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Commit Graph

52224 Commits

Author SHA1 Message Date
Dan Balasescu
20988be6bb Fix incorrect value 2022-05-31 19:40:07 +09:00
Dan Balasescu
6ccdb61853 Use new ComputeScore() overload in more cases 2022-05-31 19:40:02 +09:00
Dan Balasescu
2289812801 Add method to compute score from ScoringValues 2022-05-31 19:39:53 +09:00
Dan Balasescu
a809a19eec Remove getBonusScore() 2022-05-31 19:39:42 +09:00
Dan Balasescu
d0e3e50ca7 Extract score statistics directly into ScoringValues 2022-05-31 19:39:42 +09:00
Dan Balasescu
af0f934e1a Move raw ScoreProcessor values into ScoringValues struct 2022-05-31 19:39:38 +09:00
Dean Herbert
475cc8174f Fix off-by-one display issue when adjusting offset 2022-05-31 18:41:44 +09:00
Dean Herbert
94194a04f2 Animate adjustments 2022-05-31 18:41:44 +09:00
Dean Herbert
51014b8748 Ensure offset changes are correctly tracked by the display, even when locked 2022-05-31 18:41:44 +09:00
Dean Herbert
c8f21ee8b2 Change WaveformComparisonDisplay to centre around a time offset rather than beat 2022-05-31 18:41:44 +09:00
Dean Herbert
6bc68ada43 Add ability to lock the WaveformComparison display to a current location 2022-05-31 18:41:44 +09:00
Dean Herbert
c0804803fd Add background to main waveform row 2022-05-31 18:35:52 +09:00
Dean Herbert
655780fd98 Fix regression in bpm textbox binding logic 2022-05-31 18:27:18 +09:00
Dan Balasescu
132c94c1b5 Remove Ruleset parameter from ResetFromReplayFrame() 2022-05-31 17:16:23 +09:00
Dean Herbert
79a17fc86a
Merge pull request #17591 from hlysine/random-mod-slider-rotation
Allow object generation algorithm to rotate sliders
2022-05-31 15:57:26 +09:00
Dean Herbert
9746cbb161 Ensure rows have loaded before attempting to click them 2022-05-31 15:54:07 +09:00
Dean Herbert
ebb83a5e49 Add TODO about scroll behaviour which is missing 2022-05-31 15:10:55 +09:00
Dean Herbert
cf5da44492 Add automatic control point tracking to the timing screen 2022-05-31 15:00:30 +09:00
Dean Herbert
27efeb7d4e Fix TimingSection performing a beatmap save when switching bound timing points 2022-05-31 14:58:49 +09:00
Dean Herbert
f7110116de Only display exclusive fullscreen hinting on windows 2022-05-31 14:04:56 +09:00
Dean Herbert
53844d3df1 Refactor settings item "warning" text to allow non-warning state 2022-05-31 14:01:42 +09:00
Dean Herbert
477e520766 Add comment regarding deadlock avoidance 2022-05-31 12:24:44 +09:00
Dean Herbert
c892aed797 Merge branch 'master' into fix-dummmy-api-request-firing-2 2022-05-31 12:23:26 +09:00
Dan Balasescu
7caf4c1ac1
Merge branch 'master' into detect-exclusive-fullscreen 2022-05-31 11:02:16 +09:00
Dan Balasescu
0141958be6
Merge pull request #18497 from peppy/zip-archive-reader-avoid-memcpy
Use pooled memory for memory copies performed by `ZipArchiveReader`
2022-05-31 11:01:57 +09:00
Dan Balasescu
99ee3a7d8d Merge branch 'master' into detect-exclusive-fullscreen 2022-05-31 09:42:42 +09:00
Dean Herbert
1d5a156c15
Merge pull request #18427 from sw1tchbl4d3r/currently_playing_search
Add search bar for the `CurrentlyPlayingDisplay`
2022-05-30 23:03:00 +09:00
Dean Herbert
d6b18d87b8 Update framework 2022-05-30 20:22:26 +09:00
Dean Herbert
82a1ba1d46 Use pooled memory for memory copies performed by ZipArchiveReader 2022-05-30 20:22:26 +09:00
Dan Balasescu
dd6539f01f
Merge branch 'master' into fix-dummmy-api-request-firing-2 2022-05-30 19:39:54 +09:00
Dean Herbert
17174a7b09 Ensure some results have been loaded in playlist results screen tests
Basically, the failing delayed test would fire two web requests during
the proceedings. In unfortunate timing, the first would succeed and the
test would think "everything is okay", but the actual request loading
results has not yet run.

