Change `OnlineID` to non-nullable to allow for indexing in Realm
Fix ruleset template player tests failing due to null ruleset ID
OnlineID
Don't flash screen red on fail if the user has disabled red tinting
Fix epilepsy warning not being faded out on an early exit during gameplay load
Disable new null check inspections which we won't be using
BeatmapImporter
And make the online queue not `dynamic`, at very least.
inspectcode
ICanAcceptFiles
IModelImporter<TModel>
PlayerLoader
Approximate amount of effective misses using combo
Hide mods when spectating or beatmap isn't locally available
Signed-off-by: 5ln <xnafumie@gmail.com>
Fix score created in player not populating ruleset ID
RulesetID
Add new fail animation to better match new sound effects
Fix instant spinners giving insane amounts of strain
Add ability to view and adjust velocity and samples from the timeline