smoogipoo
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0219aff7bc
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Add timeline visible range adjustment
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2020-11-13 17:10:29 +09:00 |
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smoogipoo
|
4ef2e9548c
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Pass HitObjectComposer to BlueprintContainer via ctor
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2020-11-13 16:59:37 +09:00 |
|
Dean Herbert
|
88f74921fb
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Update with new r# inspections
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2020-10-16 12:49:39 +09:00 |
|
Dean Herbert
|
e7eda19b07
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Reset new combo button state after successful placement
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2020-10-09 03:31:01 +09:00 |
|
Dean Herbert
|
0ae2266b82
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Fix new placement hitobjects in the editor not getting the default sample added
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2020-09-28 15:36:13 +09:00 |
|
Dean Herbert
|
dbfa05d3b3
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Fix placement object not getting updated with initial state
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2020-09-25 18:00:17 +09:00 |
|
Dean Herbert
|
b561429f92
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Add toolbar toggle buttons for hit samples
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2020-09-25 17:53:41 +09:00 |
|
Dean Herbert
|
346d14d40b
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Rename variables to match
|
2020-09-25 17:45:19 +09:00 |
|
Dean Herbert
|
22511c36c3
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Ensure toggles are not instantiated more than once for safety
|
2020-09-25 17:43:09 +09:00 |
|
Dean Herbert
|
98c6027352
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Remove unused using
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2020-09-25 17:07:58 +09:00 |
|
Dean Herbert
|
ae68dcd962
|
Add ternary toggle buttons to editor toolbox selection
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2020-09-25 16:38:12 +09:00 |
|
Dean Herbert
|
a6adf8334e
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Use existing method to update combo state of selection
|
2020-09-25 14:19:35 +09:00 |
|
Dean Herbert
|
e009264f10
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Add new combo toggle to main composer interface
|
2020-09-25 14:10:30 +09:00 |
|
Dean Herbert
|
abe07b742e
|
Fix drag scroll in editor timeline no longer working correctly
|
2020-06-14 13:20:58 +09:00 |
|
Dean Herbert
|
82d6549161
|
Pass down snap result and remove local TimeAt usage
|
2020-05-20 21:01:29 +09:00 |
|
Dean Herbert
|
23bf0d000e
|
Implement mania beat snapping support
|
2020-05-20 21:01:19 +09:00 |
|
Dean Herbert
|
ffb8d48fc3
|
Fix osu!mania editor placement regressions
|
2020-05-20 21:01:03 +09:00 |
|
Dean Herbert
|
c46bfc2532
|
Create SnapResult class to hold various snapping results
|
2020-05-20 21:00:47 +09:00 |
|
Dean Herbert
|
3354d48a38
|
Change snapping to be screen space coordinate based
|
2020-05-20 21:00:29 +09:00 |
|
Dean Herbert
|
03bf10f9a2
|
Remove unused using statement
|
2020-02-13 11:15:00 +09:00 |
|
Dean Herbert
|
e34a24a063
|
Update placement blueprint more often for better display
|
2020-02-13 10:45:16 +09:00 |
|
Dean Herbert
|
2b6f99d404
|
Standardise placement blueprint creation and destruction
|
2020-02-13 10:12:56 +09:00 |
|
Dean Herbert
|
b65e839bd2
|
Simplify blueprints by removing visible state
|
2020-02-13 10:00:09 +09:00 |
|
Dean Herbert
|
0fe41fd50a
|
Fix blueprint showing even when mouse outside of container
|
2020-02-13 09:03:48 +09:00 |
|
Dean Herbert
|
e31d69c749
|
Add commit status to EndPlacement; call BeginPlacement on initial movement
|
2020-02-07 18:02:48 +09:00 |
|
Dean Herbert
|
bd96cf94a6
|
Begin refactoring SelectionBlueprint to handle non-drawable HitObjects
|
2020-01-21 12:47:14 +09:00 |
|
Dean Herbert
|
d57f55f053
|
Apply remaining changes required to restore previous functionality
|
2020-01-15 19:09:49 +09:00 |
|
Dean Herbert
|
ee332e0d42
|
Split out BlueprintContainer functionality further
|
2020-01-02 18:21:16 +09:00 |
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