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Commit Graph

56171 Commits

Author SHA1 Message Date
Dan Balasescu
44ae9a5048
Merge pull request #20403 from peppy/argon-follow-point
Add very basic follow point implementation for argon skin
2022-09-22 21:45:56 +09:00
Dan Balasescu
61a41d9533
Merge pull request #20402 from peppy/argon-combo-colours
Add argon combo colours
2022-09-22 21:33:20 +09:00
Dean Herbert
e95758cfcd Add basic "argon" cursor 2022-09-22 21:21:30 +09:00
Dan Balasescu
1d1012e196
Merge pull request #20286 from peppy/gameplay-leaderboards
Add basic gameplay leaderboard display
2022-09-22 21:16:12 +09:00
Dan Balasescu
6a0047b7a2 Update location of FullscreenCapability bindable 2022-09-22 21:01:23 +09:00
Dan Balasescu
7527d815e8 Remove unused using 2022-09-22 20:58:23 +09:00
Dan Balasescu
445e026a32
Merge pull request #20389 from peppy/fix-gameplay-leaderboard-layout
Fix gameplay leaderboard sometimes not showing up
2022-09-22 20:51:54 +09:00
Dean Herbert
a2ff31f37d Fix failing test 2022-09-22 20:43:38 +09:00
Dean Herbert
37e2579244 Fix reversed checks 2022-09-22 20:35:26 +09:00
Dean Herbert
8875f7ee43 Add very basic follow point implementation for argon skin
This is just something to look better than the glowing mess which
triangles fallback was providing. This element hasn't been designed yet,
so I'm just filling in with something amicable for the time being.
2022-09-22 20:24:29 +09:00
Dan Balasescu
5dbe73ad0e
Merge pull request #20398 from peppy/fix-missing-notelock-shake
Fix "note lock" shake not always animating
2022-09-22 20:07:38 +09:00
Dan Balasescu
7508592789 Clean up some checks 2022-09-22 19:56:24 +09:00
Dean Herbert
8f7a306d81 Inline comment regarding margin necessity 2022-09-22 19:53:16 +09:00
Dean Herbert
5243ff3c22 Add argon combo colours
I'm 99% sure these are just test colours flyte was using, but they look good
so let's go with them. I've added two new colours to increase the default
combo colour rotation to 6. The initial ordering still matches, for whatever
that's worth.
2022-09-22 19:49:32 +09:00
Dan Balasescu
a612fe70f9
Merge pull request #20401 from peppy/fix-argon-sprite-lookup
Fix "argon" skin not supporting user loaded sprites in gameplay
2022-09-22 19:40:31 +09:00
Dan Balasescu
4528c1037b Resolve CI inspections 2022-09-22 19:26:27 +09:00
Salman Ahmed
fd92bcdff2
Ignore case sensitivity during message comparison
Co-authored-by: Dan Balasescu <smoogipoo@smgi.me>
2022-09-22 13:21:27 +03:00
Salman Ahmed
794a131954 Update method name and conditions 2022-09-22 13:17:01 +03:00
Dan Balasescu
68e274b92d
Merge pull request #20400 from peppy/fix-argon-reverse-arrow-colour
Fix argon reverse arrow becoming white after switching skins
2022-09-22 19:01:19 +09:00
Dan Balasescu
cf3eacee00
Merge pull request #20399 from peppy/argon-judgement
Add "argon" skin judgement bubbles
2022-09-22 19:01:04 +09:00
Dean Herbert
74aefdc5bd Move basic transformer behaviour to base abstract class 2022-09-22 18:53:43 +09:00
Dean Herbert
f8e9a960ba Fix argon skin not forwarding resource lookups to user backing 2022-09-22 18:53:43 +09:00
Dean Herbert
ea7c5458fe Fix sprite dropdown not showing resources from non-legacy skins during gameplay 2022-09-22 18:53:43 +09:00
Salman Ahmed
fa3f53f39f Remove tablet prefix from error notification 2022-09-22 12:37:24 +03:00
