Bartłomiej Dach
fe21577f11
Adjust grid snap in line with new logic
2021-09-20 20:32:34 +02:00
Bartłomiej Dach
52542374e8
Fix rectangular grid snap being always active
2021-09-20 20:14:28 +02:00
Bartłomiej Dach
b5af01f456
Always show rectangular grid in osu! composer
2021-09-20 20:13:06 +02:00
Dean Herbert
a3464c98a7
Fix KeyCounterDisplay
potentially getting stuck invisible due to autosize masking
...
Closes #14793 .
2021-09-20 23:52:01 +09:00
sh0ckR6
9a1db04920
Resolve GameplayClockContainer
instead of Player
2021-09-20 10:28:58 -04:00
sh0ckR6
36a20ab0b3
Resolve failed test compilation
2021-09-20 10:26:07 -04:00
sh0ckR6
10fe2382b0
Address most issues
2021-09-20 10:07:42 -04:00
Dean Herbert
20eeb36567
Avoid AliveObject
enumeration when not in kiai section
2021-09-20 18:49:36 +09:00
Dean Herbert
7812c33ddd
Merge branch 'master' into add-legacy-star-particles
2021-09-20 18:15:12 +09:00
Dean Herbert
cdef6d0cf5
Add key binding support for grid mode cycle
2021-09-20 16:43:15 +09:00
Dean Herbert
98f1c1cc29
Avoid allocating list storage in Pattern
until first usage
...
Patterns can often be constructed only to never be used.
2021-09-20 16:02:03 +09:00
Dean Herbert
d96d1b3e47
Update framework
2021-09-20 15:09:27 +09:00
Dean Herbert
03291e3897
Avoid LINQ overhead in PatternGenerator.isValid
2021-09-20 15:09:27 +09:00
Dean Herbert
16e60eed56
Reduce NestedHitObject
enumerator overhead
...
This was especially bad due to it allocating on any and every start time
change, even the first (see usage in `HitObject.ctor`).
2021-09-20 15:09:27 +09:00
Dean Herbert
0d58530dbe
Reduce overhead of ColumnHasObject
calls by storing column usage separately
2021-09-20 15:09:27 +09:00
Dean Herbert
f5a5b87cf6
Merge pull request #14807 from bdach/missing-licence-headers
...
Add missing licence headers
2021-09-20 11:40:46 +09:00
Bartłomiej Dach
ab213e2010
Add missing licence headers
2021-09-19 21:09:03 +02:00
Bartłomiej Dach
4e094b2127
Implement grid size toggling matching stable
2021-09-19 20:26:02 +02:00
sh0ckR6
93ca615c02
Add tests for clearing HitErrorMeter
...
Works with both `BarHitErrorMeter` and `ColourHitErrorMeter`
2021-09-19 14:15:22 -04:00
Bartłomiej Dach
c403e628dd
Add test coverage for distance/rectangular grid exclusivity
2021-09-19 18:08:34 +02:00
Bartłomiej Dach
e1738025d4
Add basic integration of rectangular grid to osu! composer
2021-09-19 18:07:20 +02:00
Bartłomiej Dach
56e80a0706
Add rectangular position snap grid
2021-09-19 18:07:19 +02:00
Opelkuh
366dbf5c3d
Add test for time jumps
2021-09-19 15:35:03 +02:00
Opelkuh
9c90dd539f
Use Interpolation.Lerp
2021-09-19 15:06:15 +02:00
Opelkuh
0b593fac5c
Scope down DrawNode's source
parameter
2021-09-19 14:49:09 +02:00
Opelkuh
d5a10e9221
Fix particles not spawning if Time.Current
is negative
2021-09-19 14:47:20 +02:00
Opelkuh
761da45f6a
Revert af4c3727d77a16e2534df9bbf452336b5c544342
2021-09-19 14:00:56 +02:00
Opelkuh
af4c3727d7
Fix build errors
2021-09-19 04:39:35 +02:00
Opelkuh
1d7d779f66
Merge branch 'master' into add-legacy-star-particles
2021-09-19 04:34:35 +02:00
Opelkuh
3f8454cb76
Remove abstract from ParticleSpewer
2021-09-19 03:19:16 +02:00
Opelkuh
ef530ed87c
Normalize particle velocity based on max duration
2021-09-18 23:45:58 +02:00
Opelkuh
846cde53b3
Add RelativePositionAxes
support
2021-09-18 22:54:12 +02:00
Bartłomiej Dach
36237398fa
Remove accidental leftover nullable BDL spec
2021-09-18 18:24:36 +02:00
sh0ckR6
04715a5471
Add null-check when invoking OnSeek
2021-09-18 12:20:36 -04:00
sh0ckR6
f6e279baa1
Add xmldoc to HitErrorMeter.Clear
...
Explains how the method is called and what inheritors should do when implementing it.
2021-09-18 12:18:11 -04:00
sh0ckR6
12cc16c598
Remove unused property in SongProgress
2021-09-18 12:05:06 -04:00
sh0ckR6
680484bb16
Remove discord.xml
...
Not sure how that slipped in there, but it's gone now!
2021-09-18 12:04:25 -04:00
Bartłomiej Dach
c23354bb67
Remove unused setter
2021-09-18 16:28:44 +02:00
Bartłomiej Dach
59657aca9a
Remove redundant qualifier
2021-09-18 16:28:25 +02:00
Bartłomiej Dach
79438c19a4
Fix slider parts not reproxying after first hitobject freed
2021-09-18 16:27:30 +02:00
Bartłomiej Dach
80197bae48
Revert not decoding legacy difficulty points on scrolling rulesets for now
2021-09-18 15:32:08 +02:00
Bartłomiej Dach
76ccdd1340
Collect and sort points from nested objects before extracting
2021-09-18 14:38:38 +02:00
Bartłomiej Dach
8026968939
Move difficulty -> effect point conversion back to decoder
2021-09-18 14:38:38 +02:00
Dean Herbert
801bee7c47
Merge pull request #14785 from nekodex/wrong-password
...
Add audio feedback for incorrect multiplayer room password
2021-09-18 12:02:33 +09:00
sh0ckR6
b2b3108afa
Resolve addressed issues
...
+ Stopped using testing methods in non-testing classes
+ Resolve Player and add OnSeek event
+ Take bindings away from BarHitErrorMeter
+ Add support for ColourHitErrorMeter
2021-09-17 16:19:41 -04:00
Dean Herbert
cc11532d9b
Update resources
2021-09-18 03:08:42 +09:00
Dean Herbert
491430e88e
Merge branch 'master' into fix-taiko-hd
2021-09-17 23:20:57 +09:00
Dean Herbert
b0957b8b6e
Merge pull request #14784 from smoogipoo/fix-taiko-fl
...
Fix taiko flashlight positioning/sizing incorrectly
2021-09-17 23:06:30 +09:00
Jamie Taylor
f868feae44
Remove unnecessary Schedule
2021-09-17 21:12:39 +09:00
Jamie Taylor
9485323a13
Add audio feedback for incorrect MP room password
2021-09-17 20:52:13 +09:00