Salman Ahmed
f45336a4f6
Make skin dropdown searching non-contiguous
2023-12-05 22:53:48 +03:00
Salman Ahmed
d4aedaf22d
Always show search bar in skin dropdown for visibility
2023-12-05 22:53:48 +03:00
Salman Ahmed
ee2e176082
Add osu! dropdown search bar implementation
2023-12-05 22:53:48 +03:00
Salman Ahmed
d92db8059e
Add new dropdown properties to SettingsDropdown
2023-12-05 22:53:48 +03:00
Salman Ahmed
a67df76654
Add test coverage
2023-12-05 22:53:48 +03:00
Salman Ahmed
b8b82f8901
Handle back action in OsuDropdown
rather than menu
2023-12-05 22:47:10 +03:00
Salman Ahmed
a0813d18ca
CalculatedTextSize
-> FontSize
2023-12-05 22:47:10 +03:00
Salman Ahmed
c55bfc03ee
Move private method
2023-12-05 22:06:53 +03:00
Salman Ahmed
20fd458fac
Perserve miss animation when followed by a hit at same frame
2023-12-05 21:59:28 +03:00
Salman Ahmed
986f4fa407
Add test scenarios for same-frame judgements
2023-12-05 21:59:28 +03:00
Salman Ahmed
9496cdf42b
Add explanatory note for scheduling
2023-12-05 21:59:28 +03:00
Salman Ahmed
927cfe4257
Fix health processor event leaks
2023-12-05 21:59:28 +03:00
Andrei Zavatski
594ea4da5f
Apply suggested behaviour
2023-12-05 16:00:20 +03:00
Rodrigo Pina
cda55065e7
Simplified ban order logic
...
Implemented tests to make sure logic works as intended
2023-12-05 12:56:24 +00:00
Bartłomiej Dach
88095aaefa
Merge pull request #25637 from smoogipoo/multiplayer-abort
...
Add ability for the host to abort an in-progress match
2023-12-05 13:51:00 +01:00
Bartłomiej Dach
4644c4e7a2
Remove unused class
2023-12-05 12:43:32 +01:00
Bartłomiej Dach
566d336470
Merge pull request #25679 from peppy/song-select-search-performance
...
Improve song select search performance
2023-12-05 11:06:31 +01:00
Dean Herbert
8704dc3505
Fix change in filter behaviour
2023-12-05 18:20:27 +09:00
Dean Herbert
5a2240838b
Merge branch 'master' into multiplayer-abort
2023-12-05 17:01:54 +09:00
Dean Herbert
02178d8e61
Remove usage of case-when
2023-12-05 16:58:16 +09:00
Dean Herbert
f317e06da1
Use DangerousActionDialog
2023-12-05 16:54:44 +09:00
Dean Herbert
7b9c9a3bfd
Merge pull request #25675 from vegguid/editor-setup-show-filename
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Changed the LabelledFileChooser in the setup to show the file name of the file that is was selected
2023-12-05 16:38:07 +09:00
Dan Balasescu
3aaba3183b
Match stable precision when generating catch bananas
2023-12-05 15:39:26 +09:00
Dean Herbert
45e499778f
Search terms before performing other criteria checks
...
Very minor, but putting the more common case towards the
start of the method allows early return.
2023-12-05 15:28:56 +09:00
Dean Herbert
42010574b5
Avoid list construction when doing filtering
2023-12-05 15:26:14 +09:00
Dan Balasescu
7d602c792d
Fix legacy tick distance in JuiceStream generation
2023-12-05 15:10:03 +09:00
Dean Herbert
27e778ae09
Avoid sorting items when already in the correct sort order
2023-12-05 14:47:32 +09:00
Dean Herbert
7fda38d0b0
Use ordinal comparison when searching at song select
...
