Thomas Müller
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7751a85e14
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Update framework.
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2016-10-16 14:10:06 +02:00 |
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Huo Yaoyuan
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cb54d33c6e
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Make converter instance per-convert.
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2016-10-14 17:48:07 +08:00 |
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Huo Yaoyuan
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ac66c08991
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Make converter per-instance.
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2016-10-13 21:55:49 +08:00 |
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Huo Yaoyuan
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45a9249306
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Move implementation of HitRender.Converter to base class using an abstract Converter property.
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2016-10-13 21:14:18 +08:00 |
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Dean Herbert
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2566d6bfe0
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Fix regressions with HitRenderers, while also cleaning them up.
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2016-10-13 10:10:15 +09:00 |
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Dean Herbert
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29d223dc41
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Update framework and simplify some references.
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2016-10-12 19:52:49 +09:00 |
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Dean Herbert
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4052a665bf
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Remove all non-load Game access.
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2016-10-12 15:47:08 +09:00 |
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Dean Herbert
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5a507838d6
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Fix event not being unbound.
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2016-10-08 19:12:31 +09:00 |
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Dean Herbert
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08728b84d1
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Make sure intro can't be exited unless the main menu has displayed once.
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2016-10-08 15:54:06 +09:00 |
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Dean Herbert
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e25e7319e9
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Add sample usage of PlayMode bindable.
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2016-10-08 15:54:00 +09:00 |
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Dean Herbert
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5ff9d828eb
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Add KeyCounter to Player for fun.
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2016-10-08 15:53:59 +09:00 |
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Dean Herbert
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d1dfa120d1
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Move BackgroundModes to their own files.
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2016-10-08 15:53:57 +09:00 |
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Dean Herbert
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b588f28856
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Make play modes display playfield.
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2016-10-05 20:49:31 +09:00 |
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Dean Herbert
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c0f25a2683
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Improve white-boxed game modes.
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2016-10-05 20:08:58 +09:00 |
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Dean Herbert
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c2d4672b8d
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Add osu! prefix to mode descriptions.
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2016-10-04 19:40:56 +09:00 |
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Dean Herbert
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11403a922a
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Make Home, Settings and PlayMode buttons work.
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2016-10-04 17:15:03 +09:00 |
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Dean Herbert
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ac16bffe49
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Bring framework and resources up-to-date.
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2016-10-01 19:05:26 +09:00 |
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Dean Herbert
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f0681f35c4
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Merge remote-tracking branch 'refs/remotes/upstream/master' into game-modes-layout
# Conflicts:
# osu.Game/OsuGame.cs
# osu.Game/OsuGameBase.cs
# osu.Game/osu.Game.csproj
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2016-10-01 17:10:27 +09:00 |
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Dean Herbert
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154226b9a3
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Basic white-boxing of all game modes.
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2016-09-29 23:51:17 +09:00 |
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Dean Herbert
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aad58532ec
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Remove getter on Objects.
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2016-09-28 15:49:47 +09:00 |
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Dean Herbert
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f0284ce57c
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Use the old naming style for now.
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2016-09-26 15:07:29 +09:00 |
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Dean Herbert
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ae100e3137
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Move PlayTest to the VisualTests project.
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2016-09-25 13:59:38 +09:00 |
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Dean Herbert
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33e46facec
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Use children for initialisation.
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2016-09-21 13:25:23 +09:00 |
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Dean Herbert
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3a5f37444c
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Add back Playfield masking.
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2016-09-21 13:21:55 +09:00 |
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Dean Herbert
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1712a142a5
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Add proper HitObject expiration.
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2016-09-21 13:12:15 +09:00 |
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Dean Herbert
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f1688499e4
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Bring framework up-to-date.
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2016-09-21 13:12:05 +09:00 |
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Dean Herbert
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36ae4dd271
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Fix osu! playfield (was using inheriting sizemode when it shouldn't).
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2016-09-15 23:58:02 +09:00 |
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Dean Herbert
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851ef4fbbf
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Framework updates.
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2016-09-11 02:27:42 +09:00 |
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Dean Herbert
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753a67fb3d
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Update to use new transform logic.
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2016-09-06 21:42:45 +09:00 |
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Dean Herbert
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9e76feb159
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Add remaining HitRenderers.
Many general improvements.
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2016-09-06 21:42:45 +09:00 |
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Dean Herbert
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97d101310d
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Make OsuPlayfield box a bit larger.
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2016-09-06 21:42:45 +09:00 |
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Dean Herbert
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024ae1d1c2
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Move playfields to own class.
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2016-09-06 21:42:45 +09:00 |
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Dean Herbert
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93744f7372
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Add basic TaikoHitRenderer.
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2016-09-06 21:42:45 +09:00 |
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Dean Herbert
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677a1b0e56
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Add basic box background to OsuPlayfield.
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2016-09-06 21:42:45 +09:00 |
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Dean Herbert
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2ea5a5c675
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Add basic HitRenderer framework.
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2016-09-06 21:42:45 +09:00 |
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Dean Herbert
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7cee44ab1d
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HitObject -> HitBase. Also add BaseHits for each game mode.
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2016-09-06 21:41:16 +09:00 |
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Dean Herbert
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016521240a
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Add playtest class.
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2016-09-06 21:41:16 +09:00 |
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