Dean Herbert
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5288eedd31
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Update all usages of RulesetID and Ruleset.ID to use Ruleset.OnlineID
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2022-01-27 15:38:03 +09:00 |
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Salman Ahmed
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7f34085baa
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Mark EditorSavingTestScene as abstract
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2022-01-26 17:04:30 +03:00 |
|
Salman Ahmed
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064468faad
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Refactor editor saving test scene for scalability
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2022-01-26 07:57:46 +03:00 |
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Salman Ahmed
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a93873e8ca
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Recreate test beatmap of EditorTestScene on set up
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2022-01-25 13:03:27 +03:00 |
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Dean Herbert
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3e5c9e8436
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Fix cases of Access instead of Realm
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2022-01-25 12:58:15 +09:00 |
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Dean Herbert
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6eb2c28e41
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Rename RealmContextFactory to RealmAccess
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2022-01-24 20:38:07 +09:00 |
|
Dean Herbert
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e22aea0613
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Apply same fix to OsuGameTestScene
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2022-01-24 17:05:49 +09:00 |
|
Dean Herbert
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1e483ece32
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Avoid adding "exit all screens" step when running tests interactively
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2022-01-24 16:40:16 +09:00 |
|
Dean Herbert
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02baad30d7
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Merge branch 'master' into global-bindable-thread-safety
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2022-01-18 18:12:00 +09:00 |
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Dan Balasescu
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73a1f27ce5
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Merge branch 'master' into realm-integration/score-and-beatmaps
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2022-01-18 17:31:37 +09:00 |
|
Dean Herbert
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488f044924
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Remove one more outdated comment
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2022-01-18 16:46:14 +09:00 |
|
Dean Herbert
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d26f4d50bd
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Add test coverage of aggregate room scores displaying correctly
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2022-01-18 14:00:12 +09:00 |
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Dean Herbert
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da9a60a695
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Update broken test scenes to match new OsuTestScene logic
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2022-01-18 13:41:50 +09:00 |
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Dean Herbert
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b9aae5569f
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Fix OsuTestScene potentially mutating global bindables
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2022-01-18 13:29:24 +09:00 |
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Bartłomiej Dach
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03e4ec4214
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Merge branch 'master' into realm-integration/score-and-beatmaps
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2022-01-15 14:45:42 +01:00 |
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Susko3
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19467e58c1
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Remove unused params from BDL methods
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2022-01-15 01:06:39 +01:00 |
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Dean Herbert
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e558fd69d2
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Remove unnecessary null check and associated comment
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2022-01-14 23:26:29 +09:00 |
|
Dean Herbert
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b7ee6d1866
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Add protections against test null refs when beatmap load fails
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2022-01-12 17:49:11 +09:00 |
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Dean Herbert
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e74a5022c9
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Fix multiple tests via null checks and changing ToLive to Detach
flow
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2022-01-12 17:00:17 +09:00 |
|
Dean Herbert
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33060990b7
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Temporarily disable WorkingBeatmapCache and fix multiple invalid data flows
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2022-01-12 17:00:16 +09:00 |
|
Dean Herbert
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00e3af3366
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Update model manager and many related classes to get things compiling again
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2022-01-12 17:00:00 +09:00 |
|
Dean Herbert
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b8cd3cdbbc
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Various updates to ruleset and primary key usages to move closer to realm support
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2022-01-12 16:57:13 +09:00 |
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Dean Herbert
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89d6ffa7f3
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Use RealmContextFactory instead of EF
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2022-01-12 16:39:36 +09:00 |
|
Dean Herbert
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031a40af6a
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Replace usages of Wait with WaitSafely
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2022-01-04 11:51:41 +09:00 |
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Dean Herbert
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83a1d39f80
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Merge pull request #16231 from bdach/ruleset-config-cache-overwriting-3
Fix ruleset config cache potentially not working correctly in test contexts
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2021-12-24 17:18:42 +09:00 |
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Dean Herbert
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ce4389576f
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Merge branch 'master' into fix-incorrect-reference
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2021-12-24 10:03:11 +09:00 |
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Bartłomiej Dach
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c429c74d89
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Expose and use test ruleset config cache in test scenes
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2021-12-23 19:42:26 +01:00 |
|
Bartłomiej Dach
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77da1e12d5
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Add test implementation of the ruleset config cache
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2021-12-23 19:40:55 +01:00 |
|
Dan Balasescu
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998b07db90
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Fix TestMultiplayerClient referencing the wrong room
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2021-12-23 19:14:09 +09:00 |
|
Bartłomiej Dach
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1040590844
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Add cancellation support to game-side IResourceStore s
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2021-12-23 10:33:17 +01:00 |
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Dean Herbert
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9aff646ff4
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Centralise all multiplayer button clicking test logic
This adds the "wait for enabled" check in a way that can be easily
reused, as it keeps getting missed in test implementations.