This check ensures *something* is loaded, which seems to be enough to
make things reliable.
2022-05-30 19:29:16 +09:00
Dan Balasescu
98fe0cf3d5
Merge pull request #18495 from peppy/rename-chat-overlay
Remove "V2" suffix from `ChatOverlay` components
2022-05-30 18:45:02 +09:00
Dean Herbert
0981d415a1 Select correct channel regardless of load order 2022-05-30 17:57:48 +09:00
Dean Herbert
dcc53fbd47 Merge branch 'rename-chat-overlay' into fix-dummmy-api-request-firing-2 2022-05-30 17:56:12 +09:00
Dean Herbert
f65d2db77f Remove "V2" suffix from ChatOverlay components 2022-05-30 17:54:09 +09:00
Dan Balasescu
5f9a69e5c2 Add localisation 2022-05-30 17:19:03 +09:00
Dan Balasescu
dea7a27553 Adjust wording, add text for capable state 2022-05-30 17:18:29 +09:00
Dean Herbert
9e678101cf
Merge pull request #18442 from jai-x/new-chat-announce-channel
Display Announce type channels separately in new chat overlay
2022-05-30 16:53:15 +09:00
Dean Herbert
5478ac21ea
Merge branch 'master' into currently_playing_search 2022-05-30 16:48:53 +09:00
Dean Herbert
f935f034c2 Ensure request handling for OnlinePlayTestScene runs in a scheduled fashion 2022-05-30 16:33:07 +09:00
Dean Herbert
c18dd8c8fb Ensure Queue operations on DummyAPIAccess are performed on the update thread 2022-05-30 16:32:44 +09:00
Dean Herbert
a2a057440e Fail requests taretting the fake API with a more deliberate exception
I think this feels better than relying on some other method to throw an
exception.
2022-05-30 16:31:54 +09:00
Dean Herbert
45841673f6 Update OnlineLookupCache to use async version of Perform call 2022-05-30 16:13:13 +09:00
Dan Balasescu
be998cdb0a
Merge pull request #18477 from frenzibyte/fix-timeline-context-menu
Fix context menu no longer opening for hitobjects in timeline
2022-05-30 11:49:06 +09:00
Dan Balasescu
779ec7d9db
Merge pull request #18487 from jai-x/remove-old-chat
Remove old chat overlay components
2022-05-30 11:04:05 +09:00
Bartłomiej Dach
ba0771f864
Merge pull request #18488 from peppy/more-chat-test-fixes
Fix some more chat tests failing intermittently
2022-05-29 22:24:52 +02:00
Dean Herbert
03deb336b2 Fix some more chat tests failing intermittently
```
TearDown : osu.Framework.Testing.Drawables.Steps.AssertButton+TracedException : Channel 1 ready
--TearDown
   at osu.Framework.Threading.ScheduledDelegate.RunTaskInternal()
   at osu.Framework.Threading.Scheduler.Update()
   at osu.Framework.Graphics.Drawable.UpdateSubTree()
   at osu.Framework.Graphics.Containers.CompositeDrawable.UpdateSubTree()
   at osu.Framework.Graphics.Containers.CompositeDrawable.UpdateSubTree()
   at osu.Framework.Graphics.Containers.CompositeDrawable.UpdateSubTree()
   at osu.Framework.Graphics.Containers.CompositeDrawable.UpdateSubTree()
   at osu.Framework.Graphics.Containers.CompositeDrawable.UpdateSubTree()
   at osu.Framework.Graphics.Containers.CompositeDrawable.UpdateSubTree()
   at osu.Framework.Graphics.Containers.CompositeDrawable.UpdateSubTree()
   at osu.Framework.Graphics.Containers.CompositeDrawable.UpdateSubTree()
   at osu.Framework.Graphics.Containers.CompositeDrawable.UpdateSubTree()
   at osu.Framework.Graphics.Containers.CompositeDrawable.UpdateSubTree()
   at osu.Framework.Graphics.Containers.CompositeDrawable.UpdateSubTree()
