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Fix path not being local enough for some unit tests.
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edb2eb1332
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@ -8,10 +8,10 @@ namespace osu.Game.Tests.Resources
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{
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public static Stream OpenResource(string name)
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{
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return Assembly.GetExecutingAssembly().GetManifestResourceStream(
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$@"osu.Game.Tests.Resources.{name}") ??
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Assembly.LoadFrom("osu.Game.Resources.dll").GetManifestResourceStream(
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$@"osu.Game.Resources.{name}");
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var localPath = Path.GetDirectoryName(Uri.UnescapeDataString(new UriBuilder(Assembly.GetExecutingAssembly().CodeBase).Path));
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return Assembly.GetExecutingAssembly().GetManifestResourceStream($@"osu.Game.Tests.Resources.{name}") ??
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Assembly.LoadFrom(Path.Combine(localPath, @"osu.Game.Resources.dll")).GetManifestResourceStream($@"osu.Game.Resources.{name}");
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}
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}
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}
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@ -35,6 +35,7 @@
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<HintPath>..\packages\ppy.OpenTK.2.0.50727.1337\lib\net20\OpenTK.dll</HintPath>
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<Private>True</Private>
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</Reference>
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<Reference Include="System" />
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<Reference Include="System.Drawing" />
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<Reference Include="System.Xml" />
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</ItemGroup>
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