Dean Herbert
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c908969d9b
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Rename ISkinComponent to ISkinLookup
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2022-11-09 17:46:43 +09:00 |
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Dean Herbert
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2952dbc8fb
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Apply nullability to osu!catch skinning classes
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2022-11-09 13:58:58 +09:00 |
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Dean Herbert
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8bf4ca4b53
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Add legacy skin fallback when beatmap skin is providing resources
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2022-10-12 17:47:20 +09:00 |
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Nitrous
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9088caa377
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move LegacyComboCounter to osu.Game.Skinning
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2022-07-28 08:36:26 +08:00 |
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Dan Balasescu
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f8830c6850
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Automated #nullable processing
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2022-06-17 16:37:17 +09:00 |
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Salman Ahmed
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61078910a6
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Handle all skin component types explicitly
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2022-04-23 03:34:05 +03:00 |
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Bartłomiej Dach
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e042f29ee3
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Remove skin ctor param from LegacyCatchComboCounter
No longer used since 004798d61d .
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2022-02-01 21:49:52 +01:00 |
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Dean Herbert
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add39fbd4f
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Merge branch 'master' into fix-skin-layout-editor-crash
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2021-10-28 06:24:24 +09:00 |
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Dean Herbert
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6944151486
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Apply batch fixing of built-in types using var
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2021-10-27 13:04:41 +09:00 |
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Dean Herbert
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93482414d6
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Remove SkinConfiguration subclasses and allow configuration parsing for all skin types
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2021-10-22 14:42:23 +09:00 |
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Bartłomiej Dach
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8c8a64fe6e
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Add legacy hit lighting implementation
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2021-08-11 21:23:33 +02:00 |
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ekrctb
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d247b8042e
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Fix default skin catcher not flipping catcher plate
When legacy beatmap skin is present but catcher is not provided, it was using the legacy setting (always false).
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2021-07-05 20:05:08 +09:00 |
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ekrctb
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83c80291d4
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Don't flip catcher plate contents in legacy skin
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2021-07-02 23:23:21 +09:00 |
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Salman Ahmed
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fbb856d84b
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Call base when overriding lookup methods
Rather than arbitrarily accessing `Skin` here and there.
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2021-06-11 12:44:44 +03:00 |
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Salman Ahmed
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26cdcc8d78
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Remove stale access to Source from master merge
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2021-06-10 13:07:32 +03:00 |
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Salman Ahmed
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dde84e5cbd
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Merge branch 'master' into transformers-per-skin
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2021-06-10 11:58:52 +03:00 |
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Salman Ahmed
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cf40282f1f
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Convert LegacySkinTransformer s to accept raw ISkin s rather than a full ISkinSource
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2021-06-09 22:49:31 +03:00 |
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ekrctb
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e5deecf459
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Check skin version for legacy catcher sprite
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2021-06-09 15:47:23 +09:00 |
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ekrctb
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109a366722
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Use separate classes for old and new catcher legacy skin element
- Fix catcher texture animation is reset for legacy old catcher skin
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2021-06-08 21:59:09 +09:00 |
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ekrctb
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0192549d6c
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Refactor catcher sprite to use skinned piece pattern
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2021-06-08 21:29:41 +09:00 |
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Salman Ahmed
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4e186b0cf5
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ContentVisible -> HiddenByRulesetImplementation
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2021-05-31 09:24:26 +03:00 |
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Salman Ahmed
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60b781701f
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Rewrite catch combo counter hide logic
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2021-05-30 14:22:11 +03:00 |
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Salman Ahmed
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fb81e5133f
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Merge branch 'master' into catch-hide-combo-workaround
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2021-05-30 14:16:46 +03:00 |
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Dean Herbert
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50d71faf56
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Restructure lookup code to avoid repeating the base call
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2021-05-30 17:55:10 +09:00 |
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Salman Ahmed
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fbc316ea1d
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Fix legacy skin transformers potentially ignoring source implementations
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2021-05-29 21:23:22 +03:00 |
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Salman Ahmed
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a4d52a7f52
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Use switch—case instead
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2021-05-19 23:37:22 +03:00 |
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Salman Ahmed
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ff419af512
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Hide the combo counter content rather than full death
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2021-05-18 09:10:15 +03:00 |
|
Salman Ahmed
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df248ea41b
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Improve code readability
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2021-05-17 11:41:53 +03:00 |
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Salman Ahmed
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102842bcf1
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Expire legacy combo counters on catch ruleset
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2021-05-15 16:55:15 +03:00 |
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Salman Ahmed
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43c1e1d217
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Update existing usages
Resolve post-conflict issues
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2021-03-13 06:09:07 +03:00 |
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ekrctb
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b2e5658d23
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Merge branch 'master' into fruit-piece-in-place
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2020-12-07 18:57:42 +09:00 |
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ekrctb
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d18397acad
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Adjust namespace
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2020-12-07 12:35:24 +09:00 |
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ekrctb
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b4b9312e0f
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Move piece files of Catch ruleset
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2020-12-07 12:34:38 +09:00 |
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