Dean Herbert
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d3f810f72f
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Introduce concept of HitObjectParsers, fix tests and stop using reflection (unreliable due to lazy loading).
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2016-11-14 22:03:39 +09:00 |
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Dean Herbert
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4590be552f
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Move play modes to their own projects.
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2016-11-14 18:54:24 +09:00 |
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Dean Herbert
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06f4f93918
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Move play modes to Modes namespace.
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2016-11-14 18:03:20 +09:00 |
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Dean Herbert
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0f4538f69f
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Rename GameModes namespace to Screens.
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2016-11-14 17:23:33 +09:00 |
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Drew DeVault
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19fd6fe249
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Introduce dependency injection
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2016-11-10 16:38:25 -05:00 |
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Thomas Müller
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32ee20b843
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Merge branch 'master' of github.com:ppy/osu into better-clocks
# Conflicts:
# osu.Game/Beatmaps/Objects/Osu/Drawable/DrawableCircle.cs
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2016-11-06 10:08:24 +01:00 |
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Thomas Müller
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a6c0fd29f2
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Make use of new timing system in Drawables and Transforms.
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2016-11-06 08:25:21 +01:00 |
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Dean Herbert
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cc140c9634
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Fix broken tests.
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2016-11-05 22:48:32 +09:00 |
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Dean Herbert
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a11d534067
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Add beatmap backgrounds.
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2016-11-05 20:00:14 +09:00 |
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Dean Herbert
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7a54fdfffb
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Fix ImportBeatmapTest.
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2016-11-03 16:59:16 +09:00 |
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Dean Herbert
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f156ac25be
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Fix nunit hint path.
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2016-10-29 04:17:56 +09:00 |
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Dean Herbert
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5ce102b36c
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Fix outdated test attributes.
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2016-10-28 16:09:55 +09:00 |
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Drew DeVault
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fd867b2eb7
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Fix use of obsolete NUnit attribute
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2016-10-26 10:37:36 -04:00 |
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Drew DeVault
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157512b45f
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Merge branch 'master' into song-select
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2016-10-26 10:37:18 -04:00 |
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Dean Herbert
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3f23900347
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Framework & OpenTK updates.
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2016-10-26 23:13:44 +09:00 |
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Drew DeVault
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ddfa457ad3
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Fix up sqlite
|
2016-10-25 19:39:09 -04:00 |
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Drew DeVault
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cea660dce5
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Fix up JSON reference
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2016-10-24 15:02:13 -04:00 |
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Drew DeVault
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d559903ebc
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Fix busted test project
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2016-10-24 11:41:14 -04:00 |
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Dean Herbert
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d3a857edb9
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Make importing work properly.
Moves import code to BeatmapDatabase.
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2016-10-24 11:39:53 -04:00 |
|
Dean Herbert
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6cc5407348
|
Fix path not being local enough for some unit tests.
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2016-10-25 00:27:47 +09:00 |
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Dean Herbert
|
1ce16afa23
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Update nuget package versions.
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2016-10-24 22:46:44 +09:00 |
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Drew DeVault
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449f04c07b
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Refactor the database code
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2016-10-18 13:38:27 -04:00 |
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John Leuenhagen
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fedfb8a22a
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Converted all .cs files to use CRLF line endings.
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2016-10-13 23:33:58 -04:00 |
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Drew DeVault
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25d08c8e2c
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Improve beatmap loading and hydration
|
2016-10-13 10:29:30 -04:00 |
|
Drew DeVault
|
dd86e75ea7
|
Minor fixes
|
2016-10-13 12:19:06 +09:00 |
|
Drew DeVault
|
2f8fbee364
|
Moved test osz file into osu-resources
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2016-10-13 12:18:29 +09:00 |
|
Drew DeVault
|
c39179d299
|
Add test for hit objects
|
2016-10-13 12:17:40 +09:00 |
|
Drew DeVault
|
7a4501323b
|
Decode beatmap colours
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2016-10-13 12:17:35 +09:00 |
|
Drew DeVault
|
c0022f3515
|
Add more tests for legacy decoder
|
2016-10-13 12:17:31 +09:00 |
|
Drew DeVault
|
34b24e1399
|
Use embedded resources for test assets
|
2016-10-13 12:17:23 +09:00 |
|
Drew DeVault
|
9b4bc3e36d
|
Implement most of the legacy beatmap decoder
Missing timing points, events, and hit object decoders remain to be
written
|
2016-10-13 12:17:03 +09:00 |
|
Drew DeVault
|
32ab8f97bb
|
Add more decoding (including full BeatmapMetadata)
|
2016-10-13 12:16:58 +09:00 |
|
Drew DeVault
|
2a3f047895
|
Start implementing legacy decoder
|
2016-10-13 12:16:48 +09:00 |
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