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Commit Graph

210 Commits

Author SHA1 Message Date
Dean Herbert
0f37758314 Update framework 2018-07-21 16:21:53 +09:00
Dean Herbert
4f5578245e Fix regression causing previews to not play 2018-07-13 21:45:49 +09:00
Dean Herbert
63c40e9051 Remove unnecessary cache operations 2018-07-13 21:45:42 +09:00
Dean Herbert
ac078153ae Merge remote-tracking branch 'upstream/master' into peppy-fix-incorrect-mods 2018-07-13 14:20:56 +09:00
Dean Herbert
fbc5250bf1 Update framework 2018-07-11 17:12:01 +09:00
Dean Herbert
9e59b4a8e2 Fix SongSelect binding to ruleset too early
Causes music to stop playing while at main menu.
2018-07-10 01:29:24 +09:00
Dan Balasescu
ee4607c86e
Merge branch 'master' into fix-exit-race-condition 2018-07-09 19:02:37 +09:00
Dean Herbert
49e94850b6 Fix being able to trigger player before carousel is ready
Causes an eventual crash.
2018-07-09 18:43:20 +09:00
Dean Herbert
09b3375a9d Fix pressing escape too fast causing multiple exit attempts at song select 2018-07-09 18:12:23 +09:00
Dean Herbert
e28a610757 Fix mods not correctly resetting when changing ruleset at song select 2018-07-05 13:22:52 +09:00
Dean Herbert
5fc17bacf3 Add "Select" action
Allows progressing forwards in the interface
2018-07-03 18:39:15 +09:00
smoogipoo
6d6436c8d3 Fix ruleset not getting updated if changed 2018-06-29 20:50:39 +09:00
smoogipoo
9187eb8626 SongSelect needs to recache as IBindable 2018-06-29 20:50:30 +09:00
Dean Herbert
1c32951d4b Ensure toolbar triggers updates to SongSelect's ruleset 2018-06-29 19:32:42 +09:00
Dean Herbert
6d6fcc953b Trim lines 2018-06-29 19:25:20 +09:00
Dean Herbert
4dd12cedad Fix review issues 2018-06-26 17:01:40 +09:00
Dean Herbert
b0a1b25983 Privatise game ruleset and access via DI
Also decouples the bindable at SongSelect, where it is debounced in line with the carousel being updated.
2018-06-26 16:32:32 +09:00
Dean Herbert
475fb06559 Use new bind method 2018-06-07 16:46:54 +09:00
smoogipoo
e77084bec4 Give OsuScreen a mutable BindableBeatmap 2018-06-06 20:19:53 +09:00
smoogipoo
72cc53aded Rename GameBeatmap -> BindableBeatmap 2018-06-06 20:16:20 +09:00
smoogipoo
4086ff7313 Merge remote-tracking branch 'origin/master' into disallow-beatmap-change
# Conflicts:
#	osu.Game.Tests/Visual/TestCaseBeatmapInfoWedge.cs
#	osu.Game/Screens/Menu/Intro.cs
#	osu.Game/Screens/Menu/MenuSideFlashes.cs
2018-06-06 18:26:51 +09:00
Dean Herbert
4b604bf055
Merge branch 'master' into disallow-beatmap-change 2018-06-04 10:53:04 +09:00
Dean Herbert
5c2a2e394e Fix incorrect async logic in BeatmapInfoWedge
Closes #2653.
Alternative to #2657.
2018-06-01 20:31:29 +09:00
Dan Balasescu
76567ae98b
Merge branch 'master' into song-selet-enumerable 2018-05-31 14:42:58 +09:00
Dean Herbert
a28e71995d Offload database query to task
Allows song select to load a touch faster, in theory.
2018-05-30 16:15:57 +09:00
Dean Herbert
54e53f7190 Fix player getting loaded when exiting song select 2018-05-30 15:48:20 +09:00
smoogipoo
f1ac84d95b Fix base.CreateLocalDependencies sometimes not being called 2018-05-24 13:03:25 +09:00
smoogipoo
8004b8af4d Privatise the OsuGame beatmap, add local beatmap to OsuTestCase 2018-05-23 17:38:02 +09:00
Dean Herbert
32a74f95a5 Normalize all the line endings 2018-04-13 18:26:38 +09:00
Dean Herbert
62229300c4 Fix DummyRuleset getting selected
Resolves #2261.
2018-03-22 00:26:48 +09:00
Dean Herbert
db2a663234 Use private instead of protected 2018-03-11 01:26:03 +09:00
naoey
2c0488b1f1
Invert bool, add test, and handle ruleset change. 2018-03-09 19:39:28 +05:30
naoey
d04f47718f
Make song select choose random when initial selection fails.
- Revert TestCasePlaySongSelect to master
2018-03-09 17:36:55 +05:30
naoey
25fb527cc7
Remove previous fix and move filtered logic to carousel.
- Add an optional bool parameter to SelectBeatmap to skip selecting
filtered maps
2018-03-09 15:51:00 +05:30
naoey
a57dc154f9
More specific tests. 2018-03-03 20:34:29 +05:30
naoey
307147a8a3
Merge remote-tracking branch 'upstream/master' into fix-unplayable-beatmaps 2018-03-03 16:10:22 +05:30
naoey
fb724ca8a7
Make song select ensure current beatmap is always playable in the active ruleset.
- Add a to TestCasePlaySongSelect testing this scenario
2018-03-03 16:09:24 +05:30
Dean Herbert
510ecd7c87 Ensure selection is finalised before exiting song select
Resolves #2080.
2018-02-28 00:07:28 +09:00
Dean Herbert
ddf49c2e65 Fix intro not being replaced by a playable song when entering song select 2018-02-16 10:45:15 +09:00
Dean Herbert
d340509b1d Move ArchiveReaders to a more global namespace
Also moves delete and action logic to a shared implementation
2018-02-15 14:22:39 +09:00
Dean Herbert
6e0cb1adb3 Remove redundant arguments 2018-01-29 15:05:07 +09:00
smoogipoo
b4e1872322 osu!-side changes in-line with framework BDL cache changes 2018-01-22 12:56:30 +09:00
TocoToucan
3c11978cfa Use local functions 2018-01-15 21:42:17 +03:00
Dean Herbert
37d393bca0 Update licence headers 2018-01-05 20:21:19 +09:00
Dean Herbert
dfee8e911f Fix dummy beatmap selection not propagating to song select components 2017-12-31 12:55:53 +09:00
Dean Herbert
e0f23a056a Fix crash from being able to perform selection after entering play mode
Closes #1757
2017-12-28 21:07:19 +09:00
Dean Herbert
18d2be75d5 Fix random selection happening more than once on quick imports 2017-12-27 13:04:50 +09:00
Dean Herbert
3182c22c7d Merge remote-tracking branch 'upstream/master' into hide-useless-beatmap-info 2017-12-26 20:36:22 +09:00
Dean Herbert
7504cd589d Move alpha handling to state 2017-12-26 20:18:47 +09:00
Dean Herbert
ee67e7119d Merge remote-tracking branch 'upstream/master' into fix-info-wedge 2017-12-26 19:44:28 +09:00