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mirror of https://github.com/ppy/osu.git synced 2024-11-18 03:52:55 +08:00
Commit Graph

114 Commits

Author SHA1 Message Date
Dean Herbert
cce2094392 Framework update. 2016-10-18 11:20:16 +09:00
Thomas Müller
53076f6446 Modify osu! logo to use new CircularContainer. 2016-10-16 19:26:56 +02:00
Thomas Müller
b3e531b98c Remove implementation of WedgedBox and use Shear transformation instead. 2016-10-16 14:10:24 +02:00
Thomas Müller
7751a85e14 Update framework. 2016-10-16 14:10:06 +02:00
Thomas Müller
1d8ff5fe46 Use circular hover region for osu! logo. 2016-10-15 15:31:16 +02:00
Dean Herbert
123d92f5b9 Merge pull request #71 from huoyaoyuan/tidy-up
Strongly type specifications
2016-10-14 18:57:42 +09:00
Huo Yaoyuan
cb54d33c6e Make converter instance per-convert. 2016-10-14 17:48:07 +08:00
Huo Yaoyuan
254cc87578 Use name ToggleVisibility. 2016-10-14 05:02:13 +08:00
Huo Yaoyuan
1c97edaac2 Base class for overlays. 2016-10-13 23:04:57 +08:00
Huo Yaoyuan
c93a440d3b Make Options:IStateful. 2016-10-13 22:27:37 +08:00
Huo Yaoyuan
ac66c08991 Make converter per-instance. 2016-10-13 21:55:49 +08:00
Huo Yaoyuan
45a9249306 Move implementation of HitRender.Converter to base class using an abstract Converter property. 2016-10-13 21:14:18 +08:00
Dean Herbert
2566d6bfe0 Fix regressions with HitRenderers, while also cleaning them up. 2016-10-13 10:10:15 +09:00
Dean Herbert
aa96d98822 Merge branch 'master' into limit-game-access
Conflicts:
	osu.Desktop.VisualTests/Tests/TestCaseChatDisplay.cs
	osu.Game/GameModes/Menu/ButtonSystem.cs
	osu.Game/Online/Chat/Display/ChatLine.cs
	osu.Game/OsuGame.cs
	osu.Game/Overlays/ToolbarButton.cs
2016-10-12 20:44:33 +09:00
Dean Herbert
29d223dc41 Update framework and simplify some references. 2016-10-12 19:52:49 +09:00
Dean Herbert
b2c31d3047 Updates post-master-merge. 2016-10-12 16:01:23 +09:00
Dean Herbert
4052a665bf Remove all non-load Game access. 2016-10-12 15:47:08 +09:00
Dean Herbert
af76dc09d3 Move direction declaration to usage. 2016-10-12 15:33:04 +09:00
Dean Herbert
f737090c6b Make CentreTarget public. 2016-10-12 15:28:28 +09:00
Dean Herbert
79b62d4373 Merge remote-tracking branch 'refs/remotes/upstream/master'
Conflicts:
	osu-framework
	osu.Desktop.VisualTests/Program.cs
2016-10-12 15:20:23 +09:00
Dean Herbert
c0ea061bd4 Update framework; amend ToolbarButton to use padding and Children initialiser. 2016-10-12 12:24:07 +09:00
Thomas Müller
c62f29dcae Merge branch 'master' of github.com:ppy/osu into general-improvements 2016-10-09 16:02:35 +02:00
Thomas Müller
9ed0748d73 No need to enforce scheduling of task anymore. 2016-10-09 15:40:32 +02:00
Dean Herbert
25de055802 Merge branch 'master' into stateful-drawables
Conflicts:
	osu.Game/GameModes/Menu/Intro.cs
2016-10-09 22:08:32 +09:00
Thomas Müller
dd04b33232 Use AddInternal instead of AddTopLevel. 2016-10-09 20:06:23 +09:00
Thomas Müller
bcb5a02221 Don't rely on return value of Container.Add. 2016-10-09 20:06:20 +09:00
Thomas Müller
d9486e790a Use AddInternal instead of AddTopLevel. 2016-10-09 11:56:41 +02:00
Thomas Müller
99c8f618af Don't rely on return value of Container.Add. 2016-10-09 11:55:52 +02:00
Dean Herbert
76f1653090 Merge pull request #53 from Tom94/use_drawable_scheduler
Use drawable scheduler
2016-10-09 15:25:22 +09:00
Dean Herbert
926c46dbd4 Code formatting and slight changes to transitions. 2016-10-08 23:27:53 +09:00
Dean Herbert
9594b7193c Standardise drawable state access and split large nested classes out of MainMenu.ButtonSystem 2016-10-08 23:27:46 +09:00
Dean Herbert
1e9e52aecc osuLogo handles less keys. 2016-10-08 19:23:21 +09:00
Dean Herbert
5a507838d6 Fix event not being unbound. 2016-10-08 19:12:31 +09:00
Thomas Müller
0c793dfe69 Use own Scheduler instead of Game.Scheduler. 2016-10-08 11:33:24 +02:00
Dean Herbert
27a26cfaaf Ensure the correct background state is restored when skipping multiple levels 2016-10-08 15:54:09 +09:00
Dean Herbert
93f326bb9b Fix welcome sound being played twice. 2016-10-08 15:54:08 +09:00
Dean Herbert
243d2cdec5 Block window closing while intro is playing. 2016-10-08 15:54:07 +09:00
Dean Herbert
f2f3b69eee BackgroundModes shouldn't handle the escape key themselves. 2016-10-08 15:54:07 +09:00
Dean Herbert
08728b84d1 Make sure intro can't be exited unless the main menu has displayed once. 2016-10-08 15:54:06 +09:00
Dean Herbert
c5228b63cb Unify and smiplify exit logic. Now only OsuGame calls the final Exit. 2016-10-08 15:54:05 +09:00
Dean Herbert
c5ac851ba9 Add the ability to exit the game using escape. 2016-10-08 15:54:05 +09:00
Dean Herbert
b2d899feb5 Add basic intro sequence. 2016-10-08 15:54:04 +09:00
Dean Herbert
e25e7319e9 Add sample usage of PlayMode bindable. 2016-10-08 15:54:00 +09:00
Dean Herbert
5ff9d828eb Add KeyCounter to Player for fun. 2016-10-08 15:53:59 +09:00
Dean Herbert
d1dfa120d1 Move BackgroundModes to their own files. 2016-10-08 15:53:57 +09:00
Dean Herbert
d6042bd689 Add intro and begin to create central logic nest. 2016-10-08 15:53:56 +09:00
Dean Herbert
a23ca25e7d Remove unusable "tests" button from main menu system. 2016-10-08 15:53:54 +09:00
Dean Herbert
75c97a62e3 Add main menu music back. 2016-10-08 15:53:53 +09:00
Dean Herbert
b588f28856 Make play modes display playfield. 2016-10-05 20:49:31 +09:00
Dean Herbert
c0f25a2683 Improve white-boxed game modes. 2016-10-05 20:08:58 +09:00