rumoi
|
c87ff82c1c
|
calculateRhythmBonus performance fix.
|
2021-12-14 09:25:29 +13:00 |
|
Dan Balasescu
|
1a09a3469a
|
Merge branch 'master' into refactor-osu-difficulty-hit-object
|
2021-12-08 15:53:44 +09:00 |
|
Dan Balasescu
|
ded86282c1
|
Rename + better documentation
|
2021-12-07 23:14:35 +09:00 |
|
Dan Balasescu
|
402de754f7
|
Make TravelDistance/TravelTime apply to the current object
|
2021-11-24 12:37:22 +09:00 |
|
GoldenMine0502
|
9157b91e5f
|
fix adding wrong values
|
2021-11-23 16:41:20 +09:00 |
|
Sebastian Krajewski
|
bd35a3b7ba
|
Change currentStrain to 0 for standard mode skills
|
2021-11-08 01:53:51 +01:00 |
|
emu1337
|
d17beb9bbe
|
improved overall balance
|
2021-10-06 01:39:01 +02:00 |
|
emu1337
|
3cb816b6cd
|
fixed some nerfs not carrying to the next iteration
|
2021-10-05 21:19:00 +02:00 |
|
Xexxar
|
6d134b2a83
|
resolved code cleanliness issues
|
2021-10-03 17:32:03 +00:00 |
|
Xexxar
|
ba2c44a2f4
|
reworked strain to fix issue with overlapping hitwindo
|
2021-10-03 17:31:56 +00:00 |
|
Xexxar
|
d14eed88fd
|
final clean up before PR
|
2021-09-29 19:14:54 +00:00 |
|
Xexxar
|
81921bee11
|
updated rhythmbonus to be OD sensitive
|
2021-09-26 19:46:24 +00:00 |
|
Xexxar
|
2508171d41
|
nerfed rhythm further to attempt to balance
|
2021-09-25 03:52:05 +00:00 |
|
Xexxar
|
0129762104
|
merged in strainTime change and augmented rhythm calc
|
2021-09-25 02:52:10 +00:00 |
|
Xexxar
|
cdd813926b
|
nerf to high bpm rhythm changes, nerf to 1/3->1/4
|
2021-09-17 00:27:42 +00:00 |
|
smoogipoo
|
7976442aec
|
Fix CI issues
|
2021-09-16 14:20:42 +09:00 |
|
apollo-dw
|
2637c063a9
|
forgot a deltatime
|
2021-09-15 15:40:26 +01:00 |
|
apollo-dw
|
463b92fcca
|
remove unused strings
|
2021-09-15 12:41:29 +01:00 |
|
apollo-dw
|
cf63a45f32
|
swap speedwindowratio in cap so values are correct
|
2021-09-15 12:36:15 +01:00 |
|
apollo-dw
|
2fe0681310
|
elaborate comment
|
2021-09-15 12:03:47 +01:00 |
|
apollo-dw
|
7f6722e43f
|
throw math.max(N, 1) into straintime
|
2021-09-15 11:24:48 +01:00 |
|
apollo-dw
|
4017598af0
|
simplify algebra down
|
2021-09-15 11:15:05 +01:00 |
|
apollo-dw
|
3a16ec277a
|
refactor speed window ratios
|
2021-09-15 11:12:36 +01:00 |
|
apollo-dw
|
a0bd73c356
|
refactor hit window calc
|
2021-09-15 10:52:50 +01:00 |
|
apollo-dw
|
49658b6f82
|
set greatWindow to readonly
|
2021-09-15 10:29:30 +01:00 |
|
apollo-dw
|
6d254fba0a
|
digestify speed return
|
2021-09-15 10:27:18 +01:00 |
|
apollo-dw
|
8796e45f63
|
prevent 2B objects from dividing by zero
|
2021-09-14 15:22:03 +01:00 |
|
apollo-dw
|
e9f7258f2b
|
adjust hitwindow nerf to be harsher
|
2021-09-13 14:50:40 +01:00 |
|
Xexxar
|
44163dc9ec
|
updated to use deltaTime not stainTime for more accuracy
|
2021-09-12 18:14:05 +00:00 |
|
Xexxar
|
b05963cc50
|
update to fix review issues
|
2021-09-12 16:08:17 +00:00 |
|
apollo-dw
|
3fce3f620f
|
use OsuHitWindows, amend comment
|
2021-09-04 16:56:15 +01:00 |
|
apollo-dw
|
8654a0af05
|
remove unnecessary min & renamed variable so its more descriptive
|
2021-09-03 03:01:25 +01:00 |
|
apollo-dw
|
bf87a4b2d3
|
interpolate the doubletap cheese nerf instead
|
2021-09-03 02:39:21 +01:00 |
|
apollo-dw
|
0beef9c1e7
|
made double cheese detection stricter
|
2021-09-03 02:20:22 +01:00 |
|
apollo-dw
|
0d60076f34
|
fix doubletap cheese detect (base on hitwindow)
|
2021-09-02 17:14:23 +01:00 |
|
apollo-dw
|
d9cc497801
|
refactoring
|
2021-09-02 17:02:23 +01:00 |
|
apollo-dw
|
3e98c71ece
|
cap deltatime to hitwindow sorta
|
2021-09-02 16:48:34 +01:00 |
|
apollo-dw
|
711baa12ba
|
emu's doubletap cheese nerf
|
2021-09-02 16:31:31 +01:00 |
|
mrowswares
|
a190038c33
|
remove writelines
|
2021-08-29 20:16:13 +01:00 |
|
mrowswares
|
1ca0223c71
|
remove straintime & speed skill caps, implement basic doubletap cheese detection
|
2021-08-29 17:19:26 +01:00 |
|
Xexxar
|
0402f85eb0
|
left residual code from testing prevprevdeltas
|
2021-08-21 17:29:17 +00:00 |
|
Xexxar
|
536aef6f2f
|
merged latest from origin
|
2021-08-21 17:25:06 +00:00 |
|
Xexxar
|
270f497af8
|
penalized 1/1->1/2->1/4 rhythm transitions
|
2021-08-21 17:23:17 +00:00 |
|
Bartłomiej Dach
|
812c85f3de
|
Clean up code style issues
|
2021-08-21 17:26:05 +02:00 |
|
Xexxar
|
a46ae855aa
|
implemented object count limitation for rhythm build up
|
2021-08-20 15:40:34 +00:00 |
|
Xexxar
|
d36eb269b4
|
fixed code quality issues
|
2021-08-19 20:11:18 +00:00 |
|
Xexxar
|
b44e6f634d
|
noticed a bug with double applying historicaldecay
|
2021-08-19 15:05:39 +00:00 |
|
Xexxar
|
0effc8f5d8
|
refactored speed skill, implemented better acc pp
|
2021-08-19 14:12:03 +00:00 |
|
Xexxar
|
b9ba4c1d97
|
finalized change for PR
|
2021-08-17 19:25:49 +00:00 |
|
Xexxar
|
ac1ed00f3e
|
added initial balance of rhythm complexity to tap
|
2021-08-17 14:39:43 +00:00 |
|