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Merge pull request #31652 from peppy/beatmap-carousel-v2-split-panels
Split out beatmap and set panels in beatmap carousel v2
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commit
3c763971ff
@ -131,7 +131,7 @@ namespace osu.Game.Tests.Visual.SongSelect
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protected void SortBy(FilterCriteria criteria) => AddStep($"sort by {criteria.Sort}", () => Carousel.Filter(criteria));
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protected void WaitForDrawablePanels() => AddUntilStep("drawable panels loaded", () => Carousel.ChildrenOfType<BeatmapCarouselPanel>().Count(), () => Is.GreaterThan(0));
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protected void WaitForDrawablePanels() => AddUntilStep("drawable panels loaded", () => Carousel.ChildrenOfType<ICarouselPanel>().Count(), () => Is.GreaterThan(0));
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protected void WaitForSorting() => AddUntilStep("sorting finished", () => Carousel.IsFiltering, () => Is.False);
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protected void WaitForScrolling() => AddUntilStep("scroll finished", () => Scroll.Current, () => Is.EqualTo(Scroll.Target));
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@ -56,16 +56,16 @@ namespace osu.Game.Tests.Visual.SongSelect
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WaitForDrawablePanels();
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AddStep("select middle beatmap", () => Carousel.CurrentSelection = BeatmapSets.ElementAt(BeatmapSets.Count - 2));
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AddStep("scroll to selected item", () => Scroll.ScrollTo(Scroll.ChildrenOfType<BeatmapCarouselPanel>().Single(p => p.Selected.Value)));
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AddStep("scroll to selected item", () => Scroll.ScrollTo(Scroll.ChildrenOfType<BeatmapPanel>().Single(p => p.Selected.Value)));
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WaitForScrolling();
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AddStep("save selected screen position", () => positionBefore = Carousel.ChildrenOfType<BeatmapCarouselPanel>().FirstOrDefault(p => p.Selected.Value)!.ScreenSpaceDrawQuad);
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AddStep("save selected screen position", () => positionBefore = Carousel.ChildrenOfType<BeatmapPanel>().FirstOrDefault(p => p.Selected.Value)!.ScreenSpaceDrawQuad);
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RemoveFirstBeatmap();
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WaitForSorting();
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AddAssert("select screen position unchanged", () => Carousel.ChildrenOfType<BeatmapCarouselPanel>().Single(p => p.Selected.Value).ScreenSpaceDrawQuad,
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AddAssert("select screen position unchanged", () => Carousel.ChildrenOfType<BeatmapPanel>().Single(p => p.Selected.Value).ScreenSpaceDrawQuad,
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() => Is.EqualTo(positionBefore));
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}
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@ -83,11 +83,11 @@ namespace osu.Game.Tests.Visual.SongSelect
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WaitForScrolling();
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AddStep("save selected screen position", () => positionBefore = Carousel.ChildrenOfType<BeatmapCarouselPanel>().FirstOrDefault(p => p.Selected.Value)!.ScreenSpaceDrawQuad);
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AddStep("save selected screen position", () => positionBefore = Carousel.ChildrenOfType<BeatmapPanel>().FirstOrDefault(p => p.Selected.Value)!.ScreenSpaceDrawQuad);
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RemoveFirstBeatmap();
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WaitForSorting();
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AddAssert("select screen position unchanged", () => Carousel.ChildrenOfType<BeatmapCarouselPanel>().Single(p => p.Selected.Value).ScreenSpaceDrawQuad,
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AddAssert("select screen position unchanged", () => Carousel.ChildrenOfType<BeatmapPanel>().Single(p => p.Selected.Value).ScreenSpaceDrawQuad,
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() => Is.EqualTo(positionBefore));
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}
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@ -97,7 +97,7 @@ namespace osu.Game.Tests.Visual.SongSelect
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AddUntilStep("drawable selection restored", () => getSelectedPanel()?.Item?.Model, () => Is.EqualTo(selection));
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AddAssert("drawable selection matches carousel selection", () => selection, () => Is.EqualTo(Carousel.CurrentSelection));
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BeatmapCarouselPanel? getSelectedPanel() => Carousel.ChildrenOfType<BeatmapCarouselPanel>().SingleOrDefault(p => p.Selected.Value);
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BeatmapPanel? getSelectedPanel() => Carousel.ChildrenOfType<BeatmapPanel>().SingleOrDefault(p => p.Selected.Value);
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}
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[Test]
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@ -141,14 +141,28 @@ namespace osu.Game.Screens.SelectV2
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#region Drawable pooling
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private readonly DrawablePool<BeatmapCarouselPanel> carouselPanelPool = new DrawablePool<BeatmapCarouselPanel>(100);
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private readonly DrawablePool<BeatmapPanel> beatmapPanelPool = new DrawablePool<BeatmapPanel>(100);
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private readonly DrawablePool<BeatmapSetPanel> setPanelPool = new DrawablePool<BeatmapSetPanel>(100);
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private void setupPools()
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{
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AddInternal(carouselPanelPool);
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AddInternal(beatmapPanelPool);
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AddInternal(setPanelPool);
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}
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protected override Drawable GetDrawableForDisplay(CarouselItem item) => carouselPanelPool.Get();
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protected override Drawable GetDrawableForDisplay(CarouselItem item)
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{
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switch (item.Model)
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{
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case BeatmapInfo:
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return beatmapPanelPool.Get();
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case BeatmapSetInfo:
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return setPanelPool.Get();
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}
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throw new InvalidOperationException();
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}
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#endregion
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}
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@ -57,7 +57,7 @@ namespace osu.Game.Screens.SelectV2