Bypasses various overheads. In theory should be fine? (until it's not on some language)
2023-12-05 14:14:13 +09:00
Dan Balasescu
b90de83f33
Replicate integer calculations for tiny tick conversion
2023-12-05 11:58:00 +09:00
Andrei Zavatski
68907fe1ba
Cleanup pass
2023-12-05 02:48:11 +03:00
Guido
8756dd25c6
Changed file chooser in resource selection to show file name when file is selected
2023-12-04 22:51:56 +01:00
Salman Ahmed
629e64d50a
Fix ArgonHealthDisplay
not displaying miss correctly during initial transition
2023-12-04 23:55:31 +03:00
Salman Ahmed
4d82a55594
Remove method for being unused
2023-12-04 23:24:28 +03:00
Salman Ahmed
5723715ea0
Fix ArgonHealthDisplay
sometimes behaving weirdly on miss judgements
2023-12-04 23:24:28 +03:00
Bartłomiej Dach
1292c322c0
Merge pull request #25671 from Susko3/uncomment-net6.0-code
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Uncomment net6.0 code and remove old code in `BeatmapListingOverlay`
2023-12-04 21:06:54 +01:00
Salman Ahmed
17577a6606
Add visual test case for late miss in argon health display
2023-12-04 23:01:11 +03:00
Susko3
0e47492858
Uncomment net6.0 code and remove old code
2023-12-04 20:17:22 +01:00
Bartłomiej Dach
f0364f01ea
Merge pull request #25665 from bdach/skin-editor-breakage
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Fix several edge cases in skin editor gameplay scene opening flow
2023-12-04 16:48:41 +01:00
Dean Herbert
c5a08a0711
Remove unused using statement
2023-12-04 23:06:08 +09:00
Bartłomiej Dach
5512298d60
Trim unused resolved bindable
2023-12-04 15:01:23 +01:00
Bartłomiej Dach
8754fa40f4
Source autoplay mod from beatmap about to be presented rather than ambient global
2023-12-04 14:42:51 +01:00
Bartłomiej Dach
063694f544
Do not attempt to load gameplay scene if current beatmap is dummy
2023-12-04 14:42:51 +01:00
Bartłomiej Dach
9d39b70e38
Fix endless player not handling load failure
2023-12-04 14:42:51 +01:00
Bartłomiej Dach
055fb5bd8f
Do not set initial activity in skin editor endless player
...
Seems like an overreach to say that the user is "watching a replay"
there.
2023-12-04 14:42:51 +01:00
Bartłomiej Dach
43312619e3
Add test coverage for crashing on wrong ruleset
2023-12-04 14:42:51 +01:00
Bartłomiej Dach
7c041df0f1
Add test coverage for crashing on dummy beatmap
2023-12-04 14:42:42 +01:00
Bartłomiej Dach
d3e94cd5bf
Add test coverage for crashing on empty beatmap
2023-12-04 14:42:40 +01:00
Bartłomiej Dach
7deff70b4a
Extract beatmap import steps from gameplay scene switch helper
2023-12-04 13:34:36 +01:00
Bartłomiej Dach
fcb6f40666
Prioritise hyperfruit over non-hyperfruit if simultaneous
...
In case of simultaneous hyperfruit and non-hyperfruit - which happen to
occur on some aspire maps - the desired behaviour is to hyperdash. This
did not previously occur, due to annoying details in how
`HitObjectContainer` is structured.
`HitObjectContainer`'s drawable comparer determines the order of
updating the objects. One could say that forcing the hyperfruit to be
updated last, after normal fruit, could help; unfortunately this is
complicated by the existence of juice streams and the fact that while a
juice stream can be terminated by a normal fruit that is coincidental
with a hyperfruit, the two are not comparable directly using the
comparer in any feasible way.
Therefore, apply a `Catcher`-level workaround that intends to handle
this locally; in short, if a hyperdash was toggled in a given frame, it
cannot be toggled off again in the same frame. This yields the desired
behaviour.
2023-12-04 09:30:18 +01:00
Bartłomiej Dach
bb198e0c5a
Add test coverage for missing hyperdashes on simultaneous notes
2023-12-04 09:26:23 +01:00