   at osu.Framework.Graphics.Containers.CompositeDrawable.UpdateSubTree()
   at osu.Framework.Graphics.Containers.CompositeDrawable.UpdateSubTree()
   at osu.Framework.Graphics.Containers.CompositeDrawable.UpdateSubTree()
   at osu.Framework.Graphics.Containers.CompositeDrawable.UpdateSubTree()
   at osu.Framework.Platform.GameHost.UpdateFrame()
   at osu.Framework.Threading.GameThread.processFrame()
   at osu.Framework.Threading.GameThread.RunSingleFrame()
   at osu.Framework.Threading.GameThread.<createThread>g__runWork|66_0()
   at System.Threading.Thread.StartHelper.Callback(Object state)
   at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state)

-----

One or more child tests had errors
  Exception doesn't have a stacktrace

[runtime] 2022-05-29 19:29:09 [verbose]: 💨 Class: TestSceneChatOverlayV2
[runtime] 2022-05-29 19:29:09 [verbose]: 🔶 Test:  TestSlowLoadingChannel
[runtime] 2022-05-29 19:29:09 [verbose]: Chat is now polling every 60000 ms
[runtime] 2022-05-29 19:29:09 [verbose]: 🔸 Step #1 Setup request handler
[runtime] 2022-05-29 19:29:09 [verbose]: 🔸 Step #2 Add test channels
[runtime] 2022-05-29 19:29:09 [verbose]: 🔸 Step #3 Show overlay (slow-loading)
[runtime] 2022-05-29 19:29:09 [verbose]: 🔸 Step #4 Join channel 1
[runtime] 2022-05-29 19:29:09 [verbose]: 🔸 Step #5 Select channel 1
[runtime] 2022-05-29 19:29:09 [verbose]: 🔸 Step #6 Channel 1 loading
[runtime] 2022-05-29 19:29:09 [verbose]: 🔸 Step #7 Join channel 2
[runtime] 2022-05-29 19:29:09 [verbose]: 🔸 Step #8 Select channel 2
[runtime] 2022-05-29 19:29:09 [verbose]: 🔸 Step #9 Channel 2 loading
[runtime] 2022-05-29 19:29:09 [verbose]: 🔸 Step #10 Finish channel 1 load
[runtime] 2022-05-29 19:29:09 [verbose]: 🔸 Step #11 Channel 1 ready
[runtime] 2022-05-29 19:29:09 [verbose]: 💥 Failed
[runtime] 2022-05-29 19:29:09 [verbose]:  Currently loading components (2)
[runtime] 2022-05-29 19:29:09 [verbose]: TestSceneChatOverlayV2+SlowLoadingDrawableChannel
[runtime] 2022-05-29 19:29:09 [verbose]: - thread: ThreadedTaskScheduler (LoadComponentsAsync (standard))
[runtime] 2022-05-29 19:29:09 [verbose]: - state:  Loading
[runtime] 2022-05-29 19:29:09 [verbose]: TestSceneChatOverlayV2+SlowLoadingDrawableChannel
[runtime] 2022-05-29 19:29:09 [verbose]: - thread: ThreadedTaskScheduler (LoadComponentsAsync (standard))
[runtime] 2022-05-29 19:29:09 [verbose]: - state:  Ready
[runtime] 2022-05-29 19:29:09 [verbose]: 🧵 Task schedulers
[runtime] 2022-05-29 19:29:09 [verbose]: LoadComponentsAsync (standard) concurrency:4 running:1 pending:0
[runtime] 2022-05-29 19:29:09 [verbose]: LoadComponentsAsync (long load) concurrency:4 running:0 pending:0
[runtime] 2022-05-29 19:29:09 [verbose]: 🎱 Thread pool
[runtime] 2022-05-29 19:29:09 [verbose]: worker:          min 32     max 32,767 available 32,765
[runtime] 2022-05-29 19:29:09 [verbose]: completion:      min 32     max 1,000  available 1,000

```
2022-05-30 04:34:10 +09:00
Jai Sharma
8f596520f3 Remove old chat overlay components 2022-05-29 20:08:43 +01:00
Dean Herbert
f53593553d
Merge pull request #18485 from bdach/fix-tick-display
Fix wrong sizing of editor timeline ticks
2022-05-30 04:03:48 +09:00
Bartłomiej Dach
c892ec83ef
Fix wrong sizing of editor timeline ticks 2022-05-29 20:15:17 +02:00