This particular commit hopefully fixes
https://github.com/ppy/osu/runs/4583845033?check_suite_focus=true.
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2021-12-21 13:49:51 +09:00 |
|
Dean Herbert
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6907a9a3cc
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Name some screen stacks for better logging context
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2021-12-20 18:24:14 +09:00 |
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Dan Balasescu
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9316abc278
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Better fix for intermittent multiplayer tests
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2021-12-20 13:10:13 +09:00 |
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Bartłomiej Dach
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54790bb758
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Merge branch 'master' into fix-realm-post-storage-migration-failure
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2021-12-17 00:19:46 +01:00 |
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Dean Herbert
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33cf4ba7f6
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Merge pull request #16075 from smoogipoo/prevent-idle-transition-during-load
Add AbortGameplay() to fix state transition race conditions during multiplayer load
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2021-12-15 19:59:19 +09:00 |
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Dan Balasescu
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9ade8069a1
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Rename to AbortGameplay() and handle additional states
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2021-12-15 06:40:28 +09:00 |
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Dean Herbert
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f9a2db5ec6
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Add accessibility to realm factory via IStorageResourceProvider
We might need to rename this class..
|
2021-12-14 14:19:49 +09:00 |
|
Dan Balasescu
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750bfae909
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Fix TestMultiplayerClient not handling all users bailing from gameplay
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2021-12-14 11:35:56 +09:00 |
|
Dan Balasescu
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2f1dc91211
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Add AbortLoad() method to abort gameplay loads
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2021-12-14 11:30:42 +09:00 |
|
Dan Balasescu
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6057037e35
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Move playlist item beatmap population to MatchSubScreen
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2021-12-10 20:08:59 +09:00 |
|
Dan Balasescu
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de0f37b08d
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Separate editing and adding playlist items
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2021-12-10 15:26:48 +09:00 |
|
Dan Balasescu
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4d1c06c061
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Add support for host enqueueing in TestMultiplayerClient
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2021-12-10 01:03:36 +09:00 |
|
Dan Balasescu
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80b2768a5f
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Mirror recent server-side changes
|
2021-12-09 04:18:54 +09:00 |
|
Dan Balasescu
|
4df2047a58
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Prevent removal of expired items in TestMultiplayerClient
|
2021-12-09 04:12:24 +09:00 |
|
Dan Balasescu
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c34c580ad4
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Add client-side + interface implementation
|
2021-12-09 03:08:59 +09:00 |
|
Dan Balasescu
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52230a6f00
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Merge branch 'master' into multiplayer-delayed-playlist-load-broken
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2021-12-07 22:45:05 +09:00 |
|
Dan Balasescu
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d5cdb1bb87
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Update test multiplayer client implementation
|
2021-12-07 00:01:07 +09:00 |
|
Dan Balasescu
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991becdfa7
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Merge branch 'master' into realm-integration/skins-rebase
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2021-12-06 16:34:31 +09:00 |
|
Dean Herbert
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452fa93444
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Merge branch 'master' into realm-integration/skins-rebase
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2021-12-06 15:21:02 +09:00 |
|
Dan Balasescu
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fae41b2182
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Remove one more piece of code
|
2021-12-06 15:17:33 +09:00 |
|