The previous choices made it seem like potentially destructive actions
were being performed. I've gone with neutral colours and more suiting
icons to attempt to avoid this.
---
Addresses concerns in
https://github.com/ppy/osu/discussions/31621#discussioncomment-11948377.
I chose this design even though it wasn't the #1 most popular because I
personally feel that using green/red doesn't work great for these.
This should theoretically not be possible, but while we are sharing this
control's implementation between gameplay and non-gameplay usages, let's
ensure nothing weird can occur.