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{
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newItems.Add(new CarouselItem(b.BeatmapSet!)
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{
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DrawHeight = 80,
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DrawHeight = BeatmapSetPanel.HEIGHT,
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IsGroupSelectionTarget = true
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});
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}
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@ -16,22 +16,25 @@ using osuTK.Graphics;
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namespace osu.Game.Screens.SelectV2
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{
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public partial class BeatmapCarouselPanel : PoolableDrawable, ICarouselPanel
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public partial class BeatmapPanel : PoolableDrawable, ICarouselPanel
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{
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[Resolved]
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private BeatmapCarousel carousel { get; set; } = null!;
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private Box activationFlash = null!;
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private Box background = null!;
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private OsuSpriteText text = null!;
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[BackgroundDependencyLoader]
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private void load()
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{
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Size = new Vector2(500, CarouselItem.DEFAULT_HEIGHT);
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Masking = true;
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InternalChildren = new Drawable[]
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{
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background = new Box
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new Box
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{
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Colour = Color4.Aqua.Darken(5),
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Alpha = 0.8f,
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RelativeSizeAxes = Axes.Both,
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},
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@ -69,63 +72,40 @@ namespace osu.Game.Screens.SelectV2
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});
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}
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protected override void FreeAfterUse()
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{
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base.FreeAfterUse();
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Item = null;
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Selected.Value = false;
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KeyboardSelected.Value = false;
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}
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protected override void PrepareForUse()
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{
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base.PrepareForUse();
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Debug.Assert(Item != null);
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var beatmap = (BeatmapInfo)Item.Model;
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DrawYPosition = Item.CarouselYPosition;
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Size = new Vector2(500, Item.DrawHeight);
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Masking = true;
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background.Colour = (Item.Model is BeatmapInfo ? Color4.Aqua : Color4.Yellow).Darken(5);
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text.Text = getTextFor(Item.Model);
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text.Text = $"Difficulty: {beatmap.DifficultyName} ({beatmap.StarRating:N1}*)";
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this.FadeInFromZero(500, Easing.OutQuint);
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}
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private string getTextFor(object item)
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{
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switch (item)
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{
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case BeatmapInfo bi:
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return $"Difficulty: {bi.DifficultyName} ({bi.StarRating:N1}*)";
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case BeatmapSetInfo si:
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return $"{si.Metadata}";
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}
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return "unknown";
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}
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protected override bool OnClick(ClickEvent e)
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{
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if (carousel.CurrentSelection == Item!.Model)
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carousel.TryActivateSelection();
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else
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if (carousel.CurrentSelection != Item!.Model)
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{
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carousel.CurrentSelection = Item!.Model;
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return true;
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}
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carousel.TryActivateSelection();
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return true;
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}
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#region ICarouselPanel
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public CarouselItem? Item { get; set; }
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public BindableBool Selected { get; } = new BindableBool();
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public BindableBool KeyboardSelected { get; } = new BindableBool();
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public double DrawYPosition { get; set; }
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public void Activated()
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{
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activationFlash.FadeOutFromOne(500, Easing.OutQuint);
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}
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public void Activated() => activationFlash.FadeOutFromOne(500, Easing.OutQuint);
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#endregion
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}
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}
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101
osu.Game/Screens/SelectV2/BeatmapSetPanel.cs
Normal file
101
osu.Game/Screens/SelectV2/BeatmapSetPanel.cs
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@ -0,0 +1,101 @@
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// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
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// See the LICENCE file in the repository root for full licence text.
