smoogipooo
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6101fe98e1
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Always ApplyDefaults after parsing beatmaps to make sure hit objects are in their most loaded state.
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2017-05-29 12:10:29 +09:00 |
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smoogipooo
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cd1da469c7
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Cleanup + actually fix possible nullrefs.
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2017-05-29 11:14:37 +09:00 |
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smoogipooo
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9e5a53aae7
|
Fix possible nullrefs.
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2017-05-29 10:53:55 +09:00 |
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smoogipooo
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3ec41a313b
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Add base DrawableHitObject + HitObjectStartTimeComparer.
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2017-05-26 18:48:18 +09:00 |
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smoogipooo
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c2d3b6c05a
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Remove late initialization of head + tail, keep them updated with start time and end time.
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2017-05-26 15:53:49 +09:00 |
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smoogipooo
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836bf930a0
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More cleanups.
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2017-05-23 15:29:38 +09:00 |
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smoogipooo
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3cdfd2eef5
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Split ControlPoint into different types.
# Conflicts:
# osu.Game.Rulesets.Mania/UI/Column.cs
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2017-05-23 14:03:40 +09:00 |
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smoogipooo
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9565bb9572
|
Fix hold notes - remove glow for now.
# Conflicts:
# osu.Game.Rulesets.Mania/Objects/Drawables/DrawableHoldNote.cs
# osu.Game.Rulesets.Mania/Objects/Drawables/DrawableManiaHitObject.cs
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2017-05-17 13:09:49 +09:00 |
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smoogipooo
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17466a662c
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Add hold note conversion.
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2017-05-17 13:09:07 +09:00 |
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Dean Herbert
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6fd95e0c52
|
Fix post-merge breakage
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2017-05-11 17:16:01 +09:00 |
|
Dean Herbert
|
bc54b3c85f
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Merge branch 'master' into mania-notes
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2017-05-11 17:13:29 +09:00 |
|
Dean Herbert
|
b0e522345c
|
Combine DrawableHitObject classes into one
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2017-05-11 17:07:46 +09:00 |
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smoogipooo
|
2d2d1beddd
|
More concrete method to determine if all hit objects have been judged.
Covers the case where nested hit objects are involved.
|
2017-05-11 14:48:08 +09:00 |
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smoogipooo
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956a7288fb
|
Add basic DrawableNote.
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2017-05-03 20:12:27 +09:00 |
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smoogipooo
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1fa42b26e8
|
Make base DrawableHitObject<TJudgement> uninheritable.
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2017-05-03 14:02:23 +09:00 |
|
Dan Balasescu
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22be765323
|
Update HitObject.cs
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2017-04-26 14:45:30 +09:00 |
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smoogipooo
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28f7e0cdba
|
Introduce SampleInfoList as List<SampleInfo> to reduce generic nesting. Fix CI warnings.
|
2017-04-26 14:12:21 +09:00 |
|
Dean Herbert
|
a475f1f237
|
Remove redundant qualifier.
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2017-04-24 14:16:51 +09:00 |
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smoogipooo
|
2af9bf1423
|
Prefix everything inside Rulesets.Objects.Legacy with "Convert" to avoid naming clashes with Ruleset projects.
|
2017-04-22 21:33:11 +09:00 |
|
smoogipooo
|
ec04ceaece
|
Fix off-by-one on repeatCount.
|
2017-04-22 20:53:55 +09:00 |
|
smoogipooo
|
1bb0b96ddc
|
Make IHasCurve not depend on a SliderCurve object.
|
2017-04-22 20:43:20 +09:00 |
|
smoogipooo
|
d7477955ac
|
CI fixes.
|
2017-04-21 20:42:13 +09:00 |
|
smoogipooo
|
5cdbb226f8
|
Remove CurvedHitObject to make RepeatSamples not tied to curve.
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2017-04-21 20:40:11 +09:00 |
|
smoogipooo
|
b8f9a2be6e
|
Whoops fix xmldoc.
|
2017-04-21 20:40:05 +09:00 |
|
smoogipooo
|
748f13501a
|
Remove HeadSamples and TailSamples, combine into RepeatSamples.
|
2017-04-21 20:04:40 +09:00 |
|
smoogipooo
|
382e656e9f
|
CI fixes.
|
2017-04-21 19:51:23 +09:00 |
|
Dan Balasescu
|
6c8bd4dfe4
|
More trimming.
|
2017-04-21 19:41:46 +09:00 |
|
smoogipooo
|
47f9b2d55b
|
Trim whitespace.
|
2017-04-21 19:38:04 +09:00 |
|
smoogipooo
|
b8c10aa595
|
Improve xmldoc.
|
2017-04-21 19:37:16 +09:00 |
|
smoogipooo
|
cae4c7c6e5
|
Combine construction and assignment.
|
2017-04-21 19:12:16 +09:00 |
|
smoogipooo
|
a999c42d8a
|
Split slider samples into head + tail + repeats + body (the original HitObject.Samples).
|
2017-04-21 18:49:49 +09:00 |
|
smoogipooo
|
a7afde02bf
|
Oops, apparently normal hit sound should always be added.
|
2017-04-21 16:27:35 +09:00 |
|
smoogipooo
|
ca824de91c
|
Implement RepeatSamples in IHasRepeats.
|
2017-04-21 16:18:34 +09:00 |
|
smoogipooo
|
b4a4597366
|
Transform legacy HitObjectParsers to give repeat slider sounds, instead of all sounds.
|
2017-04-21 16:18:11 +09:00 |
|
smoogipooo
|
83f1f9d7e5
|
Add ability to parse per-repeat sounds.
|
2017-04-21 14:38:46 +09:00 |
|
smoogipooo
|
bd7341c5a1
|
Restructure reading normal/add/volume members into class to make code a bit more readable/usable.
|
2017-04-21 14:36:28 +09:00 |
|
smoogipooo
|
ac9f0ccb48
|
Fix hit normals always being played, regardless of sound type.
|
2017-04-21 13:59:55 +09:00 |
|
Dean Herbert
|
fbd26a1d5e
|
Mode -> Ruleset.
|
2017-04-18 16:05:58 +09:00 |
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