Dean Herbert
68015ef10c Fix argon reverse arrow becoming white after switching skins 2022-09-22 18:12:28 +09:00
Dean Herbert
b321afc3a6 Update framework 2022-09-22 18:04:31 +09:00
Dean Herbert
0458305a23 Add argon judgement bubbles 2022-09-22 17:50:21 +09:00
Dean Herbert
a7eb9d8b78
Merge pull request #20111 from mk56-spn/Colour_hit_meter_improved
Add customisation settings of colour hit error display
2022-09-22 16:28:31 +09:00
Dean Herbert
2bc6b4e84f
Merge branch 'master' into Colour_hit_meter_improved 2022-09-22 15:52:06 +09:00
Dean Herbert
f0dcda9acc Decrease precision of spacing setting 2022-09-22 15:49:02 +09:00
Dean Herbert
1ed4b9c11c Add more flexibility to test 2022-09-22 15:45:30 +09:00
Dean Herbert
26d98323ff Fix bindable flow, code quality, everything 2022-09-22 15:45:23 +09:00
Dean Herbert
0f663deda0 Fix changing shape causing alpha to be permanently reset to zero 2022-09-22 15:24:57 +09:00
Dean Herbert
ae70b2c32f Fix other weirdness in variable and description naming 2022-09-22 15:21:27 +09:00
Dean Herbert
19db7c5977 Remove "Opacity" setting
This should be implemented at a higher level
2022-09-22 15:19:01 +09:00
Dean Herbert
f3898da37a Rename judgement count to not mention "shape" 2022-09-22 15:18:20 +09:00
Dan Balasescu
729322c505
Merge pull request #20396 from peppy/files-folder-notice
Add warning message in `files` folder to avoid accidental deletion
2022-09-22 15:18:18 +09:00
Dean Herbert
e48fe3a9e2 Add nullability to test scene 2022-09-22 15:17:37 +09:00
Dean Herbert
7d93fa9f65
Merge branch 'master' into Colour_hit_meter_improved 2022-09-22 15:11:58 +09:00
Dean Herbert
c354e828af
Merge pull request #20385 from B3nn1/slider-controlpoint-snapping
Add snapping for slider control points in the editor
2022-09-22 15:06:47 +09:00
Dean Herbert
749053481a Update osu! hitobject implementation to avoid triggering ClearInternal 2022-09-22 15:04:20 +09:00
Dean Herbert
b844d76311 Move Shake logic local to hitcircle/slider 2022-09-22 15:04:20 +09:00
Dan Balasescu
70bab81282
Merge pull request #20377 from peppy/argon-skin
Add new default "argon" skin
2022-09-22 14:50:43 +09:00
Dean Herbert
78625fda7d Improve exception when attempting to call DrawableHitObject.ClearInternal 2022-09-22 14:44:03 +09:00
Dean Herbert
2bdc6417e9 Mark DrawableOsuHitObject abstract for clarity 2022-09-22 14:44:03 +09:00
Dean Herbert
9bbb53af40
Merge pull request #20370 from Pasi4K5/random-mod-customisation
Add mod settings `AngleSharpness` and `AngleVariety` to the random mod
2022-09-22 13:52:41 +09:00
Dean Herbert
0dd8140dcd
Merge pull request #20368 from Drison64/fix-catch-clamp
Fixed osu!catch objects spawning outside of playfield
2022-09-22 13:37:23 +09:00
Dean Herbert
db21601632 Add warning message in files folder to avoid accidental deletion
This is a pretty standard practice for applications that have data
stored in folders where a user may accidentally determine that the
content is unnecessary.

Aims to address cases like
https://github.com/ppy/osu/discussions/20394#discussioncomment-3705694.
It's not the first time this has come up, and definitely won't be the
last.
2022-09-22 13:17:24 +09:00
B3nn1
112bbe2296 Always use Parent.ToScreenSpace() in PathControlPointVisualiser 2022-09-21 18:56:22 +02:00
B3nn1
5d54354588 Add missing ToScreenSpace() call 2022-09-21 18:53:25 +02:00