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using System;
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using System.Diagnostics;
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using osu.Framework.Allocation;
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using osu.Framework.Bindables;
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using osu.Framework.Extensions.Color4Extensions;
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using osu.Framework.Graphics;
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using osu.Framework.Graphics.Pooling;
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using osu.Framework.Graphics.Shapes;
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using osu.Framework.Input.Events;
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using osu.Game.Beatmaps;
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using osu.Game.Graphics.Sprites;
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using osuTK;
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using osuTK.Graphics;
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namespace osu.Game.Screens.SelectV2
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{
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public partial class BeatmapSetPanel : PoolableDrawable, ICarouselPanel
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{
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public const float HEIGHT = CarouselItem.DEFAULT_HEIGHT * 2;
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[Resolved]
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private BeatmapCarousel carousel { get; set; } = null!;
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private OsuSpriteText text = null!;
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[BackgroundDependencyLoader]
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private void load()
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{
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Size = new Vector2(500, HEIGHT);
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Masking = true;
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InternalChildren = new Drawable[]
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{
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new Box
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{
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Colour = Color4.Yellow.Darken(5),
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Alpha = 0.8f,
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RelativeSizeAxes = Axes.Both,
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},
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text = new OsuSpriteText
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{
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Padding = new MarginPadding(5),
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Anchor = Anchor.CentreLeft,
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Origin = Anchor.CentreLeft,
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}
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};
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KeyboardSelected.BindValueChanged(value =>
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{
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if (value.NewValue)
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{
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BorderThickness = 5;
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BorderColour = Color4.Pink;
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}
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else
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{
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BorderThickness = 0;
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}
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});
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}
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protected override void PrepareForUse()
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{
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base.PrepareForUse();
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Debug.Assert(Item != null);
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Debug.Assert(Item.IsGroupSelectionTarget);
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var beatmapSetInfo = (BeatmapSetInfo)Item.Model;
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text.Text = $"{beatmapSetInfo.Metadata}";
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this.FadeInFromZero(500, Easing.OutQuint);
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}
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protected override bool OnClick(ClickEvent e)
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{
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carousel.CurrentSelection = Item!.Model;
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return true;
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}
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#region ICarouselPanel
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public CarouselItem? Item { get; set; }
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public BindableBool Selected { get; } = new BindableBool();
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public BindableBool KeyboardSelected { get; } = new BindableBool();
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public double DrawYPosition { get; set; }
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public void Activated()
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{
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// sets should never be activated.
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throw new InvalidOperationException();
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}
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#endregion
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}
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}
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@ -540,11 +540,13 @@ namespace osu.Game.Screens.SelectV2
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{
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var c = (ICarouselPanel)panel;
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// panel in the process of expiring, ignore it.
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if (c.Item == null)
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continue;
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if (panel.Depth != c.DrawYPosition)
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scroll.Panels.ChangeChildDepth(panel, (float)c.DrawYPosition);
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Debug.Assert(c.Item != null);
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if (c.DrawYPosition != c.Item.CarouselYPosition)
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c.DrawYPosition = Interpolation.DampContinuously(c.DrawYPosition, c.Item.CarouselYPosition, 50, Time.Elapsed);
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@ -631,7 +633,9 @@ namespace osu.Game.Screens.SelectV2
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if (drawable is not ICarouselPanel carouselPanel)
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throw new InvalidOperationException($"Carousel panel drawables must implement {typeof(ICarouselPanel)}");
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carouselPanel.DrawYPosition = item.CarouselYPosition;
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carouselPanel.Item = item;
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scroll.Add(drawable);
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}
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@ -650,6 +654,12 @@ namespace osu.Game.Screens.SelectV2
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{
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panel.FinishTransforms();
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panel.Expire();
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var carouselPanel = (ICarouselPanel)panel;
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carouselPanel.Item = null;
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carouselPanel.Selected.Value = false;
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carouselPanel.KeyboardSelected.Value = false;
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}
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#endregion
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