 18:00:54 +09:00
Dan Balasescu
a1226ccaa2
Merge pull request #10440 from peppy/fix-editor-song-after-exit
Fix editor playing deleted beatmap's track on exit-without-save
2020-10-09 17:58:31 +09:00
Dan Balasescu
4881a13f4b
Merge pull request #10443 from peppy/editor-timeline-tick-display-performance
Improve TimelineTickDisplay performance
2020-10-09 17:53:12 +09:00
Dean Herbert
cb96a40dd6 Fix bindable propagation potentially making swells strong 2020-10-09 17:12:10 +09:00
Dean Herbert
144726e3c6 Better guard against taiko swells becoming strong 2020-10-09 17:12:01 +09:00
Dan Balasescu
8432de9403
Merge pull request #10405 from peppy/ruleset-result-types
Allow ruleset to specify custom names for bonus/tick types
2020-10-09 17:03:50 +09:00
Dean Herbert
a0af2eb6c8 Private protect setters 2020-10-09 16:54:43 +09:00
Dean Herbert
5d888f687a Account for the width of points so they don't suddenly appear at timeline edges 2020-10-09 16:49:51 +09:00
Dean Herbert
ceb1494c33 Only run regeneration when passing a new min/max tick boundary 2020-10-09 16:47:29 +09:00
Dean Herbert
955836916b Fix timeline tick display test making two instances of the component 2020-10-09 16:45:11 +09:00
Dean Herbert
017a8ce496 Only recalculate when display actually changes 2020-10-09 15:57:31 +09:00
Dean Herbert
9baf704942 Add local pooling to TimelineTickDisplay 2020-10-09 15:48:24 +09:00
Dean Herbert
6b9e94ae93 Avoid retaining slider selection blueprints FBO backing textures after deselection 2020-10-09 14:05:00 +09:00
Dean Herbert
34d1439f8e Only update slider selection blueprints paths when visible 2020-10-09 14:04:26 +09:00
Dean Herbert
beec0e4193 Hide children of SelectionBlueprint when not selected 2020-10-09 14:03:13 +09:00
Dean Herbert
8be19fd820 Increase height of contracted score panel to fit mods again 2020-10-09 13:26:09 +09:00
Dean Herbert
389ffe7da5 Hide bonus result types from score table for the time being 2020-10-09 13:23:18 +09:00
Dean Herbert
07558b5bc0 Merge branch 'master' into ruleset-result-types 2020-10-09 13:17:05 +09:00
Dean Herbert
68039cff40 Set beatmap to sane default on exiting editor 2020-10-09 13:12:48 +09:00
Dean Herbert
c86b37f60d Add check to ensure MusicController doesn't play a delete pending beatmap's track 2020-10-09 13:11:24 +09:00
Dean Herbert
6649cb2204 Fix incorrect first object logic 2020-10-09 06:41:53 +09:00
Dean Herbert
2a790c76d5 Add reverse implementation for osu! 2020-10-09 06:32:33 +09:00
Dean Herbert
825e10ec8c Add reverse handler button to selection box 2020-10-09 06:32:23 +09:00
Dean Herbert
eacc7dca9a Fix SliderPath not handling Clear correctly 2020-10-09 06:31:59 +09:00
Bartłomiej Dach
02d45529fc
Merge pull request #10420 from peppy/fix-taiko-composer-movement
Fix taiko's HitObjectComposer not allowing movement of selected hitobjects
2020-10-08 23:22:09 +02:00